metaforce/Runtime/World/CScriptBeam.hpp

27 lines
771 B
C++

#ifndef __URDE_CSCRIPTBEAM_HPP__
#define __URDE_CSCRIPTBEAM_HPP__
#include "CActor.hpp"
#include "Weapon/CBeamInfo.hpp"
#include "CDamageInfo.hpp"
namespace urde
{
class CWeaponDescription;
class CScriptBeam : public CActor
{
TCachedToken<CWeaponDescription> xe8_weaponDescription;
CBeamInfo xf4_beamInfo;
CDamageInfo x138_damageInfo;
TUniqueId x154_projectileId;
public:
CScriptBeam(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, bool,
const TToken<CWeaponDescription>&, const CBeamInfo&, const CDamageInfo&);
void Accept(IVisitor& visitor);
void Think(float, CStateManager &);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager &);
};
}
#endif // __URDE_CSCRIPTBEAM_HPP__