2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-11 23:35:37 +00:00
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#include "CFactoryMgr.hpp"
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#include "CBoolPOINode.hpp"
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#include "CInt32POINode.hpp"
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#include "CParticlePOINode.hpp"
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#include "CSoundPOINode.hpp"
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namespace urde
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{
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class CAnimPOIData
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{
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2016-04-12 06:15:32 +00:00
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u32 x0_version;
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2016-04-11 23:35:37 +00:00
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std::vector<CBoolPOINode> x4_boolNodes;
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std::vector<CInt32POINode> x14_int32Nodes;
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std::vector<CParticlePOINode> x24_particleNodes;
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std::vector<CSoundPOINode> x34_soundNodes;
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public:
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CAnimPOIData(CInputStream& in);
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const std::vector<CBoolPOINode>& GetBoolPOIStream() const {return x4_boolNodes;}
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const std::vector<CInt32POINode>& GetInt32POIStream() const {return x14_int32Nodes;}
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const std::vector<CParticlePOINode>& GetParticlePOIStream() const {return x24_particleNodes;}
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const std::vector<CSoundPOINode>& GetSoundPOIStream() const {return x34_soundNodes;}
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};
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CFactoryFnReturn AnimPOIDataFactory(const SObjectTag& tag, CInputStream& in,
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2016-09-02 19:32:57 +00:00
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const CVParamTransfer& parms,
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CObjectReference* selfRef);
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2016-04-11 23:35:37 +00:00
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}
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