metaforce/Runtime/World/CScriptGrapplePoint.hpp

24 lines
825 B
C++

#pragma once
#include "CActor.hpp"
#include "CGrappleParameters.hpp"
namespace urde {
class CScriptGrapplePoint : public CActor {
zeus::CAABox xe8_touchBounds;
CGrappleParameters x100_parameters;
public:
CScriptGrapplePoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& transform,
bool active, const CGrappleParameters& params);
void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Think(float, CStateManager&);
void Render(const CStateManager&) const;
rstl::optional<zeus::CAABox> GetTouchBounds() const;
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const;
const CGrappleParameters& GetGrappleParameters() const { return x100_parameters; }
};
} // namespace urde