mirror of https://github.com/AxioDL/metaforce.git
1031 lines
30 KiB
C++
1031 lines
30 KiB
C++
#include "GameGlobalObjects.hpp"
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#include "CDependencyGroup.hpp"
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#include "CMorphBall.hpp"
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#include "CPlayer.hpp"
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#include "CSimplePool.hpp"
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#include "CGameLight.hpp"
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#include "World/CWorld.hpp"
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#include "World/CScriptAreaAttributes.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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static float kSpiderBallCollisionRadius;
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const u8 CMorphBall::BallTransFlashColors[9][3] =
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{
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{0xc2, 0x7e, 0x10},
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{0x66, 0xc4, 0xff},
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{0x60, 0xff, 0x90},
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{0x33, 0x33, 0xff},
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{0xff, 0x20, 0x20},
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{0x0, 0x9d, 0xb6},
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{0xd3, 0xf1, 0x0},
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{0xa6, 0x86, 0xd8},
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{0xfb, 0x98, 0x21}
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};
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CMorphBall::CMorphBall(CPlayer& player, float radius)
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: x0_player(player), xc_radius(radius),
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x38_collisionSphere({{0.f, 0.f, radius}, radius},
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{EMaterialTypes::Player, EMaterialTypes::Solid, EMaterialTypes::GroundCollider}),
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x58_ballModel(GetMorphBallModel("SamusBallANCS", radius)),
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x60_spiderBallGlassModel(GetMorphBallModel("SamusSpiderBallGlassCMDL", radius)),
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x68_lowPolyBallModel(GetMorphBallModel("SamusBallLowPolyCMDL", radius)),
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x70_frozenBallModel(GetMorphBallModel("SamusBallFrozenCMDL", radius)),
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x1968_slowBlueTailSwoosh(g_SimplePool->GetObj("SlowBlueTailSwoosh")),
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x1970_slowBlueTailSwoosh2(g_SimplePool->GetObj("SlowBlueTailSwoosh2")),
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x1978_jaggyTrail(g_SimplePool->GetObj("JaggyTrail")),
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x1980_wallSpark(g_SimplePool->GetObj("WallSpark")),
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x1988_ballInnerGlow(g_SimplePool->GetObj("BallInnerGlow")),
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x1990_spiderBallMagnetEffect(g_SimplePool->GetObj("SpiderBallMagnetEffect")),
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x1998_boostBallGlow(g_SimplePool->GetObj("BoostBallGlow")),
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x19a0_spiderElectric(g_SimplePool->GetObj("SpiderElectric")),
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x19a8_morphBallTransitionFlash(g_SimplePool->GetObj("MorphBallTransitionFlash")),
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x19b0_effect_morphBallIceBreak(g_SimplePool->GetObj("Effect_MorphBallIceBreak"))
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{
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x19b8_slowBlueTailSwooshGen = std::make_unique<CParticleSwoosh>(x1968_slowBlueTailSwoosh, 0);
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x19bc_slowBlueTailSwooshGen2 = std::make_unique<CParticleSwoosh>(x1968_slowBlueTailSwoosh, 0);
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x19c0_slowBlueTailSwoosh2Gen = std::make_unique<CParticleSwoosh>(x1970_slowBlueTailSwoosh2, 0);
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x19c4_slowBlueTailSwoosh2Gen2 = std::make_unique<CParticleSwoosh>(x1970_slowBlueTailSwoosh2, 0);
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x19c8_jaggyTrailGen = std::make_unique<CParticleSwoosh>(x1978_jaggyTrail, 0);
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x19cc_wallSparkGen = std::make_unique<CElementGen>(x1980_wallSpark);
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x19d0_ballInnerGlowGen = std::make_unique<CElementGen>(x1988_ballInnerGlow);
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x19d4_spiderBallMagnetEffectGen = std::make_unique<CElementGen>(x1990_spiderBallMagnetEffect);
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x19d8_boostBallGlowGen = std::make_unique<CElementGen>(x1998_boostBallGlow);
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x1c14_worldShadow = std::make_unique<CWorldShadow>(16, 16, false);
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x1c18_actorLights = std::make_unique<CActorLights>(8, zeus::CVector3f::skZero, 4, 4, false, false, false, 0.1f);
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x1c1c_rainSplashGen = std::make_unique<CRainSplashGenerator>(x58_ballModel->GetScale(), 40, 2, 0.15f, 0.5f);
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x1de4_24 = false;
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x1de4_25 = true;
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x1df8_24_inHalfPipeMode = false;
