metaforce/Runtime/World/CScriptRandomRelay.cpp

54 lines
1.7 KiB
C++

#include "CScriptRandomRelay.hpp"
#include "CStateManager.hpp"
#include "TCastTo.hpp"
namespace urde {
CScriptRandomRelay::CScriptRandomRelay(TUniqueId uid, std::string_view name, const CEntityInfo& info, s32 connCount,
s32 variance, bool clamp, bool active)
: CEntity(uid, info, active, name)
, x34_connectionCount((clamp && connCount > 100) ? 100 : connCount)
, x38_variance(variance)
, x3c_clamp(clamp) {}
void CScriptRandomRelay::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CScriptRandomRelay::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) {
CEntity::AcceptScriptMsg(msg, objId, stateMgr);
if (msg == EScriptObjectMessage::SetToZero) {
if (!x30_24_active)
return;
SendLocalScriptMsgs(EScriptObjectState::Zero, stateMgr);
}
}
void CScriptRandomRelay::SendLocalScriptMsgs(EScriptObjectState state, CStateManager& stateMgr) {
if (state != EScriptObjectState::Zero) {
SendScriptMsgs(state, stateMgr, EScriptObjectMessage::None);
return;
}
#if 0
std::vector<std::pair<CEntity*, EScriptObjectMessage>> objs;
objs.reserve(10);
for (const SConnection& conn : x20_conns)
{
auto list = stateMgr.GetIdListForScript(conn.x8_objId);
auto it = list.first;
for (; it != list.second; ++it)
{
CEntity* ent = stateMgr.ObjectById(it->second);
if (ent && ent->GetActive())
objs.emplace_back(ent, conn.x4_msg);
}
}
u32 r0 = x34_connectionCount;
if (x3c_clamp)
r0 = u32(0.5 + (float(x34_connectionCount) / 100.f));
float fVariance = float(x38_variance) * (2.f * stateMgr.GetActiveRandom()->Float());
#endif
}
} // namespace urde