metaforce/Runtime/MP1/World
Phillip Stephens 5f1aed51cb
De-hardcode max entity count
2021-06-06 16:53:41 -07:00
..
CActorContraption.cpp Rename everything 2021-04-10 01:42:06 -07:00
CActorContraption.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CAtomicAlpha.cpp Rename everything 2021-04-10 01:42:06 -07:00
CAtomicAlpha.hpp Rename everything 2021-04-10 01:42:06 -07:00
CAtomicBeta.cpp Rename everything 2021-04-10 01:42:06 -07:00
CAtomicBeta.hpp Rename everything 2021-04-10 01:42:06 -07:00
CBabygoth.cpp Rename everything 2021-04-10 01:42:06 -07:00
CBabygoth.hpp Rename everything 2021-04-10 01:42:06 -07:00
CBeetle.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CBeetle.hpp Rename everything 2021-04-10 01:42:06 -07:00
CBloodFlower.cpp Rename everything 2021-04-10 01:42:06 -07:00
CBloodFlower.hpp Rename everything 2021-04-10 01:42:06 -07:00
CBouncyGrenade.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CBouncyGrenade.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CBurrower.cpp Rename everything 2021-04-10 01:42:06 -07:00
CBurrower.hpp Rename everything 2021-04-10 01:42:06 -07:00
CChozoGhost.cpp Rename everything 2021-04-10 01:42:06 -07:00
CChozoGhost.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDrone.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CDrone.hpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CDroneLaser.cpp Rename everything 2021-04-10 01:42:06 -07:00
CDroneLaser.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CElitePirate.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CElitePirate.hpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CEnergyBall.cpp Rename everything 2021-04-10 01:42:06 -07:00
CEnergyBall.hpp Rename everything 2021-04-10 01:42:06 -07:00
CEyeball.cpp Rename everything 2021-04-10 01:42:06 -07:00
CEyeball.hpp Rename everything 2021-04-10 01:42:06 -07:00
CFireFlea.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CFireFlea.hpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CFlaahgra.cpp Remove debug print 2021-05-09 16:10:05 -07:00
CFlaahgra.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CFlaahgraProjectile.cpp Rename everything 2021-04-10 01:42:06 -07:00
CFlaahgraProjectile.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CFlaahgraTentacle.cpp Rename everything 2021-04-10 01:42:06 -07:00
CFlaahgraTentacle.hpp Rename everything 2021-04-10 01:42:06 -07:00
CFlickerBat.cpp Rename everything 2021-04-10 01:42:06 -07:00
CFlickerBat.hpp Rename everything 2021-04-10 01:42:06 -07:00
CFlyingPirate.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CFlyingPirate.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGrenadeLauncher.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGrenadeLauncher.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CIceAttackProjectile.cpp Rename everything 2021-04-10 01:42:06 -07:00
CIceAttackProjectile.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CIceSheegoth.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CIceSheegoth.hpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CJellyZap.cpp CJellyZap fixes 2021-04-25 20:16:16 -07:00
CJellyZap.hpp CJellyZap fixes 2021-04-25 20:16:16 -07:00
CMagdolite.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMagdolite.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMakeLists.txt Initial CMetroidPrimeEssence behavior 2020-12-13 10:55:56 -08:00
CMetaree.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMetaree.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMetroid.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CMetroid.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMetroidBeta.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMetroidBeta.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMetroidPrimeEssence.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CMetroidPrimeEssence.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMetroidPrimeExo.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CMetroidPrimeExo.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CMetroidPrimeProjectile.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMetroidPrimeProjectile.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CMetroidPrimeRelay.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMetroidPrimeRelay.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CNewIntroBoss.cpp Rename everything 2021-04-10 01:42:06 -07:00
CNewIntroBoss.hpp Rename everything 2021-04-10 01:42:06 -07:00
COmegaPirate.cpp Rename everything 2021-04-10 01:42:06 -07:00
COmegaPirate.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CParasite.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CParasite.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPhazonHealingNodule.cpp Rename everything 2021-04-10 01:42:06 -07:00
CPhazonHealingNodule.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPhazonPool.cpp Only allocate particle buffers as needed, greatly improves performance and removes certain hacks 2021-04-18 16:53:51 -07:00
CPhazonPool.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CPuddleSpore.cpp Rename everything 2021-04-10 01:42:06 -07:00
CPuddleSpore.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPuddleToadGamma.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CPuddleToadGamma.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPuffer.cpp Rename everything 2021-04-10 01:42:06 -07:00
CPuffer.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRidley.cpp Rename everything 2021-04-10 01:42:06 -07:00
CRidley.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRipper.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CRipper.hpp Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
CSeedling.cpp Rename everything 2021-04-10 01:42:06 -07:00
CSeedling.hpp Rename everything 2021-04-10 01:42:06 -07:00
CShockWave.cpp Rename everything 2021-04-10 01:42:06 -07:00
CShockWave.hpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CSpacePirate.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CSpacePirate.hpp Minor CSpacePirate fixes and cleanups, add temporary failsafe to keep CSpacePirate's transform from going NaN 2021-05-16 15:29:34 -07:00
CSpankWeed.cpp Rename everything 2021-04-10 01:42:06 -07:00
CSpankWeed.hpp Rename everything 2021-04-10 01:42:06 -07:00
CThardus.cpp Start renaming CThardus functions 2021-05-06 10:53:19 -07:00
CThardus.hpp Start renaming CThardus functions 2021-05-06 10:53:19 -07:00
CThardusRockProjectile.cpp Rename everything 2021-04-10 01:42:06 -07:00
CThardusRockProjectile.hpp Rename everything 2021-04-10 01:42:06 -07:00
CTryclops.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CTryclops.hpp Rename everything 2021-04-10 01:42:06 -07:00
CWarWasp.cpp De-hardcode max entity count 2021-06-06 16:53:41 -07:00
CWarWasp.hpp Rename everything 2021-04-10 01:42:06 -07:00