mirror of https://github.com/AxioDL/metaforce.git
27 lines
477 B
C++
27 lines
477 B
C++
#ifndef _DNAMP1_PLAYERSTATECHANGE_HPP_
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#define _DNAMP1_PLAYERSTATECHANGE_HPP_
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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namespace Retro
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{
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namespace DNAMP1
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{
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struct PlayerStateChange : IScriptObject
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{
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DECL_YAML
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String<-1> name;
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Value<bool> unknown;
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Value<atUint32> item;
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Value<atUint32> unknown2;
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Value<atUint32> unknown3;
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Value<atUint32> unknown4;
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Value<atUint32> unknown5;
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};
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}
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}
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#endif
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