metaforce/Runtime/Graphics/IWeaponRenderer.hpp

22 lines
303 B
C++

#pragma once
namespace urde
{
class CParticleGen;
class IWeaponRenderer
{
public:
virtual ~IWeaponRenderer() = default;
virtual void AddParticleGen(const CParticleGen&)=0;
};
class CDefaultWeaponRenderer : public IWeaponRenderer
{
public:
void AddParticleGen(const CParticleGen&);
};
}