mirror of https://github.com/AxioDL/metaforce.git
154 lines
5.7 KiB
C++
154 lines
5.7 KiB
C++
#include "Runtime/Graphics/Shaders/CPhazonSuitFilter.hpp"
|
|
|
|
#include <array>
|
|
|
|
#include "Runtime/Graphics/CBooRenderer.hpp"
|
|
#include "Runtime/Graphics/CGraphics.hpp"
|
|
#include "Runtime/Graphics/CTexture.hpp"
|
|
|
|
#include <hecl/Pipeline.hpp>
|
|
|
|
#include <zeus/CColor.hpp>
|
|
#include <zeus/CVector2f.hpp>
|
|
#include <zeus/CVector3f.hpp>
|
|
#include <zeus/CVector4f.hpp>
|
|
|
|
namespace urde {
|
|
|
|
static boo::ObjToken<boo::IShaderPipeline> s_IndPipeline;
|
|
static boo::ObjToken<boo::IShaderPipeline> s_Pipeline;
|
|
static boo::ObjToken<boo::IShaderPipeline> s_BlurPipeline;
|
|
|
|
void CPhazonSuitFilter::Initialize() {
|
|
s_IndPipeline = hecl::conv->convert(Shader_CPhazonSuitFilterInd{});
|
|
s_Pipeline = hecl::conv->convert(Shader_CPhazonSuitFilterNoInd{});
|
|
s_BlurPipeline = hecl::conv->convert(Shader_CPhazonSuitFilterBlur{});
|
|
}
|
|
|
|
void CPhazonSuitFilter::Shutdown() {
|
|
s_IndPipeline.reset();
|
|
s_Pipeline.reset();
|
|
s_BlurPipeline.reset();
|
|
}
|
|
|
|
void CPhazonSuitFilter::drawBlurPasses(float radius, const CTexture* indTex) {
|
|
SCOPED_GRAPHICS_DEBUG_GROUP("CPhazonSuitFilter::drawBlurPasses", zeus::skMagenta);
|
|
if (!m_dataBind || indTex != m_indTex) {
|
|
m_indTex = indTex;
|
|
CGraphics::CommitResources([this](boo::IGraphicsDataFactory::Context& ctx) {
|
|
m_uniBufBlurX = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(zeus::CVector4f), 1);
|
|
m_uniBufBlurY = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(zeus::CVector4f), 1);
|
|
m_uniBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(zeus::CVector4f) * 2, 1);
|
|
|
|
struct BlurVert {
|
|
zeus::CVector3f pos;
|
|
zeus::CVector2f uv;
|
|
};
|
|
const std::array<BlurVert, 4> blurVerts{{
|
|
{{-1.f, 1.f, 0.f}, {0.f, 1.f}},
|
|
{{-1.f, -1.f, 0.f}, {0.f, 0.f}},
|
|
{{1.f, 1.f, 0.f}, {1.f, 1.f}},
|
|
{{1.f, -1.f, 0.f}, {1.f, 0.f}},
|
|
}};
|
|
m_blurVbo = ctx.newStaticBuffer(boo::BufferUse::Vertex, blurVerts.data(), sizeof(BlurVert), blurVerts.size());
|
|
|
|
struct Vert {
|
|
zeus::CVector3f pos;
|
|
zeus::CVector2f screenUv;
|
|
zeus::CVector2f indUv;
|
|
zeus::CVector2f maskUv;
|
|
};
|
|
const std::array<Vert, 4> verts{{
|
|
{{-1.f, 1.f, 0.f}, {0.01f, 0.99f}, {0.f, 4.f}, {0.f, 1.f}},
|
|
{{-1.f, -1.f, 0.f}, {0.01f, 0.01f}, {0.f, 0.f}, {0.f, 0.f}},
|
|
{{1.f, 1.f, 0.f}, {0.99f, 0.99f}, {g_Viewport.aspect * 4.f, 4.f}, {1.f, 1.f}},
|
|
{{1.f, -1.f, 0.f}, {0.99f, 0.01f}, {g_Viewport.aspect * 4.f, 0.f}, {1.f, 0.f}},
|
|
}};
|
|
m_vbo = ctx.newStaticBuffer(boo::BufferUse::Vertex, verts.data(), sizeof(Vert), verts.size());
|
|
|
|
std::array<boo::ObjToken<boo::IGraphicsBuffer>, 1> bufs{m_uniBufBlurX.get()};
|
|
constexpr std::array<boo::PipelineStage, 1> stages{boo::PipelineStage::Vertex};
|
|
std::array<boo::ObjToken<boo::ITexture>, 4> texs;
|
|
