Data interchange, editor suite, and runtime re-implementations for games by Retro Studios
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Lioncash 32fec587b5 hecl/hecl: Collapse InProgress() into std::any_of()
Same thing, more straightforward.
2019-08-24 15:32:18 -04:00
hecl hecl/hecl: Collapse InProgress() into std::any_of() 2019-08-24 15:32:18 -04:00