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CBallCamera.cpp
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Various movement and HUD bug fixes
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2017-12-18 17:05:50 -10:00 |
CBallCamera.hpp
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Various movement and HUD bug fixes
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2017-12-18 17:05:50 -10:00 |
CCameraFilter.cpp
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
CCameraFilter.hpp
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
CCameraManager.cpp
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Initial working projectiles
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2018-02-11 19:30:21 -10:00 |
CCameraManager.hpp
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
CCameraShakeData.cpp
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More work on CBallCamera
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2017-10-09 17:50:48 -10:00 |
CCameraShakeData.hpp
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More work on CBallCamera
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2017-10-09 17:50:48 -10:00 |
CCameraSpline.cpp
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Work on CBallCamera
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2017-10-14 19:38:10 -10:00 |
CCameraSpline.hpp
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Refactorings to support .upak generation
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2017-10-24 21:47:49 -10:00 |
CCinematicCamera.cpp
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Various bug fixes
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2017-11-23 22:23:28 -10:00 |
CCinematicCamera.hpp
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Various bug fixes
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2017-11-23 22:23:28 -10:00 |
CFirstPersonCamera.cpp
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Lots of bug fixes; working CPhazonSuitFilter
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2017-12-19 20:06:54 -10:00 |
CFirstPersonCamera.hpp
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Finish CFirstPersonCamera
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2017-10-06 19:32:11 -10:00 |
CGameCamera.cpp
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Working space warp effect for charge beam
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2018-02-12 20:46:59 -10:00 |
CGameCamera.hpp
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
CInterpolationCamera.cpp
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Finish CBallCamera
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2017-10-15 19:26:50 -10:00 |
CInterpolationCamera.hpp
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Finish CBallCamera
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2017-10-15 19:26:50 -10:00 |
CMakeLists.txt
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
CPathCamera.cpp
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Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |
CPathCamera.hpp
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Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |