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			11 lines
		
	
	
		
			792 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			792 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "shader_CFluidPlaneShader.hpp"
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| 
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| const boo::VertexElementDescriptor Shader_CFluidPlaneShader::VtxFmtElems[5] = {{boo::VertexSemantic::Position4},
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|                                                                                {boo::VertexSemantic::Normal4, 0},
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|                                                                                {boo::VertexSemantic::Normal4, 1},
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|                                                                                {boo::VertexSemantic::Normal4, 2},
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|                                                                                {boo::VertexSemantic::Color}};
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| 
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| const boo::VertexElementDescriptor Shader_CFluidPlaneShader::TessVtxFmtElems[3] = {
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|     {boo::VertexSemantic::Position4}, {boo::VertexSemantic::UV4, 0}, {boo::VertexSemantic::UV4, 1}};
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