metaforce/specter/lib/Space.cpp

275 lines
9.0 KiB
C++

#include <LogVisor/LogVisor.hpp>
#include "Specter/Space.hpp"
#include "Specter/ViewResources.hpp"
#include "Specter/RootView.hpp"
namespace Specter
{
static LogVisor::LogModule Log("Specter::Space");
#define TRIANGLE_DIM 12
#define TRIANGLE_DIM1 10
#define TRIANGLE_DIM2 8
#define TRIANGLE_DIM3 6
#define TRIANGLE_DIM4 4
#define TRIANGLE_DIM5 2
#define CORNER_DRAG_THRESHOLD 20
Space::Space(ViewResources& res, View& parentView, ISpaceController& controller, Toolbar::Position tbPos)
: View(res, parentView), m_controller(controller), m_tbPos(tbPos)
{
commitResources(res);
setBackground(res.themeData().spaceBackground());
if (controller.spaceSplitAllowed())
m_cornerView.m_view.reset(new CornerView(res, *this, spaceTriangleColor()));
if (tbPos != Toolbar::Position::None)
m_toolbar.m_view.reset(new Toolbar(res, *this, tbPos));
}
Space::CornerView::CornerView(ViewResources& res, Space& space, const Zeus::CColor& triColor)
: View(res, space), m_space(space)
{
m_vertexBinding.initSolid(res, 34, m_viewVertBlockBuf);
float pf = res.pixelFactor();
Zeus::CColor edgeColor1 = triColor * res.themeData().spaceTriangleShading1();
Zeus::CColor edgeColor2 = triColor * res.themeData().spaceTriangleShading2();
View::SolidShaderVert verts[34];
verts[0].m_pos.assign(0, TRIANGLE_DIM * pf, 0);
verts[0].m_color = edgeColor1;
verts[1].m_pos.assign(TRIANGLE_DIM * pf, 0, 0);
verts[1].m_color = edgeColor1;
verts[2].m_pos.assign(0, (TRIANGLE_DIM + 1) * pf, 0);
verts[2].m_color = edgeColor1;
verts[3].m_pos.assign((TRIANGLE_DIM + 1) * pf, 0, 0);
verts[3].m_color = edgeColor1;
verts[4] = verts[3];
verts[5].m_pos.assign(0, TRIANGLE_DIM1 * pf, 0);
verts[5].m_color = edgeColor2;
verts[6] = verts[5];
verts[7].m_pos.assign(TRIANGLE_DIM1 * pf, 0, 0);
verts[7].m_color = edgeColor2;
verts[8].m_pos.assign(0, (TRIANGLE_DIM1 + 1) * pf, 0);
verts[8].m_color = edgeColor2;
verts[9].m_pos.assign((TRIANGLE_DIM1 + 1) * pf, 0, 0);
verts[9].m_color = edgeColor2;
verts[10] = verts[9];
verts[11].m_pos.assign(0, TRIANGLE_DIM2 * pf, 0);
verts[11].m_color = edgeColor2;
verts[12] = verts[11];
verts[13].m_pos.assign(TRIANGLE_DIM2 * pf, 0, 0);
verts[13].m_color = edgeColor2;
verts[14].m_pos.assign(0, (TRIANGLE_DIM2 + 1) * pf, 0);
verts[14].m_color = edgeColor2;
verts[15].m_pos.assign((TRIANGLE_DIM2 + 1) * pf, 0, 0);
verts[15].m_color = edgeColor2;
verts[16] = verts[15];
verts[17].m_pos.assign(0, TRIANGLE_DIM3 * pf, 0);
verts[17].m_color = edgeColor2;
verts[18] = verts[17];
verts[19].m_pos.assign(TRIANGLE_DIM3 * pf, 0, 0);
verts[19].m_color = edgeColor2;
verts[20].m_pos.assign(0, (TRIANGLE_DIM3 + 1) * pf, 0);
verts[20].m_color = edgeColor2;
verts[21].m_pos.assign((TRIANGLE_DIM3 + 1) * pf, 0, 0);
verts[21].m_color = edgeColor2;
verts[22] = verts[21];
verts[23].m_pos.assign(0, TRIANGLE_DIM4 * pf, 0);
verts[23].m_color = edgeColor2;
verts[24] = verts[23];
verts[25].m_pos.assign(TRIANGLE_DIM4 * pf, 0, 0);
verts[25].m_color = edgeColor2;
verts[26].m_pos.assign(0, (TRIANGLE_DIM4 + 1) * pf, 0);
verts[26].m_color = edgeColor2;
verts[27].m_pos.assign((TRIANGLE_DIM4 + 1) * pf, 0, 0);
verts[27].m_color = edgeColor2;
verts[28] = verts[27];
verts[29].m_pos.assign(0, TRIANGLE_DIM5 * pf, 0);
verts[29].m_color = edgeColor2;
verts[30] = verts[29];
verts[31].m_pos.assign(TRIANGLE_DIM5 * pf, 0, 0);
verts[31].m_color = edgeColor2;
verts[32].m_pos.assign(0, (TRIANGLE_DIM5 + 1) * pf, 0);
verts[32].m_color = edgeColor2;
verts[33].m_pos.assign((TRIANGLE_DIM5 + 1) * pf, 0, 0);
verts[33].m_color = edgeColor2;
m_vertexBinding.load(verts, sizeof(verts));
}
View* Space::setContentView(View* view)
{
View* ret = m_contentView.m_view;
m_contentView.m_view = view;
updateSize();
return ret;
}
void Space::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
if (m_cornerView.mouseDown(coord, button, mod))
return;
m_contentView.mouseDown(coord, button, mod);
m_toolbar.mouseDown(coord, button, mod);
}
void Space::CornerView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
if (button == boo::EMouseButton::Primary)
