mirror of https://github.com/AxioDL/metaforce.git
19 lines
499 B
C++
19 lines
499 B
C++
#include "CPowerBeam.hpp"
|
|
#include "GameGlobalObjects.hpp"
|
|
#include "CSimplePool.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
|
|
CPowerBeam::CPowerBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
|
|
EMaterialTypes playerMaterial, const zeus::CVector3f& scale)
|
|
: CGunWeapon(characterId, type, playerId, playerMaterial, scale)
|
|
{
|
|
x21c_shotSmoke = g_SimplePool->GetObj("ShotSmoke");
|
|
x228_power2nd1 = g_SimplePool->GetObj("Power2nd_1");
|
|
x244_24 = false;
|
|
x244_25 = false;
|
|
}
|
|
|
|
}
|