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x1df8_25_inHalfPipeModeInAir = false;
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x1df8_26_touchedHalfPipeRecently = false;
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x1df8_27 = false;
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x19d4_spiderBallMagnetEffectGen->SetParticleEmission(false);
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x19d4_spiderBallMagnetEffectGen->Update(1.0 / 60.0);
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kSpiderBallCollisionRadius = GetBallRadius() + 0.2f;
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for (int i=0 ; i<32 ; ++i)
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x19e4_spiderElectricGens.emplace_back(std::make_unique<CParticleSwoosh>(x19a0_spiderElectric, 0), false);
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LoadAnimationTokens("SamusBallANCS");
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InitializeWakeEffects();
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}
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void CMorphBall::LoadAnimationTokens(const std::string& ancsName)
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{
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TToken<CDependencyGroup> dgrp = g_SimplePool->GetObj((ancsName + "_DGRP").c_str());
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x1958_animationTokens.clear();
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x1958_animationTokens.reserve(dgrp->GetObjectTagVector().size());
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for (const SObjectTag& tag : dgrp->GetObjectTagVector())
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{
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if (tag.type == FOURCC('CMDL') || tag.type == FOURCC('CSKR') || tag.type == FOURCC('TXTR'))
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continue;
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x1958_animationTokens.push_back(g_SimplePool->GetObj(tag));
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x1958_animationTokens.back().Lock();
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}
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}
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/* Maps material index to effect in generator array */
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static const s32 skWakeEffectMap[32] =
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{
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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0, // Phazon
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2, // Dirt
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3, // Lava
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-1,
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4, // Snow
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5, // MudSlow
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-1,
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-1,
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-1,
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-1,
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6, // Sand
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1
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};
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void CMorphBall::InitializeWakeEffects()
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{
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TToken<CGenDescription> nullParticle =
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CToken(TObjOwnerDerivedFromIObj<CGenDescription>::GetNewDerivedObject(std::make_unique<CGenDescription>()));
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for (int i=0 ; i<8 ; ++i)
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x1b84_wakeEffects.push_back(nullParticle);
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x1b84_wakeEffects[2] = g_SimplePool->GetObj("DirtWake");
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x1b84_wakeEffects[0] = g_SimplePool->GetObj("PhazonWake");
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x1b84_wakeEffects[1] = g_SimplePool->GetObj("PhazonWakeOrange");
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x1b84_wakeEffects[3] = g_SimplePool->GetObj("LavaWake");
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x1b84_wakeEffects[4] = g_SimplePool->GetObj("SnowWake");
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x1b84_wakeEffects[5] = g_SimplePool->GetObj("MudWake");
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x1b84_wakeEffects[6] = g_SimplePool->GetObj("SandWake");
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x1b84_wakeEffects[7] = g_SimplePool->GetObj("RainWake");
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x1bc8_wakeEffectGens.resize(8);
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x1bc8_wakeEffectGens[2] = std::make_unique<CElementGen>(x1b84_wakeEffects[2]);
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x1bc8_wakeEffectGens[0] = std::make_unique<CElementGen>(x1b84_wakeEffects[0]);
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x1bc8_wakeEffectGens[1] = std::make_unique<CElementGen>(x1b84_wakeEffects[1]);
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x1bc8_wakeEffectGens[3] = std::make_unique<CElementGen>(x1b84_wakeEffects[3]);
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x1bc8_wakeEffectGens[4] = std::make_unique<CElementGen>(x1b84_wakeEffects[4]);
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x1bc8_wakeEffectGens[5] = std::make_unique<CElementGen>(x1b84_wakeEffects[5]);
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x1bc8_wakeEffectGens[6] = std::make_unique<CElementGen>(x1b84_wakeEffects[6]);
