metaforce/Runtime/Character/CAnimPOIData.hpp

34 lines
1.0 KiB
C++

#pragma once
#include "CFactoryMgr.hpp"
#include "CBoolPOINode.hpp"
#include "CInt32POINode.hpp"
#include "CParticlePOINode.hpp"
#include "CSoundPOINode.hpp"
namespace urde
{
class CAnimPOIData
{
u32 x0_version;
std::vector<CBoolPOINode> x4_boolNodes;
std::vector<CInt32POINode> x14_int32Nodes;
std::vector<CParticlePOINode> x24_particleNodes;
std::vector<CSoundPOINode> x34_soundNodes;
public:
CAnimPOIData(CInputStream& in);
const std::vector<CBoolPOINode>& GetBoolPOIStream() const {return x4_boolNodes;}
const std::vector<CInt32POINode>& GetInt32POIStream() const {return x14_int32Nodes;}
const std::vector<CParticlePOINode>& GetParticlePOIStream() const {return x24_particleNodes;}
const std::vector<CSoundPOINode>& GetSoundPOIStream() const {return x34_soundNodes;}
};
CFactoryFnReturn AnimPOIDataFactory(const SObjectTag& tag, CInputStream& in,
const CVParamTransfer& parms,
CObjectReference* selfRef);
}