metaforce/DataSpec/DNACommon/Tweaks/ITweakGame.hpp

21 lines
500 B
C++

#ifndef __DNACOMMON_ITWEAKGAME_HPP__
#define __DNACOMMON_ITWEAKGAME_HPP__
#include "../DNACommon.hpp"
namespace DataSpec
{
struct ITweakGame : BigYAML
{
virtual const std::string& GetWorldPrefix() const = 0;
virtual bool GetSplashScreensDisabled() const = 0;
virtual float GetFirstPersonFOV() const = 0;
virtual float GetPressStartDelay() const = 0;
virtual float GetHardModeDamageMultiplier() const = 0;
virtual float GetHardModeWeaponMultiplier() const = 0;
};
}
#endif