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x1bc8_wakeEffectGens[7] = std::make_unique<CElementGen>(x1b84_wakeEffects[7]);
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}
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std::unique_ptr<CModelData> CMorphBall::GetMorphBallModel(const char* name, float radius)
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{
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const SObjectTag* tag = g_ResFactory->GetResourceIdByName(name);
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if (tag->type == FOURCC('CMDL'))
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return std::make_unique<CModelData>(CStaticRes(tag->id, zeus::CVector3f(radius * 2.f)));
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else
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return std::make_unique<CModelData>(CAnimRes(tag->id, 0, zeus::CVector3f(radius * 2.f), 0, false));
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}
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void CMorphBall::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr)
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{
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switch (msg)
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{
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case EScriptObjectMessage::Registered:
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if (x19d0_ballInnerGlowGen && x19d0_ballInnerGlowGen->SystemHasLight())
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{
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x1c10_ballInnerGlowLight = mgr.AllocateUniqueId();
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CGameLight* l = new CGameLight(x1c10_ballInnerGlowLight, kInvalidAreaId, false, "BallLight",
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GetBallToWorld(), x0_player.GetUniqueId(),
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x19d0_ballInnerGlowGen->GetLight(),
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u32(reinterpret_cast<uintptr_t>(x1988_ballInnerGlow.GetObj())), 0, 0.f);
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mgr.AddObject(l);
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}
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break;
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case EScriptObjectMessage::Deleted:
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DeleteLight(mgr);
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break;
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default:
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break;
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}
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}
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void CMorphBall::DrawBallShadow(const CStateManager& mgr)
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{
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if (!x1e50_shadow)
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return;
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float alpha = 1.f;
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switch (x0_player.x2f8_morphBallState)
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{
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case CPlayer::EPlayerMorphBallState::Unmorphed:
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return;
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case CPlayer::EPlayerMorphBallState::Unmorphing:
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alpha = 0.f;
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if (x0_player.x578_morphDuration != 0.f)
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alpha = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
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alpha = 1.f - alpha;
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break;
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case CPlayer::EPlayerMorphBallState::Morphing:
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alpha = 0.f;
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if (x0_player.x578_morphDuration != 0.f)
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alpha = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
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break;
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default: break;
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}
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x1e50_shadow->Render(mgr, alpha);
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}
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void CMorphBall::DeleteBallShadow()
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{
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x1e50_shadow.reset();
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}
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void CMorphBall::CreateBallShadow()
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{
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x1e50_shadow = std::make_unique<CMorphBallShadow>();
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}
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void CMorphBall::RenderToShadowTex(CStateManager& mgr)
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{
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if (x1e50_shadow)
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{
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zeus::CVector3f center =
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x0_player.GetPrimitiveOffset() + x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, xc_radius);
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zeus::CAABox aabb(center - zeus::CVector3f(1.25f * xc_radius, 1.25f * xc_radius, 10.f),
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center + zeus::CVector3f(1.25f * xc_radius, 1.25f * xc_radius, xc_radius));
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x1e50_shadow->RenderIdBuffer(aabb, mgr, x0_player);
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}
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}
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static const u16 skBallRollSfx[] =
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{
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0xFFFF, 0x05DE, 0x05DD, 0x062F, 0x0786,
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0xFFFF, 0x05DC, 0x060B, 0x05C8, 0x088A,
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0x0698, 0x0787, 0x0630, 0xFFFF, 0x0628,
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0x05DD, 0x05DD, 0x05C8, 0xFFFF, 0xFFFF,
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0xFFFF, 0xFFFF, 0x05FE, 0x0628
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};
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static const u16 skBallLandSfx[] =
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{
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0xFFFF, 0x05C3, 0x05E0, 0x062C, 0x065B,
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0xFFFF, 0x05DA, 0x0609, 0x05C0, 0x0697,
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0x0697, 0x065C, 0x062D, 0xFFFF, 0x0627,
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0x05E0, 0x05E0, 0x05C0, 0xFFFF, 0xFFFF,
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0xFFFF, 0xFFFF, 0x05FD, 0x0627
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};
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void CMorphBall::SelectMorphBallSounds(const CMaterialList& mat)
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{
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u16 rollSfx;
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if (x0_player.x9c5_30_selectFluidBallSound)
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{
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if (x0_player.x82c_inLava)
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rollSfx = 2186;
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else
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rollSfx = 1481;
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}
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else
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{
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rollSfx = CPlayer::SfxIdFromMaterial(mat, skBallRollSfx, 24, 0xffff);
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}
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x0_player.x9c5_30_selectFluidBallSound = false;
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if (rollSfx != 0xffff)
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{
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if (x1e34_rollSfx != rollSfx && x1e2c_rollSfxHandle)
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{
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CSfxManager::SfxStop(x1e2c_rollSfxHandle);
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x1e2c_rollSfxHandle.reset();
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}
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x1e34_rollSfx = rollSfx;
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}
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x1e36_landSfx = CPlayer::SfxIdFromMaterial(mat, skBallLandSfx, 24, 0xffff);
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}
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void CMorphBall::UpdateMorphBallSounds(float dt)
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{
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zeus::CVector3f velocity = x0_player.GetVelocity();
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if (x187c_spiderBallState != ESpiderBallState::Active)
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velocity.z = 0.f;
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switch (x0_player.GetPlayerMovementState())
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{
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case CPlayer::EPlayerMovementState::OnGround:
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case CPlayer::EPlayerMovementState::FallingMorphed:
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{
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float vel = velocity.magnitude();
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if (x187c_spiderBallState == ESpiderBallState::Active)
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vel += g_tweakBall->GetBallGravity() * dt * 4.f;
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if (vel > 0.8f)
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{
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if (!x1e2c_rollSfxHandle)
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{
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if (x1e34_rollSfx != 0xffff)
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{
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x1e2c_rollSfxHandle =
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CSfxManager::AddEmitter(x1e34_rollSfx, x0_player.GetTranslation(), zeus::CVector3f::skZero,
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true, true, 0x7f, kInvalidAreaId);
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}
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x0_player.ApplySubmergedPitchBend(x1e2c_rollSfxHandle);
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}
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CSfxManager::PitchBend(x1e2c_rollSfxHandle, zeus::clamp(-1.f, vel * 0.122f - 0.831f, 1.f));
