.. |
Audio
|
Amuse API changes
|
2018-08-27 19:44:16 -10:00 |
AutoMapper
|
Initial CScriptPlatform collision
|
2018-06-23 16:39:53 -10:00 |
Camera
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-07-09 08:09:00 -10:00 |
Character
|
Working grapple beam
|
2018-06-20 14:57:57 -10:00 |
Collision
|
Big Door initial animation fix
|
2018-06-29 15:35:43 -10:00 |
Graphics
|
Fix fixed position camera hint
|
2018-07-09 08:08:44 -10:00 |
GuiSys
|
Water rendering order fix, morphball visor fixes
|
2018-06-21 11:04:16 -10:00 |
Input
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
MP1
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-07-09 08:09:00 -10:00 |
MP2
|
Refactored directory layout for cleaner runtime organization
|
2015-08-17 12:05:00 -10:00 |
MP3
|
Refactored directory layout for cleaner runtime organization
|
2015-08-17 12:05:00 -10:00 |
Particle
|
Amuse API changes
|
2018-08-27 19:44:16 -10:00 |
Resources
|
Implement key FrontEnd Touch Bar functionality
|
2017-02-08 23:23:17 -10:00 |
Weapon
|
Initial DNAMP3 fixes various missing loader imps
|
2018-07-08 16:03:35 -07:00 |
World
|
Amuse API changes
|
2018-08-27 19:44:16 -10:00 |
CArchitectureMessage.hpp
|
Initial Console integration
|
2018-01-15 08:00:20 -08:00 |
CArchitectureQueue.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CBasics.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
CBasicsPC.cpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
CCRC32.cpp
|
CRC32 data pointer should remain const
|
2016-08-04 15:28:32 -07:00 |
CCRC32.hpp
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
CDependencyGroup.cpp
|
Fix linux build
|
2017-07-15 07:13:36 -07:00 |
CDependencyGroup.hpp
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
CDvdFile.cpp
|
Fix TSan-reported race conditions
|
2018-06-01 14:03:31 -10:00 |
CDvdFile.hpp
|
Fix TSan-reported race conditions
|
2018-06-01 14:03:31 -10:00 |
CDvdRequest.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CFactoryMgr.cpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CFactoryMgr.hpp
|
Update submodules
|
2017-10-30 17:52:22 -10:00 |
CGameAllocator.cpp
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
CGameAllocator.hpp
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
CGameDebug.hpp
|
More windows build fixes
|
2018-02-03 20:46:47 -10:00 |
CGameHintInfo.cpp
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
CGameHintInfo.hpp
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CGameOptions.cpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CGameOptions.hpp
|
PART MBSP property yaml fix
|
2018-04-04 20:58:11 -10:00 |
CGameOptionsTouchBar.cpp
|
Implement CGameOptionsTouchBar
|
2017-02-09 23:00:57 -10:00 |
CGameOptionsTouchBar.hpp
|
Implement CGameOptionsTouchBar
|
2017-02-09 23:00:57 -10:00 |
CGameOptionsTouchBarMac.mm
|
Implement CGameOptionsTouchBar
|
2017-02-09 23:00:57 -10:00 |
CGameState.cpp
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
CGameState.hpp
|
Implement CScriptEffect, more fixes for CScritDock
|
2018-05-13 20:38:36 -07:00 |
CIOWin.hpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CIOWinManager.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CIOWinManager.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CInGameTweakManagerBase.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CMFGameBase.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CMainFlowBase.cpp
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
CMainFlowBase.hpp
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
CMakeLists.txt
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CMemoryCardSys.cpp
|
Initial integration of updated fixNES
|
2018-06-16 10:09:12 -10:00 |
CMemoryCardSys.hpp
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
CMemoryCardSysNix.cpp
|
Fix linux build
|
2017-02-05 14:27:26 -08:00 |
CMemoryCardSysOSX.cpp
|
Windows memory card file creation
|
2017-02-03 22:20:09 -10:00 |
CMemoryCardSysWin.cpp
|
UWP support
|
2017-12-05 17:26:15 -10:00 |
CObjectList.cpp
