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22 lines
602 B
C++
22 lines
602 B
C++
#include "CPlayerGun.hpp"
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#include "GameGlobalObjects.hpp"
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namespace urde
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{
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CPlayerGun::CPlayerGun(TUniqueId id)
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: x0_lights(8, zeus::CVector3f{-30.f, 0.f, 30.f}, 4, 4, 0), x538_thisId(id),
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x550_camBob(CPlayerCameraBob::ECameraBobType::One,
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zeus::CVector2f(0.071f, 0.141f), 0.47f),
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x678_morph(g_tweakPlayerGun->GetSomething6(), g_tweakPlayerGun->GetSomething5())
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{
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x354_ = g_tweakPlayerGun->GetSomething3();
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x358_ = g_tweakPlayerGun->GetSomething4();
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x668_ = g_tweakPlayerGun->GetSomething1();
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x66c_ = g_tweakPlayerGun->GetSomething2();
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/* TODO: Finish */
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}
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}
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