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float maxVol = zeus::clamp(0.f, 0.025f * vel + 0.5f, 1.f);
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CSfxManager::UpdateEmitter(x1e2c_rollSfxHandle, x0_player.GetTranslation(),
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zeus::CVector3f::skZero, maxVol);
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break;
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}
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}
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default:
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if (x1e2c_rollSfxHandle)
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{
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CSfxManager::SfxStop(x1e2c_rollSfxHandle);
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x1e2c_rollSfxHandle.reset();
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}
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break;
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}
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if (x187c_spiderBallState == ESpiderBallState::Active)
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{
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if (!x1e30_spiderSfxHandle)
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{
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x1e30_spiderSfxHandle =
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CSfxManager::AddEmitter(1523, x0_player.GetTranslation(), zeus::CVector3f::skZero,
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true, true, 0xc8, kInvalidAreaId);
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x0_player.ApplySubmergedPitchBend(x1e30_spiderSfxHandle);
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}
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CSfxManager::UpdateEmitter(x1e30_spiderSfxHandle, x0_player.GetTranslation(),
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zeus::CVector3f::skZero, 1.f);
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}
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else if (x1e30_spiderSfxHandle)
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{
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CSfxManager::SfxStop(x1e30_spiderSfxHandle);
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x1e30_spiderSfxHandle.reset();
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}
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}
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float CMorphBall::GetBallRadius() const
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{
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return g_tweakPlayer->GetPlayerBallHalfExtent();
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}
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float CMorphBall::GetBallTouchRadius() const
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{
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return g_tweakBall->GetBallTouchRadius();
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}
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void CMorphBall::ForwardInput(const CFinalInput&) const
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{
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}
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void CMorphBall::BallTurnInput(const CFinalInput&) const
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{
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}
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void CMorphBall::ComputeBallMovement(const CFinalInput&, CStateManager&, float)
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{
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}
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bool CMorphBall::IsMovementAllowed() const
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{
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return false;
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}
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void CMorphBall::UpdateSpiderBall(const CFinalInput&, CStateManager&, float)
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{
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}
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void CMorphBall::ApplySpiderBallSwingingForces(const CFinalInput&, CStateManager&, float)
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{
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}
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void CMorphBall::ApplySpiderBallRollForces(const CFinalInput&, CStateManager&, float)
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{
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}
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void CMorphBall::CalculateSpiderBallAttractionSurfaceForces(const CFinalInput&, CStateManager&,
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const zeus::CTransform&)
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{
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}
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void CMorphBall::CheckForSwitchToSpiderBallSwinging(CStateManager&)
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{
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}
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void CMorphBall::FindClosestSpiderBallWaypoint(CStateManager&, const zeus::CVector3f&, zeus::CVector3f&,
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zeus::CVector3f&, zeus::CVector3f&, float&, zeus::CVector3f&, bool&,
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zeus::CTransform&) const
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{
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}
