mirror of https://github.com/AxioDL/metaforce.git
1137 lines
37 KiB
C++
1137 lines
37 KiB
C++
#include "CScriptGunTurret.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CSimplePool.hpp"
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#include "Particle/CGenDescription.hpp"
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#include "Particle/CElementGen.hpp"
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#include "Weapon/CGameProjectile.hpp"
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#include "World/CGameLight.hpp"
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#include "Collision/CCollisionActorManager.hpp"
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#include "Collision/CCollisionActor.hpp"
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#include "CPlayer.hpp"
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#include "Character/CPASAnimParmData.hpp"
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#include "Graphics/CBooRenderer.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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static const CMaterialList skGunMaterialList = { EMaterialTypes::Solid, EMaterialTypes::Character,
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EMaterialTypes::Orbit, EMaterialTypes::Target };
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static const CMaterialList skTurretMaterialList = { EMaterialTypes::Character };
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CScriptGunTurretData::CScriptGunTurretData(CInputStream& in, s32 propCount)
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: x0_(in.readFloatBig()),
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x4_(in.readFloatBig()),
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x8_(in.readFloatBig()),
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xc_(in.readFloatBig()),
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x10_(in.readFloatBig()),
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x14_(in.readFloatBig()),
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x1c_(zeus::degToRad(in.readFloatBig())),
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x20_(zeus::degToRad(in.readFloatBig())),
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x24_(zeus::degToRad(in.readFloatBig())),
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x28_(zeus::degToRad(in.readFloatBig())),
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x2c_(in.readFloatBig()),
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x30_(in.readFloatBig()),
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x34_(in.readFloatBig()),
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x38_(in.readFloatBig()),
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x3c_(propCount >= 48 ? in.readBool() : false),
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x40_projectileRes(in),
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x44_projectileDamage(in),
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x60_(in.readUint32Big()),
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x64_(in.readUint32Big()),
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x68_(in.readUint32Big()),
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x6c_(in.readUint32Big()),
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x70_(in.readUint32Big()),
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x74_(in.readUint32Big()),
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x78_(propCount >= 44 ? in.readUint32Big() : -1),
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x7c_(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
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x7e_(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
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x80_unfreezeSound(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
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x82_(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
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x84_(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
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x86_(propCount >= 45 ? CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF) : -1),
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x88_(in.readUint32Big()),
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x8c_(in.readUint32Big()),
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x90_(in.readUint32Big()),
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x94_(in.readUint32Big()),
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x98_(in.readUint32Big()),
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x9c_(propCount >= 47 ? in.readFloatBig() : 3.f),
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xa0_(propCount >= 46 ? in.readBool() : false)
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{
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}
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const SBurst CScriptGunTurret::skBurst2InfoTemplate[] =
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{
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{3, {1, 2, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{3, {7, 6, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{4, {3, 5, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{60, {16, 4, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{30, {4, 4, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
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};
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const SBurst CScriptGunTurret::skBurst3InfoTemplate[] =
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{
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{30, {4, 5, 4, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{30, {2, 3, 4, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{30, {3, 4, 5, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{5, {16, 1, 2, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{5, {8, 7, 6, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
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};
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const SBurst CScriptGunTurret::skBurst4InfoTemplate[] =
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{
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{5, {16, 1, 2, 3, 0, 0, 0, 0}, 0.150000, 0.050000},
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{5, {9, 8, 7, 6, 0, 0, 0, 0}, 0.150000, 0.050000},
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{15, {2, 3, 4, 5, 0, 0, 0, 0}, 0.150000, 0.050000},
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{15, {5, 4, 3, 2, 0, 0, 0, 0}, 0.150000, 0.050000},
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{15, {10, 11, 4, 13, 0, 0, 0, 0}, 0.150000, 0.050000},
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{15, {14, 13, 4, 11, 0, 0, 0, 0}, 0.150000, 0.050000},
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{30, {2, 4, 4, 6, 0, 0, 0, 0}, 0.150000, 0.050000},
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{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
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};
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const SBurst CScriptGunTurret::skOOVBurst2InfoTemplate[] =
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{
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{20, {16, 15, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{20, {8, 9, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{20, {13, 11, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{20, {2, 6, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{20, {3, 4, -1, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
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};
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const SBurst CScriptGunTurret::skOOVBurst3InfoTemplate[] =
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{
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{10, {14, 4, 10, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{10, {15, 13, 4, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{10, {9, 11, 4, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{35, {15, 13, 11, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{35, {9, 11, 13, -1, 0, 0, 0, 0}, 0.150000, 0.050000},
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{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
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};
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const SBurst CScriptGunTurret::skOOVBurst4InfoTemplate[] =
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{
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{10, {14, 13, 4, 11, 0, 0, 0, 0}, 0.150000, 0.050000},
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{30, {1, 15, 13, 11, 0, 0, 0, 0}, 0.150000, 0.050000},
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{20, {16, 15, 14, 13, 0, 0, 0, 0}, 0.150000, 0.050000},
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{10, {8, 9, 11, 4, 0, 0, 0, 0}, 0.150000, 0.050000},
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{10, {1, 15, 13, 4, 0, 0, 0, 0}, 0.150000, 0.050000},
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{20, {8, 9, 10, 11, 0, 0, 0, 0}, 0.150000, 0.050000},
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{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
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};
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const SBurst* CScriptGunTurret::skBursts[] =
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{
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skBurst2InfoTemplate,
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skBurst3InfoTemplate,
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skBurst4InfoTemplate,
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skOOVBurst2InfoTemplate,
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skOOVBurst3InfoTemplate,
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skOOVBurst4InfoTemplate,
