metaforce/Runtime
Phillip Stephens 66339e3bfa GetSystemCount 2016-02-11 11:18:14 -08:00
..
Audio Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Character Change how GIT revision information is handled 2016-01-04 16:50:29 -08:00
Graphics Class name fix 2016-02-07 17:31:05 -10:00
GuiSys Codebase refactor 2015-08-18 12:51:54 -10:00
Input Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
MP1 CElementGen constructor 2016-02-09 12:52:33 -10:00
MP2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
MP3 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Particle GetSystemCount 2016-02-11 11:18:14 -08:00
CActor.cpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
CActor.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CAi.cpp Codebase refactor 2015-08-18 12:51:54 -10:00
CAi.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CArchitectureMessage.hpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
CArchitectureQueue.cpp various implementations 2015-08-19 16:52:07 -10:00
CArchitectureQueue.hpp CIOWinManager implementation 2015-08-25 15:34:56 -10:00
CAreaOctTree.cpp more stubs 2015-08-20 14:06:39 -10:00
CAreaOctTree.hpp more stubs 2015-08-20 14:06:39 -10:00
CBasics.hpp All CResLoader methods in-place 2015-08-23 13:58:07 -10:00
CBasicsPC.cpp updated hecl 2015-11-10 13:19:36 -10:00
CCRC32.cpp Codebase refactor 2015-08-18 12:51:54 -10:00
CCRC32.hpp Codebase refactor 2015-08-18 12:51:54 -10:00
CCallStack.hpp some CMemory additions 2015-08-23 08:53:43 -10:00
CCallStackNix.cpp some CMemory additions 2015-08-23 08:53:43 -10:00
CDvdFile.hpp GetSystemCount 2016-02-11 11:18:14 -08:00
CDvdRequest.cpp Rename base DvdRequest class to IDvdRequest 2015-10-29 00:52:15 -07:00
CDvdRequest.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CEntity.cpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CEntity.hpp more classes added 2015-08-21 15:58:41 -10:00
CFactoryMgr.cpp various implementation 2015-08-22 20:42:29 -10:00
CFactoryMgr.hpp various implementation 2015-08-22 20:42:29 -10:00
CGameAllocator.cpp Submoduel updates 2015-11-25 21:38:56 -10:00
CGameAllocator.hpp various input class implementations 2015-08-27 14:11:31 -10:00
CGameDebug.cpp More class stubs 2015-08-26 14:23:46 -10:00
CGameDebug.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CGameOptions.cpp Codebase refactor 2015-08-18 12:51:54 -10:00
CGameOptions.hpp Windows refactors 2015-08-30 17:44:42 -10:00
CGameState.cpp All CResLoader methods in-place 2015-08-23 13:58:07 -10:00
CGameState.hpp various implementations 2015-08-19 16:52:07 -10:00
CIOWin.hpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
CIOWinManager.cpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
CIOWinManager.hpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
CInGameTweakManagerBase.hpp More class stubs 2015-08-26 14:23:46 -10:00
CLight.cpp CElementGen constructor 2016-02-09 12:52:33 -10:00
CLight.hpp CElementGen constructor 2016-02-09 12:52:33 -10:00
CMFGameBase.hpp More class stubs 2015-08-26 14:23:46 -10:00
CMainFlowBase.cpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CMainFlowBase.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CMakeLists.txt CElementGen constructor 2016-02-09 12:52:33 -10:00
CMapWorldInfo.cpp Codebase refactor 2015-08-18 12:51:54 -10:00
CMapWorldInfo.hpp Codebase refactor 2015-08-18 12:51:54 -10:00
CMemory.cpp CMemory falls back to malloc if uninitialized 2015-12-02 12:05:44 -10:00
CMemory.hpp various input class implementations 2015-08-27 14:11:31 -10:00
CMemoryCardSys.hpp Codebase refactor 2015-08-18 12:51:54 -10:00