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void CMorphBall::SetSpiderBallSwingingState(bool)
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{
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}
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void CMorphBall::GetSpiderBallControllerMovement(const CFinalInput&, bool, bool)
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{
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}
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void CMorphBall::ResetSpiderBallSwingControllerMovementTimer()
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{
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}
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void CMorphBall::UpdateSpiderBallSwingControllerMovementTimer(float, float)
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{
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}
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float CMorphBall::GetSpiderBallSwingControllerMovementScalar() const
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{
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return 0.f;
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}
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void CMorphBall::CreateSpiderBallParticles(const zeus::CVector3f&, const zeus::CVector3f&)
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{
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}
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void CMorphBall::ComputeMarioMovement(const CFinalInput&, CStateManager&, float)
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{
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}
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void CMorphBall::GetSwooshToWorld() const
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|
{
|
|
|
|
}
|
|
|
|
zeus::CTransform CMorphBall::GetBallToWorld() const
|
|
{
|
|
return zeus::CTransform::Translate(x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, GetBallRadius())) *
|
|
x0_player.GetTransform().getRotation();
|
|
}
|
|
|
|
void CMorphBall::CalculateSurfaceToWorld(const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&) const
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::CalculateBallContactInfo(zeus::CVector3f&, zeus::CVector3f&) const
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::UpdateBallDynamics(CStateManager&, float)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::SwitchToMarble()
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::SwitchToTire()
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::Update(float dt, CStateManager& mgr)
|
|
{
|
|
if (x187c_spiderBallState == ESpiderBallState::Active)
|
|
CreateSpiderBallParticles(GetBallToWorld().origin, x1890_spiderTrackPoint);
|
|
|
|
if (x0_player.GetDeathTime() <= 0.f)
|
|
UpdateEffects(dt, mgr);
|
|
|
|
if (x1e44_ > 0.f)
|
|
{
|
|
x1e44_ -= x1e48_ * dt;
|
|
if (x1e44_ <= 0.f)
|
|
{
|
|
x1e44_ = 0.f;
|
|
x1e48_ = 0.f;
|
|
x1e4c_ = 0.f;
|
|
}
|
|
else
|
|
{
|
|
x1e4c_ += dt;
|
|
}
|
|
}
|
|
|
|
if (x58_ballModel)
|
|
x58_ballModel->AdvanceAnimation(dt, mgr, kInvalidAreaId, true);
|
|
|
|
if (x1c2c_)
|
|
{
|
|
x1c20_ += x1c28_ * dt;
|
|
if (x1c20_ < 0.f)
|
|
{
|
|
x1c2c_ = false;
|
|
x1c20_ = 0.f;
|
|
}
|
|
else if (x1c20_ > x1c24_)
|
|
{
|
|
x1c2c_ = false;
|
|
x1c20_ = x1c24_;
|
|
}
|
|
}
|
|
|
|
if (x1c1c_rainSplashGen)
|
|
x1c1c_rainSplashGen->Update(dt, mgr);
|
|
|
|
UpdateMorphBallSounds(dt);
|
|
}
|
|
|
|
void CMorphBall::UpdateScriptMessage(EScriptObjectMessage, TUniqueId, CStateManager&)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::DeleteLight(CStateManager&)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::SetBallLightActive(CStateManager&, bool)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::EnterMorphBallState(CStateManager&)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::LeaveMorphBallState(CStateManager&)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::UpdateEffects(float, CStateManager&)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::ComputeBoostBallMovement(const CFinalInput&, const CStateManager&, float)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::EnterBoosting()
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::LeaveBoosting()
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::CancelBoosting()
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::UpdateMarbleDynamics(CStateManager&, float, const zeus::CVector3f&)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::ApplyFriction(float)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::DampLinearAndAngularVelocities(float, float)
|
|
{
|
|
|
|
}
|
|
|
|
zeus::CTransform CMorphBall::GetPrimitiveTransform() const
|
|
{
|
|
return {};
|
|
}
|
|
|
|
void CMorphBall::DrawCollisionPrimitive() const
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::GetMinimumAlignmentSpeed() const
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::PreRender(CStateManager&, const zeus::CFrustum&)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::Render(const CStateManager&, const CActorLights*) const
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::ResetMorphBallTransitionFlash()
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::UpdateMorphBallTransitionFlash(float)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::RenderMorphBallTransitionFlash(const CStateManager&) const
|
|
{
|
|
if (x19dc_morphBallTransitionFlashGen)
|
|
{
|
|
const u8* c = BallTransFlashColors[x8_];
|
|
zeus::CColor color = {c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, 1.f};
|
|
x19dc_morphBallTransitionFlashGen->SetModulationColor(color);
|
|
x19dc_morphBallTransitionFlashGen->Render();
|
|
}
|
|
}
|
|
|
|
