metaforce/Runtime/MP1/World/COmegaPirate.hpp

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#pragma once
#include "Runtime/MP1/World/CElitePirate.hpp"
namespace urde::MP1 {
class COmegaPirate : public CElitePirate {
private:
class CFlash : public CActor {
private:
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TToken<CTexture> xe8_thermalSpot;
int xf0_ = 0;
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float xf4_;
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float xf8_ = 0.f;
float xfc_ = 0.f;
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public:
CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos, TToken<CTexture>& thermalSpot, float p5);
void Accept(IVisitor& visitor) override;
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};
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TUniqueId x990_launcherId2 = kInvalidUniqueId;
int x994_ = 0;
float x998_ = 0.f;
float x99c_ = 1.f;
bool x9a0_ = true;
bool x9a1_ = true;
std::vector<std::pair<TUniqueId, std::vector<TUniqueId>>> x9a4_scriptWaypointPlatforms;
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bool x9b4_ = false;
std::vector<std::pair<TUniqueId, std::string_view>> x9b8_scriptEffects;
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int x9c8_ = 0;
float x9cc_ = 0.f;
zeus::CVector3f x9d0_;
std::vector<std::pair<TUniqueId, std::string_view>> x9dc_scriptPlatforms;
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bool x9ec_ = false;
CSkinnedModel x9f0_;
float xa2c_ = 0.f;
int xa30_ = 0;
float xa34_ = 0.f;
std::unique_ptr<CCollisionActorManager> xa38_collisionActorMgr1;
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bool xa3c_hearPlayer = false;
pas::ELocomotionType xa40_ = pas::ELocomotionType::Relaxed;
bool xa44_ = false;
TUniqueId xa46_ = kInvalidUniqueId;
TUniqueId xa48_ = kInvalidUniqueId;
bool xa4a_ = false;
zeus::CTransform xa4c_initialXf;
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int xa7c_ = 0;
float xa80_ = 1.f;
float xa84_ = 0.f;
bool xa88_ = false;
float xa8c_ = 3.f;
float xa90_ = 1.f;
float xa94_ = 1.f;
float xa98_maxEnergy = 0.f;
std::unique_ptr<CCollisionActorManager> xa9c_collisionActorMgr2;
std::vector<std::pair<TUniqueId, std::string_view>> xaa0_scriptSounds;
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float xab0_ = 0.f;
std::vector<u32> xab4_;
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int xac4_ = 0;
int xac8_ = 0;
int xacc_ = 0;
bool xad0_ = false;
float xad4_cachedSpeed = 1.f;
bool xad8_cover = false;
TUniqueId xada_ = kInvalidUniqueId;
bool xadc_ = false;
bool xadd_ = false;
u8 xade_ = 0;
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bool xadf_ = true;
bool xae0_ = true;
CDamageVulnerability xae4_platformVuln = CDamageVulnerability::NormalVulnerabilty();
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int xb4c_ = 0;
float xb50_ = 0.f;
zeus::CColor xb54_platformColor = zeus::skWhite;
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float xb58_ = 2.5f;
float xb5c_ = 0.f;
float xb60_ = 0.f;
float xb64_ = 17.f;
int xb68_ = 0;
bool xb6c_ = false;
bool xb6d_ = false;
bool xb6e_ = false;
TLockedToken<CTexture> xb70_thermalSpot; // was TToken<CTexture>
bool xb78_ = false;
bool xb79_ = false;
std::vector<u8> xb7c_;
float xb8c_ = 0.f; // not initialized in ctr
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public:
COmegaPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CElitePirateData data,
CAssetId w1, CAssetId w2, CAssetId w3);
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void Think(float dt, CStateManager& mgr) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
void Render(CStateManager& mgr) override;
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zeus::CVector3f GetOrbitPosition(const CStateManager& mgr) const override;
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
void PathFind(CStateManager& mgr, EStateMsg msg, float dt) override;
void TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) override;
void Run(CStateManager& mgr, EStateMsg msg, float dt) override;
void Attack(CStateManager& mgr, EStateMsg msg, float dt) override;
void JumpBack(CStateManager& mgr, EStateMsg msg, float dt) override;
void DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) override;
void Shuffle(CStateManager& mgr, EStateMsg msg, float dt) override;
void Skid(CStateManager& mgr, EStateMsg msg, float dt) override;
void Suck(CStateManager& mgr, EStateMsg msg, float dt) override;
void Explode(CStateManager& mgr, EStateMsg msg, float dt) override;
void Retreat(CStateManager& mgr, EStateMsg msg, float dt) override;
void Cover(CStateManager& mgr, EStateMsg msg, float dt) override;
void WallHang(CStateManager& mgr, EStateMsg msg, float dt) override;
void WallDetach(CStateManager& mgr, EStateMsg msg, float dt) override;
void Enraged(CStateManager& mgr, EStateMsg msg, float dt) override;
void Growth(CStateManager& mgr, EStateMsg msg, float dt) override;
void Faint(CStateManager& mgr, EStateMsg msg, float dt) override;
void Dizzy(CStateManager& mgr, EStateMsg msg, float dt) override;
bool Landed(CStateManager& mgr, float arg) override;
bool HearPlayer(CStateManager& mgr, float arg) override;
bool CoverBlown(CStateManager& mgr, float arg) override;
bool AggressionCheck(CStateManager& mgr, float arg) override;
bool ShouldFire(CStateManager& mgr, float arg) override;
bool ShouldMove(CStateManager& mgr, float arg) override;
bool ShotAt(CStateManager& mgr, float arg) override;
bool CodeTrigger(CStateManager& mgr, float arg) override;
bool ShouldCallForBackup(CStateManager& mgr, float arg) override;
bool HasWeakPointHead() const override { return false; }
bool IsElitePirate() const override { return false; }
void SetupHealthInfo(CStateManager& mgr) override;
void SetLaunchersActive(CStateManager& mgr, bool val) override;
SShockWaveData GetShockWaveData() const override {
return {GetData().GetXF8(), GetData().GetXFC(), 24.78255f, GetData().GetX118(), GetData().GetX11C()};
}
private:
void CreateFlash(CStateManager& mgr, float arg);
void SetupCollisionManager(CStateManager& mgr);
void AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
std::vector<CJointCollisionDescription>& outJoints) const;
void AddOBBAutoSizeCollisionList(const SOBBJointInfo* joints, size_t count,
std::vector<CJointCollisionDescription>& outJoints) const;
void SetupCollisionActorInfo1(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr);
void SetupCollisionActorInfo2(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr);
void sub_8028cbec(u32 arg, CStateManager& mgr);
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u8 sub_8028c230() const;
u8 sub_8028bfac() const;
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void TeleportToFurthestPlatform(CStateManager& mgr);
void sub_8028f6f0(CStateManager& mgr, float dt);
void sub_8028c704(CStateManager& mgr, float dt);
void sub_8028cd04(CStateManager& mgr, float dt);
void sub_8028d7e4(CStateManager& mgr, float dt);
void sub_8028d690(CStateManager& mgr, float dt);
void Destroy(CStateManager& mgr);
void sub_8028c840(u32 arg, CStateManager& mgr);
zeus::CVector3f FindGround(const zeus::CVector3f& pos, CStateManager& mgr) const;
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};
} // namespace urde::MP1