std::array<int, 4> texBindIdxs;
|
|
|
|
texs[0] = CGraphics::g_SpareTexture.get();
|
|
texBindIdxs[0] = 1;
|
|
m_dataBindBlurX =
|
|
ctx.newShaderDataBinding(s_BlurPipeline, m_blurVbo.get(), nullptr, nullptr, bufs.size(), bufs.data(),
|
|
stages.data(), nullptr, nullptr, 1, texs.data(), texBindIdxs.data(), nullptr);
|
|
|
|
bufs[0] = m_uniBufBlurY.get();
|
|
texs[0] = CGraphics::g_SpareTexture.get();
|
|
texBindIdxs[0] = 2;
|
|
m_dataBindBlurY =
|
|
ctx.newShaderDataBinding(s_BlurPipeline, m_blurVbo.get(), nullptr, nullptr, bufs.size(), bufs.data(),
|
|
stages.data(), nullptr, nullptr, 1, texs.data(), texBindIdxs.data(), nullptr);
|
|
|
|
bufs[0] = m_uniBuf.get();
|
|
size_t texCount;
|
|
if (m_indTex) {
|
|
texs[0] = CGraphics::g_SpareTexture.get();
|
|
texBindIdxs[0] = 0;
|
|
texs[1] = m_indTex->GetBooTexture();
|
|
texBindIdxs[1] = 0;
|
|
texs[2] = CGraphics::g_SpareTexture.get();
|
|
texBindIdxs[2] = 1;
|
|
texs[3] = CGraphics::g_SpareTexture.get();
|
|
texBindIdxs[3] = 2;
|
|
texCount = 4;
|
|
} else {
|
|
texs[0] = CGraphics::g_SpareTexture.get();
|
|
texBindIdxs[0] = 0;
|
|
texs[1] = CGraphics::g_SpareTexture.get();
|
|
texBindIdxs[1] = 1;
|
|
texs[2] = CGraphics::g_SpareTexture.get();
|
|
texBindIdxs[2] = 2;
|
|
texCount = 3;
|
|
}
|
|
|
|
m_dataBind = ctx.newShaderDataBinding(m_indTex ? s_IndPipeline : s_Pipeline, m_vbo.get(), nullptr, nullptr,
|
|
bufs.size(), bufs.data(), stages.data(), nullptr, nullptr, texCount,
|
|
texs.data(), texBindIdxs.data(), nullptr);
|
|
return true;
|
|
} BooTrace);
|
|
}
|
|
|
|
SClipScreenRect rect;
|
|
rect.x4_left = g_Viewport.x0_left;
|
|
rect.x8_top = g_Viewport.x4_top;
|
|
rect.xc_width = g_Viewport.x8_width;
|
|
rect.x10_height = g_Viewport.xc_height;
|
|
|
|
constexpr float blurScale = 1.0f / 128.0f;
|
|
|
|
/* X Pass */
|
|
auto blurDir = zeus::CVector4f{g_Viewport.xc_height / float(g_Viewport.x8_width) * radius * blurScale, 0.f, 0.f, 0.f};
|
|
m_uniBufBlurX->load(&blurDir, sizeof(zeus::CVector4f));
|
|
|
|
CGraphics::SetShaderDataBinding(m_dataBindBlurX);
|
|
CGraphics::DrawArray(0, 4);
|
|
CGraphics::ResolveSpareTexture(rect, 2);
|
|
|
|
/* Y Pass */
|
|
blurDir = zeus::CVector4f{0.f, radius * blurScale, 0.f, 0.f};
|
|
m_uniBufBlurY->load(&blurDir, sizeof(zeus::CVector4f));
|
|
|
|
CGraphics::SetShaderDataBinding(m_dataBindBlurY);
|
|
CGraphics::DrawArray(0, 4);
|
|
CGraphics::ResolveSpareTexture(rect, 2);
|
|
}
|
|
|
|
void CPhazonSuitFilter::draw(const zeus::CColor& color, float indScale, float indOffX, float indOffY) {
|
|
SCOPED_GRAPHICS_DEBUG_GROUP("CPhazonSuitFilter::draw", zeus::skMagenta);
|
|
struct Uniform {
|
|
zeus::CColor color;
|
|
zeus::CVector4f indScaleOff;
|
|
} uniform = {color, zeus::CVector4f(indScale, indScale, indOffX, indOffY)};
|
|
|
|
m_uniBuf->load(&uniform, sizeof(Uniform));
|
|
CGraphics::SetShaderDataBinding(m_dataBind);
|
|
CGraphics::DrawArray(0, 4);
|
|
}
|
|
|
|
} // namespace urde
|