void CMorphBall::UpdateIceBreakEffect(float dt)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::RenderIceBreakEffect(const CStateManager& mgr) const
|
|
{
|
|
if (x19e0_effect_morphBallIceBreakGen)
|
|
x19e0_effect_morphBallIceBreakGen->Render();
|
|
}
|
|
|
|
void CMorphBall::RenderDamageEffects(const CStateManager&, const zeus::CTransform&) const
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::UpdateHalfPipeStatus(CStateManager&, float)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::DisableHalfPipeStatus()
|
|
{
|
|
SetIsInHalfPipeMode(false);
|
|
SetIsInHalfPipeModeInAir(false);
|
|
SetTouchedHalfPipeRecently(false);
|
|
x1dfc_ = 0.f;
|
|
x1e00_ = 0.f;
|
|
x0_player.SetCollisionAccuracyModifier(1.f);
|
|
x1e08_ = zeus::CVector3f::skZero;
|
|
x1e14_ = zeus::CVector3f::skZero;
|
|
}
|
|
|
|
bool CMorphBall::BallCloseToCollision(const CStateManager&, float, const CMaterialFilter& filter) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void CMorphBall::CollidedWith(TUniqueId id, const CCollisionInfoList& list, CStateManager& mgr)
|
|
{
|
|
x74_collisionInfos = list;
|
|
CMaterialList allMats;
|
|
for (const CCollisionInfo& info : list)
|
|
allMats.Add(info.GetMaterialLeft());
|
|
|
|
zeus::CVector3f vel = x0_player.GetVelocity();
|
|
float velMag = vel.magnitude();
|
|
EMaterialTypes wakeMaterial = EMaterialTypes::Unknown;
|
|
if (velMag > 7.f && x0_player.GetFluidCounter() == 0)
|
|
{
|
|
bool hitWall = false;
|
|
for (const CCollisionInfo& info : list)
|
|
{
|
|
if (!hitWall)
|
|
{
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Wall))
|
|
{
|
|
hitWall = true;
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Stone) ||
|
|
info.GetMaterialLeft().HasMaterial(EMaterialTypes::Metal))
|
|
{
|
|
x19cc_wallSparkGen->SetTranslation(info.GetPoint());
|
|
x19cc_wallSparkGen->SetParticleEmission(true);
|
|
x1e38_ = 7;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (wakeMaterial == EMaterialTypes::Unknown)
|
|
{
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Floor))
|
|
{
|
|
EMaterialTypes tmpMaterial;
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Dirt))
|
|
tmpMaterial = EMaterialTypes::Dirt;
|
|
else
|
|
tmpMaterial = wakeMaterial;
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Sand))
|
|
tmpMaterial = EMaterialTypes::Sand;
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Lava))
|
|
tmpMaterial = EMaterialTypes::Lava;
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::MudSlow))
|
|
tmpMaterial = EMaterialTypes::MudSlow;
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Snow))
|
|
tmpMaterial = EMaterialTypes::Snow;
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Phazon))
|
|
tmpMaterial = EMaterialTypes::Phazon;
|
|
|
|
wakeMaterial = tmpMaterial;
|
|
if (tmpMaterial != EMaterialTypes::Unknown)
|
|
{
|
|
int mappedIdx = skWakeEffectMap[int(tmpMaterial)];
|
|
if (mappedIdx == 0) // Phazon
|
|
{
|
|
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(mgr.GetNextAreaId());
|
|
if (const CScriptAreaAttributes* attribs =
|
|
area->GetPostConstructed()->x10d8_areaAttributes)
|
|
if (attribs->GetPhazonType() == EPhazonType::Orange)
|
|
mappedIdx = 1; // Orange Phazon
|
|
}
|
|
|
|
if (x1c0c_wakeEffectIdx != mappedIdx)
|
|
{
|
|
if (x1c0c_wakeEffectIdx != -1)
|
|
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetParticleEmission(false);
|
|
x1c0c_wakeEffectIdx = mappedIdx;
|
|
}
|
|
|
|
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetParticleEmission(true);
|
|
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetTranslation(info.GetPoint());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (hitWall && !CSfxManager::IsPlaying(x1e28_wallHitSfxHandle))
|
|
{
|
|
x1e28_wallHitSfxHandle = CSfxManager::AddEmitter(1525, x0_player.GetTranslation(),
|
|
zeus::CVector3f::skZero,
|
|
true, false, 0x7f, kInvalidAreaId);
|
|
x0_player.ApplySubmergedPitchBend(x1e28_wallHitSfxHandle);
|
|
}
|
|
}
|
|
|
|
if (wakeMaterial == EMaterialTypes::Unknown && x1c0c_wakeEffectIdx != -1)
|
|
x1bcc_[int(wakeMaterial)]->SetParticleEmission(false);
|
|
|
|
x1954_isProjectile = false;
|
|
|
|
if (allMats.HasMaterial(EMaterialTypes::HalfPipe))
|
|
{
|
|
x1dfc_ = 4.f;
|
|
x1e04_ = 0.05f;
|
|
for (const CCollisionInfo& info : list)
|
|
{
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::HalfPipe))
|
|
{
|
|
if (info.GetNormalLeft().dot(x1e14_) < 0.99)
|
|
{
|
|
x1e08_ = x1e14_;
|
|
x1e14_ = info.GetNormalLeft();
|
|
if (zeus::close_enough(x1e08_, zeus::CVector3f::skZero, 0.000011920929f))
|
|
x1e08_ = x1e14_;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (x28_ && allMats.HasMaterial(EMaterialTypes::Floor) && allMats.HasMaterial(EMaterialTypes::Wall))
|
|
SwitchToMarble();
|
|
|
|
if (!GetIsInHalfPipeMode() && x1de4_24 && velMag > 3.f)
|
|
{
|
|
zeus::CVector3f velNorm = vel.normalized();
|
|
for (const CCollisionInfo& info : list)
|
|
{
|
|
if (!info.GetMaterialLeft().HasMaterial(EMaterialTypes::HalfPipe) &&
|
|
info.GetNormalLeft().dot(velNorm) < -0.4f)
|
|
{
|
|
LeaveBoosting();
|
|
DampLinearAndAngularVelocities(0.4f, 0.01f);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (id == kInvalidUniqueId)
|
|
{
|
|
zeus::CVector3f cvel = x0_player.GetVelocity();
|
|
float cvelMag = cvel.magnitude();
|
|
zeus::CVector3f pvel = x1c_;
|
|
if (pvel.magnitude() > 1000.f && cvelMag > 8.f)
|
|
{
|
|
zeus::CVector3f pvelNorm = pvel.normalized();
|
|
zeus::CVector3f cvelNorm = cvel.normalized();
|
|
for (const CCollisionInfo& info : list)
|
|
{
|
|
if (IsClimbable(info) &&
|
|
info.GetNormalLeft().dot(pvelNorm) < -0.4f &&
|
|
info.GetNormalLeft().dot(cvelNorm) < -0.6f)
|
|
{
|
|
float f2 = 0.75f * cvelMag;
|
|
float maxSpeed = g_tweakBall->GetBallTranslationMaxSpeed(int(x0_player.GetSurfaceRestraint()));
|
|
float f0 = maxSpeed * 0.15f;
|
|
float f3 = (f2 - f0) < 0.f ? f2 : f0;
|
|
float f4 = maxSpeed * 0.25f;
|
|