{
m_space.m_cornerDrag = true;
m_space.m_cornerDragPoint[0] = coord.pixel[0];
m_space.m_cornerDragPoint[1] = coord.pixel[1];
}
}
void Space::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
m_cornerView.mouseUp(coord, button, mod);
m_contentView.mouseUp(coord, button, mod);
m_toolbar.mouseUp(coord, button, mod);
}
void Space::CornerView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
if (button == boo::EMouseButton::Primary)
m_space.m_cornerDrag = false;
}
void Space::mouseMove(const boo::SWindowCoord& coord)
{
if (m_cornerDrag)
{
float pf = rootView().viewRes().pixelFactor();
if (m_cornerView.m_view->m_flip)
{
if (coord.pixel[0] < m_cornerDragPoint[0] - CORNER_DRAG_THRESHOLD * pf)
rootView().viewManager().deferSpaceSplit(&m_controller, SplitView::Axis::Vertical, 1, coord);
else if (coord.pixel[1] < m_cornerDragPoint[1] - CORNER_DRAG_THRESHOLD * pf)
rootView().viewManager().deferSpaceSplit(&m_controller, SplitView::Axis::Horizontal, 1, coord);
}
else
{
if (coord.pixel[0] > m_cornerDragPoint[0] + CORNER_DRAG_THRESHOLD * pf)
rootView().viewManager().deferSpaceSplit(&m_controller, SplitView::Axis::Vertical, 0, coord);
else if (coord.pixel[1] > m_cornerDragPoint[1] + CORNER_DRAG_THRESHOLD * pf)
rootView().viewManager().deferSpaceSplit(&m_controller, SplitView::Axis::Horizontal, 0, coord);
}
}
else
{
m_cornerView.mouseMove(coord);
m_contentView.mouseMove(coord);
m_toolbar.mouseMove(coord);
}
}
void Space::mouseEnter(const boo::SWindowCoord& coord)
{
m_cornerView.mouseEnter(coord);
m_contentView.mouseEnter(coord);
m_toolbar.mouseEnter(coord);
}
void Space::CornerView::mouseEnter(const boo::SWindowCoord& coord)
{
rootView().setSpaceCornerHover(true);
}
void Space::mouseLeave(const boo::SWindowCoord& coord)
{
m_cornerView.mouseLeave(coord);
m_contentView.mouseLeave(coord);
m_toolbar.mouseLeave(coord);
}
void Space::CornerView::mouseLeave(const boo::SWindowCoord& coord)
{
rootView().setSpaceCornerHover(false);
}
void Space::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
{
View::resized(root, sub);
float pf = rootView().viewRes().pixelFactor();
if (m_cornerView.m_view)
{
boo::SWindowRect cornerRect = sub;
int triDim = TRIANGLE_DIM * pf;
cornerRect.size[0] = cornerRect.size[1] = triDim;
if (cornerRect.location[0] < triDim && cornerRect.location[1] < triDim)
{
cornerRect.location[0] += sub.size[0] - triDim;
cornerRect.location[1] += sub.size[1] - triDim;
m_cornerView.m_view->resized(root, cornerRect, true);
}
else
m_cornerView.m_view->resized(root, cornerRect, false);
}
boo::SWindowRect tbRect = sub;
if (m_toolbar.m_view)
{
tbRect.size[1] = m_toolbar.m_view->nominalHeight();
if (m_tbPos == Toolbar::Position::Top)
tbRect.location[1] += sub.size[1] - tbRect.size[1];
m_toolbar.m_view->resized(root, tbRect);
}
else
tbRect.size[1] = 0;
if (m_contentView.m_view)
{
boo::SWindowRect contentRect = sub;
if (m_tbPos == Toolbar::Position::Bottom)
contentRect.location[1] += tbRect.size[1];
contentRect.size[1] = sub.size[1] - tbRect.size[1];
contentRect.size[1] = std::max(contentRect.size[1], 0);
m_contentView.m_view->resized(root, contentRect);
}
}
void Space::CornerView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub, bool flip)
{
m_flip = flip;
if (flip)
{
m_viewVertBlock.m_mv[0][0] = -2.0f / root.size[0];
m_viewVertBlock.m_mv[1][1] = -2.0f / root.size[1];
m_viewVertBlock.m_mv[3][0] = (sub.location[0] + sub.size[0]) * -m_viewVertBlock.m_mv[0][0] - 1.0f;
m_viewVertBlock.m_mv[3][1] = (sub.location[1] + sub.size[1]) * -m_viewVertBlock.m_mv[1][1] - 1.0f;
View::resized(m_viewVertBlock, sub);
}
else
View::resized(root, sub);
}
void Space::draw(boo::IGraphicsCommandQueue* gfxQ)
{
View::draw(gfxQ);
if (m_contentView.m_view)
m_contentView.m_view->draw(gfxQ);
if (m_toolbar.m_view)
m_toolbar.m_view->draw(gfxQ);
if (m_cornerView.m_view)
m_cornerView.m_view->draw(gfxQ);
}
void Space::CornerView::draw(boo::IGraphicsCommandQueue* gfxQ)
{
gfxQ->setShaderDataBinding(m_vertexBinding);
gfxQ->setDrawPrimitive(boo::Primitive::TriStrips);
gfxQ->draw(0, 34);
}
}