metaforce/Runtime/World/CScriptBeam.hpp

24 lines
680 B
C++

#pragma once
#include "CActor.hpp"
#include "Weapon/CBeamInfo.hpp"
#include "CDamageInfo.hpp"
namespace urde {
class CWeaponDescription;
class CScriptBeam : public CActor {
TCachedToken<CWeaponDescription> xe8_weaponDescription;
CBeamInfo xf4_beamInfo;
CDamageInfo x138_damageInfo;
TUniqueId x154_projectileId;
public:
CScriptBeam(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, bool,
const TToken<CWeaponDescription>&, const CBeamInfo&, const CDamageInfo&);
void Accept(IVisitor& visitor);
void Think(float, CStateManager&);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
};
} // namespace urde