CMemoryCardSysNix.cpp various implementation 2015-08-22 20:42:29 -10:00
CMemoryCardSysOSX.cpp various implementation 2015-08-22 20:42:29 -10:00
CMemoryCardSysWin.cpp various implementation 2015-08-22 20:42:29 -10:00
CMoviePlayer.cpp Windows refactors 2015-08-30 17:44:42 -10:00
CMoviePlayer.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CNODDvdFile.cpp various implementation 2015-08-22 20:42:29 -10:00
CNODDvdRequest.cpp Windows refactors 2015-08-30 17:44:42 -10:00
CObjectList.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CPakFile.cpp various implementation 2015-08-22 20:42:29 -10:00
CPakFile.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CPhysicsActor.cpp more classes added 2015-08-21 15:58:41 -10:00
CPhysicsActor.hpp I'm an idiot. 2015-11-02 11:24:27 -08:00
CPlayMovieBase.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CPlayerState.cpp various implementations 2015-08-19 16:52:07 -10:00
CPlayerState.hpp All CResLoader methods in-place 2015-08-23 13:58:07 -10:00
CRandom16.cpp Rename globals 2016-02-07 08:15:43 -08:00
CRandom16.hpp Rename globals 2016-02-07 08:15:43 -08:00
CResFactory.cpp Windows refactors 2015-08-30 17:44:42 -10:00
CResFactory.hpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
CResLoader.cpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
CResLoader.hpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
CScriptMailbox.cpp Codebase refactor 2015-08-18 12:51:54 -10:00
CScriptMailbox.hpp Codebase refactor 2015-08-18 12:51:54 -10:00
CSimplePool.cpp Add missing arg 2016-02-04 21:57:46 -08:00
CSimplePool.hpp Prelim CSimplePool RE work (needs verification) 2016-02-04 21:56:29 -08:00
CStateManager.cpp various implementation 2015-08-18 19:48:57 -10:00
CStateManager.hpp more classes added 2015-08-21 15:58:41 -10:00
CStaticInterference.hpp various implementations 2015-08-19 16:52:07 -10:00
CStringExtras.hpp various implementation 2015-08-22 20:42:29 -10:00
CTexture.cpp Nearly all CParticleDataFactory implemented 2016-02-05 14:34:40 -10:00
CTexture.hpp Nearly all CParticleDataFactory implemented 2016-02-05 14:34:40 -10:00
CTimeProvider.cpp Rename globals 2016-02-07 08:15:43 -08:00
CTimeProvider.hpp Rename globals 2016-02-07 08:15:43 -08:00
CToken.hpp CElementGen constructor 2016-02-09 12:52:33 -10:00
CVirtualDvdFile.cpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
CVirtualDvdFile.hpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
CWorldTransManager.cpp various implementations 2015-08-19 16:52:07 -10:00
CWorldTransManager.hpp various implementations 2015-08-19 16:52:07 -10:00
GCNTypes.hpp Codebase refactor 2015-08-18 12:51:54 -10:00
GameGlobalObjects.hpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
IAllocator.cpp Codebase refactor 2015-08-18 12:51:54 -10:00
IAllocator.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
IFactory.hpp various input class implementations 2015-08-27 14:11:31 -10:00
IOStreams.cpp IOWinManager implementation optimizations 2015-08-25 20:38:45 -10:00
IOStreams.hpp All CResLoader methods in-place 2015-08-23 13:58:07 -10:00
IObj.hpp Nearly all CParticleDataFactory implemented 2016-02-05 14:34:40 -10:00
IObjectStore.hpp Prelim CSimplePool RE work (needs verification) 2016-02-04 21:56:29 -08:00
IVParamObj.hpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
RetroTypes.hpp More factory stubs 2016-02-10 14:54:47 -08:00
ScriptObjectSupport.cpp various implementation 2015-08-18 19:48:57 -10:00
ScriptObjectSupport.hpp Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
rstl.cpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
rstl.hpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00