metaforce/Runtime/CMakeLists.txt

56 lines
1.9 KiB
CMake

include_directories(${BOO_INCLUDE_DIR})
add_subdirectory(Audio)
add_subdirectory(Character)
add_subdirectory(Graphics)
add_subdirectory(GuiSys)
add_subdirectory(Input)
add_subdirectory(Particle)
add_library(RuntimeCommon
COsContext.hpp COsContextBoo.cpp
CMainFlow.hpp CMainFlow.cpp
CMemory.hpp CMemory.cpp
CMemoryCardSys.hpp CMemoryCardSysPC.cpp
IAllocator.hpp IAllocator.cpp
CGameAllocator.hpp CGameAllocator.cpp
CBasics.hpp CBasicsPC.cpp
CIOWin.hpp CIOWin.cpp
CIOWinManager.hpp CIOWinManager.cpp
CStateManager.hpp CStateManager.cpp
CGameState.hpp CGameState.cpp
CScriptMailbox.hpp CScriptMailbox.cpp
CMapWorldInfo.hpp CMapWorldInfo.cpp
CPlayerState.hpp CPlayerState.cpp
CWorldTransManager.hpp CWorldTransManager.cpp
CRandom16.hpp CRandom16.cpp
CResFactory.hpp CResFactory.cpp
IObjectStore.hpp
CSimplePool.hpp CSimplePool.cpp
CAi.hpp CAi.cpp
CGameOptions.hpp CGameOptions.cpp
CStaticInterference.hpp
CCRC32.hpp CCRC32.cpp
CEntity.hpp CEntity.cpp
IFactory.hpp
ScriptObjectSupport.hpp ScriptObjectSupport.cpp
CObjectList.hpp
CMFGame.hpp CMFGame.cpp
CMainFlow.hpp CMainFlow.cpp
CArchitectureMessage.hpp
CArchitectureQueue.hpp CArchitectureQueue.cpp
IObj.hpp
IVParamObj.hpp
CToken.hpp
CAreaOctTree.hpp CAreaOctTree.cpp
CActor.hpp CActor.cpp
CPhysicsActor.hpp CPhysicsActor.cpp
rstl.hpp rstl.cpp
GameGlobalObjects.hpp
RetroTypes.hpp
GCNTypes.hpp)
add_subdirectory(MP1)
add_subdirectory(MP2)
add_subdirectory(MP3)