mirror of https://github.com/AxioDL/metaforce.git
160 lines
6.6 KiB
C++
160 lines
6.6 KiB
C++
#pragma once
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#include "Runtime/MP1/World/CElitePirate.hpp"
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namespace urde::MP1 {
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class COmegaPirate : public CElitePirate {
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private:
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class CFlash : public CActor {
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private:
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TToken<CTexture> xe8_thermalSpot;
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int xf0_ = 0;
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float xf4_;
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float xf8_ = 0.f;
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float xfc_ = 0.f;
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public:
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CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos, TToken<CTexture>& thermalSpot, float p5);
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void Accept(IVisitor& visitor) override;
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};
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TUniqueId x990_launcherId2 = kInvalidUniqueId;
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int x994_ = 0;
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float x998_ = 0.f;
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float x99c_ = 1.f;
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bool x9a0_ = true;
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bool x9a1_ = true;
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std::vector<std::pair<TUniqueId, std::vector<TUniqueId>>> x9a4_scriptWaypointPlatforms;
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bool x9b4_ = false;
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std::vector<std::pair<TUniqueId, std::string_view>> x9b8_scriptEffects;
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int x9c8_ = 0;
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float x9cc_ = 0.f;
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zeus::CVector3f x9d0_;
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std::vector<std::pair<TUniqueId, std::string_view>> x9dc_scriptPlatforms;
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bool x9ec_ = false;
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CSkinnedModel x9f0_;
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float xa2c_ = 0.f;
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int xa30_ = 0;
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float xa34_ = 0.f;
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std::unique_ptr<CCollisionActorManager> xa38_collisionActorMgr1;
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bool xa3c_hearPlayer = false;
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pas::ELocomotionType xa40_ = pas::ELocomotionType::Relaxed;
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bool xa44_ = false;
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TUniqueId xa46_ = kInvalidUniqueId;
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TUniqueId xa48_ = kInvalidUniqueId;
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bool xa4a_ = false;
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zeus::CTransform xa4c_initialXf;
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int xa7c_ = 0;
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float xa80_ = 1.f;
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float xa84_ = 0.f;
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bool xa88_ = false;
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float xa8c_ = 3.f;
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float xa90_ = 1.f;
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float xa94_ = 1.f;
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float xa98_maxEnergy = 0.f;
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std::unique_ptr<CCollisionActorManager> xa9c_collisionActorMgr2;
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std::vector<std::pair<TUniqueId, std::string_view>> xaa0_scriptSounds;
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float xab0_ = 0.f;
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std::vector<u32> xab4_;
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int xac4_ = 0;
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int xac8_ = 0;
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int xacc_ = 0;
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bool xad0_ = false;
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float xad4_cachedSpeed = 1.f;
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bool xad8_cover = false;
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TUniqueId xada_ = kInvalidUniqueId;
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bool xadc_ = false;
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bool xadd_ = false;
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u8 xade_ = 0;
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bool xadf_ = true;
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bool xae0_ = true;
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CDamageVulnerability xae4_platformVuln = CDamageVulnerability::NormalVulnerabilty();
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int xb4c_ = 0;
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float xb50_ = 0.f;
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zeus::CColor xb54_platformColor = zeus::skWhite;
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float xb58_ = 2.5f;
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float xb5c_ = 0.f;
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float xb60_ = 0.f;
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float xb64_ = 17.f;
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int xb68_ = 0;
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bool xb6c_ = false;
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bool xb6d_ = false;
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bool xb6e_ = false;
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TLockedToken<CTexture> xb70_thermalSpot; // was TToken<CTexture>
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bool xb78_ = false;
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bool xb79_ = false;
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std::vector<u8> xb7c_;
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float xb8c_ = 0.f; // not initialized in ctr
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public:
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COmegaPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CElitePirateData data,
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CAssetId w1, CAssetId w2, CAssetId w3);
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void Think(float dt, CStateManager& mgr) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
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void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
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void Render(CStateManager& mgr) override;
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zeus::CVector3f GetOrbitPosition(const CStateManager& mgr) const override;
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void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
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void PathFind(CStateManager& mgr, EStateMsg msg, float dt) override;
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void TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Run(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Attack(CStateManager& mgr, EStateMsg msg, float dt) override;
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void JumpBack(CStateManager& mgr, EStateMsg msg, float dt) override;
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void DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Shuffle(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Skid(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Suck(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Explode(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Retreat(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Cover(CStateManager& mgr, EStateMsg msg, float dt) override;
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void WallHang(CStateManager& mgr, EStateMsg msg, float dt) override;
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void WallDetach(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Enraged(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Growth(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Faint(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Dizzy(CStateManager& mgr, EStateMsg msg, float dt) override;
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bool Landed(CStateManager& mgr, float arg) override;
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bool HearPlayer(CStateManager& mgr, float arg) override;
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bool CoverBlown(CStateManager& mgr, float arg) override;
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bool AggressionCheck(CStateManager& mgr, float arg) override;
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bool ShouldFire(CStateManager& mgr, float arg) override;
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bool ShouldMove(CStateManager& mgr, float arg) override;
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bool ShotAt(CStateManager& mgr, float arg) override;
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bool CodeTrigger(CStateManager& mgr, float arg) override;
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bool ShouldCallForBackup(CStateManager& mgr, float arg) override;
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bool HasWeakPointHead() const override { return false; }
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bool IsElitePirate() const override { return false; }
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void SetupHealthInfo(CStateManager& mgr) override;
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void SetLaunchersActive(CStateManager& mgr, bool val) override;
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SShockWaveData GetShockWaveData() const override {
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return {GetData().GetXF8(), GetData().GetXFC(), 24.78255f, GetData().GetX118(), GetData().GetX11C()};
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}
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private:
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void CreateFlash(CStateManager& mgr, float arg);
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void SetupCollisionManager(CStateManager& mgr);
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void AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
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std::vector<CJointCollisionDescription>& outJoints) const;
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void AddOBBAutoSizeCollisionList(const SOBBJointInfo* joints, size_t count,
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std::vector<CJointCollisionDescription>& outJoints) const;
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void SetupCollisionActorInfo1(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr);
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void SetupCollisionActorInfo2(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr);
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void sub_8028cbec(u32 arg, CStateManager& mgr);
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u8 sub_8028c230() const;
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u8 sub_8028bfac() const;
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void TeleportToFurthestPlatform(CStateManager& mgr);
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void sub_8028f6f0(CStateManager& mgr, float dt);
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void sub_8028c704(CStateManager& mgr, float dt);
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void sub_8028cd04(CStateManager& mgr, float dt);
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void sub_8028d7e4(CStateManager& mgr, float dt);
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void sub_8028d690(CStateManager& mgr, float dt);
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void Destroy(CStateManager& mgr);
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void sub_8028c840(u32 arg, CStateManager& mgr);
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zeus::CVector3f FindGround(const zeus::CVector3f& pos, CStateManager& mgr) const;
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};
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} // namespace urde::MP1
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