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	Normalizes the include paths and makes them consistent. Also adds any missing includes relevant to the interface.
		
			
				
	
	
		
			26 lines
		
	
	
		
			590 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			590 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <vector>
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| 
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| #include "Runtime/CToken.hpp"
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| #include "Runtime/RetroTypes.hpp"
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| 
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| namespace urde {
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| class CAnimData;
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| class CStateManager;
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| class CGSFidget {
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|   std::vector<CToken> x0_anims;
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|   s32 x10_ = -1;
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|   s32 x14_gunId = -1;
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|   s32 x18_animSet = -1;
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| 
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| public:
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|   bool Update(CAnimData& data, float dt, CStateManager& mgr);
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|   s32 SetAnim(CAnimData& data, s32 type, s32 gunId, s32 animSet, CStateManager& mgr);
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|   void LoadAnimAsync(CAnimData& data, s32 type, s32 gunId, s32 animSet, CStateManager& mgr);
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|   void UnLoadAnim();
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|   bool IsAnimLoaded() const;
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| };
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| 
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| } // namespace urde
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