f4 = (f3 - f4) < 0.f ? f4 : f3;
|
|
zeus::CVector3f newVel = cvel + zeus::CVector3f(0.f, 0.f, f4);
|
|
x1dd8_ = newVel;
|
|
x0_player.SetVelocityWR(newVel);
|
|
x1dc8_ += 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (list.GetCount() > 2 && list.GetItem(0).GetNormalLeft().z > 0.2f &&
|
|
std::fabs(x0_player.GetVelocity().dot(list.GetItem(0).GetNormalLeft())) > 2.f)
|
|
{
|
|
float accum = 0.f;
|
|
int count = 0;
|
|
for (auto it = list.begin() + 1 ; it != list.end() ; ++it)
|
|
{
|
|
const CCollisionInfo& item1 = *it;
|
|
for (auto it2 = list.begin() + 1 ; it2 != list.end() ; ++it2)
|
|
{
|
|
const CCollisionInfo& item2 = *it2;
|
|
accum += item1.GetNormalLeft().dot(item2.GetNormalLeft());
|
|
count += 1;
|
|
}
|
|
}
|
|
|
|
if (accum / float(count) < 0.5f)
|
|
x1dc8_ += 1;
|
|
}
|
|
|
|
if (list.GetCount() != 0)
|
|
SelectMorphBallSounds(list.GetItem(0).GetMaterialLeft());
|
|
}
|
|
|
|
bool CMorphBall::IsInFrustum(const zeus::CFrustum& frustum) const
|
|
{
|
|
if (x58_ballModel->IsNull())
|
|
return false;
|
|
|
|
if (x58_ballModel->IsInFrustum(GetBallToWorld(), frustum))
|
|
return true;
|
|
|
|
auto swooshBounds = x19b8_slowBlueTailSwooshGen->GetBounds();
|
|
return x19b8_slowBlueTailSwooshGen->GetModulationColor().a != 0.f && swooshBounds &&
|
|
frustum.aabbFrustumTest(*swooshBounds);
|
|
}
|
|
|
|
void CMorphBall::ComputeLiftForces(const zeus::CVector3f&, const zeus::CVector3f&, const CStateManager&)
|
|
{
|
|
|
|
}
|
|
|
|
float CMorphBall::CalculateSurfaceFriction() const
|
|
{
|
|
float friction = g_tweakBall->GetBallTranslationFriction(int(x0_player.GetSurfaceRestraint()));
|
|
if (x0_player.GetAttachedActor() != kInvalidUniqueId)
|
|
friction *= 2.f;
|
|
size_t drainSourceCount = x0_player.GetEnergyDrain().GetEnergyDrainSources().size();
|
|
if (drainSourceCount > 0)
|
|
friction *= drainSourceCount * 1.5f;
|
|
return friction;
|
|
}
|
|
|
|
void CMorphBall::ApplyGravity(CStateManager& mgr)
|
|
{
|
|
if (x0_player.CheckSubmerged() && !mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::GravitySuit))
|
|
x0_player.SetMomentumWR(zeus::CVector3f(0.f, 0.f, g_tweakBall->GetBallWaterGravity() * x0_player.GetMass()));
|
|
else
|
|
x0_player.SetMomentumWR(zeus::CVector3f(0.f, 0.f, g_tweakBall->GetBallGravity() * x0_player.GetMass()));
|
|
}
|
|
|
|
void CMorphBall::SpinToSpeed(float holdMag, zeus::CVector3f torque, float mag)
|
|
{
|
|
x0_player.ApplyTorqueWR(torque *
|
|
((holdMag - x0_player.GetAngularVelocityWR().getVector().magnitude()) * mag));
|
|
}
|
|
|
|
float CMorphBall::ComputeMaxSpeed() const
|
|
{
|
|
if (GetIsInHalfPipeMode())
|
|
return std::min(x0_player.GetVelocity().magnitude() * 1.5f, 95.f);
|
|
else
|
|
return g_tweakBall->GetBallTranslationMaxSpeed(int(x0_player.GetSurfaceRestraint()));
|
|
}
|
|
|
|
static const CDamageInfo kBallDamage = { CWeaponMode(EWeaponType::BoostBall), 50000.f, 0.f, 0.f };
|
|
|
|
void CMorphBall::Touch(CActor& actor, CStateManager& mgr)
|
|
{
|
|
if (TCastToPtr<CPhysicsActor> act = actor)
|
|
{
|
|
if (x1de4_24 &&
|
|
(act->GetVelocity() - x0_player.GetVelocity()).magnitude() >
|
|
g_tweakBall->GetBoostBallMinRelativeSpeedForDamage())
|
|
{
|
|
mgr.ApplyDamage(x0_player.GetUniqueId(), actor.GetUniqueId(), x0_player.GetUniqueId(), kBallDamage,
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::CVector3f::skZero);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CMorphBall::IsClimbable(const CCollisionInfo& cinfo) const
|
|
{
|
|
if (std::fabs(cinfo.GetNormalLeft().z) < 0.7f)
|
|
{
|
|
float pointToBall = GetBallToWorld().origin.z - cinfo.GetPoint().z;
|
|
if (pointToBall > 0.1f && pointToBall < GetBallRadius() - 0.05f)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CMorphBall::FluidFXThink(CActor::EFluidState, CScriptWater&, CStateManager&)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::GetMorphBallModel(const std::string&, float)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::LoadMorphBallModel(CStateManager& mgr)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::AddSpiderBallElectricalEffect()
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::UpdateSpiderBallElectricalEffect()
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::RenderSpiderBallElectricalEffect() const
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::RenderEnergyDrainEffects(const CStateManager&) const
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::TouchModel(const CStateManager& mgr) const
|
|
{
|
|
x58_ballModel->Touch(mgr, x5c_ballModelShader);
|
|
if (mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::SpiderBall) && x60_spiderBallGlassModel)
|
|
x60_spiderBallGlassModel->Touch(mgr, x64_spiderBallGlassModelShader);
|
|
x68_lowPolyBallModel->Touch(mgr, x6c_lowPolyBallModelShader);
|
|
}
|
|
|
|
void CMorphBall::SetAsProjectile(const CDamageInfo&, const CDamageInfo&)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::TakeDamage(float)
|
|
{
|
|
|
|
}
|
|
|
|
void CMorphBall::StartLandingSfx()
|
|
{
|
|
if (x0_player.GetVelocity().z < -5.f && x1e36_landSfx != 0xffff)
|
|
{
|
|
float vol = zeus::clamp(0.75f, 0.0125f * x0_player.GetLastVelocity().z + 0.75f, 1.f);
|
|
CSfxHandle hnd = CSfxManager::SfxStart(x1e36_landSfx, vol, 0.f, true, 0x7f, false, kInvalidAreaId);
|
|
x0_player.ApplySubmergedPitchBend(hnd);
|
|
}
|
|
}
|
|
|
|
void CMorphBall::Stop()
|
|
{
|
|
x19b0_effect_morphBallIceBreak.Lock();
|
|
if (x19e0_effect_morphBallIceBreakGen)
|
|
x19e0_effect_morphBallIceBreakGen.reset();
|
|
}
|
|
|
|
void CMorphBall::StopSounds()
|
|
{
|
|
if (x1e2c_rollSfxHandle)
|
|
{
|
|
CSfxManager::SfxStop(x1e2c_rollSfxHandle);
|
|
x1e2c_rollSfxHandle.reset();
|
|
}
|
|
if (x1e30_spiderSfxHandle)
|
|
{
|
|
CSfxManager::SfxStop(x1e30_spiderSfxHandle);
|
|
x1e30_spiderSfxHandle.reset();
|
|
}
|
|
}
|
|
|
|
void CMorphBall::ActorAttached()
|
|
{
|
|
|
|
}
|
|
|
|
}
|