metaforce/Runtime/Input
Luke Street 9ca1a38171 Use UTF-8 exclusively internally
This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.

Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
..
CFinalInput.cpp Rename everything 2021-04-10 01:42:06 -07:00
CFinalInput.hpp Rename everything 2021-04-10 01:42:06 -07:00
CInputGenerator.cpp Add input visualization, protect first 7 object slots from deletion 2021-05-30 00:52:20 -07:00
CInputGenerator.hpp Add input visualization, protect first 7 object slots from deletion 2021-05-30 00:52:20 -07:00
CKeyboardMouseController.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
CMakeLists.txt Reformat pass 2021-06-07 12:29:18 -07:00
CRumbleGenerator.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CRumbleGenerator.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRumbleManager.cpp Rename everything 2021-04-10 01:42:06 -07:00
CRumbleManager.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRumbleVoice.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CRumbleVoice.hpp Rename everything 2021-04-10 01:42:06 -07:00
ControlMapper.cpp Reformat pass 2021-06-07 12:29:18 -07:00
ControlMapper.hpp Rename everything 2021-04-10 01:42:06 -07:00
IController.hpp Rename everything 2021-04-10 01:42:06 -07:00
RumbleFxTable.cpp Rename everything 2021-04-10 01:42:06 -07:00
RumbleFxTable.hpp Reformat pass 2021-06-07 12:29:18 -07:00