|
Fix disappearing actor issue
|
2018-03-04 13:23:21 -10:00 |
CObjectList.hpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CPakFile.cpp
|
Scan visor fixes
|
2018-05-07 19:10:24 -10:00 |
CPakFile.hpp
|
Initial implementations to support world teleportation via console, Add CVar for logging script messages
|
2018-06-12 19:08:11 -07:00 |
CPlayMovieBase.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CPlayerState.cpp
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
CPlayerState.hpp
|
Implement god mode, and CWeaponMgr
|
2018-06-13 12:36:11 -07:00 |
CRandom16.cpp
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
CRandom16.hpp
|
Implement tessellation shader for HLSL
|
2018-06-07 15:15:46 -10:00 |
CRelayTracker.cpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CRelayTracker.hpp
|
More GameState imps
|
2016-07-24 16:14:58 -07:00 |
CResFactory.cpp
|
Scan visor fixes
|
2018-05-07 19:10:24 -10:00 |
CResFactory.hpp
|
More fixes for GameCube cooking
|
2018-04-07 10:55:57 -10:00 |
CResLoader.cpp
|
Initial DNAMP3 fixes various missing loader imps
|
2018-07-08 16:03:35 -07:00 |
CResLoader.hpp
|
Initial implementations to support world teleportation via console, Add CVar for logging script messages
|
2018-06-12 19:08:11 -07:00 |
CSaveWorld.cpp
|
Tons of save-related fixes
|
2017-02-07 20:48:43 -10:00 |
CSaveWorld.hpp
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
CScannableObjectInfo.cpp
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
CScannableObjectInfo.hpp
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CSimplePool.cpp
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
CSimplePool.hpp
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
CSortedLists.cpp
|
Various fixes
|
2018-05-16 18:55:33 -10:00 |
CSortedLists.hpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CStateManager.cpp
|
Water rendering order fix, morphball visor fixes
|
2018-06-21 11:04:16 -10:00 |
CStateManager.hpp
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
CStaticInterference.cpp
|
Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
CStaticInterference.hpp
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
CStopwatch.hpp
|
Major Vulkan performance improvement
|
2018-05-27 11:35:58 -10:00 |
CStringExtras.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
CTimeProvider.cpp
|
More CModel imps
|
2016-03-30 20:18:56 -10:00 |
CTimeProvider.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CToken.cpp
|
Various bug fixes
|
2018-01-13 20:44:22 -10:00 |
CToken.hpp
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
GCNTypes.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
GameGlobalObjects.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
GameGlobalObjects.hpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
GameObjectLists.cpp
|
TCastToPtr adjustments
|
2017-01-18 14:30:02 -08:00 |
GameObjectLists.hpp
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
IFactory.hpp
|
Initial work on GameCube package targeting
|
2018-03-27 22:09:41 -10:00 |
IMain.hpp
|
Various fixes and tweaks, Implement CExplosion, Add cheats
|
2018-04-26 14:12:20 -07:00 |
IOStreams.cpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
IOStreams.hpp
|
Various fixes and tweaks, Implement CExplosion, Add cheats
|
2018-04-26 14:12:20 -07:00 |
IObj.hpp
|
Various bug fixes
|
2018-01-13 20:44:22 -10:00 |
IObjFactory.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
IObjectStore.hpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
IRuntimeMain.hpp
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
ITweak.hpp
|
WIP Tweak RE
|
2016-07-26 21:19:32 -07:00 |
IVParamObj.hpp
|
Work on CMemoryCardDriver
|
2016-12-22 20:41:39 -10:00 |
MkCastTo.py
|
Implement CScriptDebris; EVNT POI fixes
|
2018-05-15 18:07:38 -10:00 |
RetroTypes.cpp
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
RetroTypes.hpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
rstl.hpp
|
Finish CInterpolationCamera
|
2018-06-27 15:17:01 -10:00 |