metaforce/Runtime/Input/CRumbleManager.hpp

30 lines
908 B
C++

#ifndef __URDE_CRUMBLEMANAGER_HPP__
#define __URDE_CRUMBLEMANAGER_HPP__
#include "CRumbleGenerator.hpp"
#include "zeus/CVector3f.hpp"
namespace urde
{
class CStateManager;
class CRumbleManager
{
CRumbleGenerator x0_rumbleGenerator;
public:
bool IsDisabled() const { return x0_rumbleGenerator.IsDisabled(); }
void SetDisabled(bool disabled) { x0_rumbleGenerator.SetDisabled(disabled); }
void Update(float dt) { x0_rumbleGenerator.Update(dt); }
void StopRumble(s16 id)
{
if (id == -1)
return;
x0_rumbleGenerator.Stop(id, EIOPort::Zero);
}
void HardStopAll() { x0_rumbleGenerator.HardStopAll(); }
s16 Rumble(CStateManager& mgr, const zeus::CVector3f& pos, ERumbleFxId fx, float dist, ERumblePriority priority);
s16 Rumble(CStateManager& mgr, ERumbleFxId fx, float gain, ERumblePriority priority);
};
}
#endif // __URDE_CRUMBLEMANAGER_HPP__