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nullptr
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};
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CScriptGunTurret::CScriptGunTurret(TUniqueId uid, std::string_view name, ETurretComponent comp, const CEntityInfo& info,
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const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabb,
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const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
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const CActorParameters& aParms, const CScriptGunTurretData& turretData)
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: CPhysicsActor(uid, true, name, info, xf, std::move(mData),
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comp == ETurretComponent::Base ? skTurretMaterialList : skGunMaterialList,
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aabb, SMoverData(1000.f), aParms, 0.3f, 0.1f)
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, x258_type(comp)
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, x264_healthInfo(hInfo)
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, x26c_damageVuln(dVuln)
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, x2d4_data(turretData)
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, x37c_projectileInfo(turretData.GetProjectileRes(), turretData.GetProjectileDamage())
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, x3a4_burstFire(skBursts, 1)
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, x410_(g_SimplePool->GetObj({SBIG('PART'), turretData.x60_}))
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, x41c_(g_SimplePool->GetObj({SBIG('PART'), turretData.x64_}))
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, x428_(g_SimplePool->GetObj({SBIG('PART'), turretData.x68_}))
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, x434_(g_SimplePool->GetObj({SBIG('PART'), turretData.x6c_}))
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, x440_(g_SimplePool->GetObj({SBIG('PART'), turretData.x70_}))
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, x44c_(g_SimplePool->GetObj({SBIG('PART'), turretData.x74_}))
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{
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if (turretData.x78_.IsValid())
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x458_ = g_SimplePool->GetObj({SBIG('PART'), turretData.x78_});
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x468_.reset(new CElementGen(x410_));
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x470_.reset(new CElementGen(x41c_));
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x478_.reset(new CElementGen(x428_));
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x480_.reset(new CElementGen(x434_));
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x488_.reset(new CElementGen(x440_));
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x490_.reset(new CElementGen(x44c_));
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x4fc_ = xf.origin;
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x514_ = xf.frontVector();
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x544_ = xf.frontVector();
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x550_ = xf.rightVector();
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x560_24_ = false;
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x560_25_ = false;
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x560_26_ = false;
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x560_27_ = false;
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x560_28_ = false;
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x560_29_ = false;
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x560_30_ = true;
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x560_31_ = false;
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if (comp == ETurretComponent::Base && HasModelData() && GetModelData()->HasAnimData())
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ModelData()->EnableLooping(true);
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const_cast<TToken<CWeaponDescription>*>(&x37c_projectileInfo.Token())->Lock();
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}
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void CScriptGunTurret::Accept(IVisitor& visitor)
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{
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visitor.Visit(this);
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}
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void CScriptGunTurret::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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CActor::AcceptScriptMsg(msg, uid, mgr);
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switch(msg)
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{
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case EScriptObjectMessage::Activate:
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if (x49c_collisionManager)
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x49c_collisionManager->SetActive(mgr, true);
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break;
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case EScriptObjectMessage::Deactivate:
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if (x49c_collisionManager)
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x49c_collisionManager->SetActive(mgr, false);
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break;
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case EScriptObjectMessage::Registered:
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if (x258_type == ETurretComponent::Gun)
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{
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if (x478_->SystemHasLight())
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{
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x498_lightId = mgr.AllocateUniqueId();
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mgr.AddObject(new CGameLight(x498_lightId, GetAreaIdAlways(), GetActive(),
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std::string("ParticleLight_") + GetName().data(), GetTransform(),
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GetUniqueId(), x478_->GetLight(), 0, 1, 0.f));
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}
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SetupCollisionManager(mgr);
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}
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else if (x258_type == ETurretComponent::Base)
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{
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zeus::CVector3f scale = GetModelData()->GetScale();
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if (x2d4_data.x88_.IsValid())
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{
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CModelData mData(CStaticRes(x2d4_data.x88_, scale));
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x4a4_.emplace(std::move(mData));
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x4f4_ = x4a4_->GetBounds().max.z - x4a4_->GetBounds().min.z;
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}
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sub80219b18(5, mgr);
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}
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break;
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case EScriptObjectMessage::Deleted:
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{
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if (x258_type == ETurretComponent::Gun)
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{
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if (x498_lightId != kInvalidUniqueId)
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mgr.FreeScriptObject(x498_lightId);
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}
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if (x50c_)
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CSfxManager::RemoveEmitter(x50c_);
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if (x49c_collisionManager)
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x49c_collisionManager->Destroy(mgr);
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break;
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}
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case EScriptObjectMessage::Start:
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if (x258_type == ETurretComponent::Base && x520_ == 5)
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x560_29_ = true;
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break;
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case EScriptObjectMessage::Stop:
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if (x258_type == ETurretComponent::Base && x520_ != 1 && x520_ != 2 && x520_ != 3)
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sub80219b18((!x560_28_ ? 3 : 4), mgr);
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break;
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case EScriptObjectMessage::Action:
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{
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if (x258_type == ETurretComponent::Gun)
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sub80217408(mgr);
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else if (x258_type == ETurretComponent::Base)
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sub802172b8(mgr);
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break;
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}
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case EScriptObjectMessage::SetToMax:
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{
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x560_25_ = false;
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SetMuted(false);
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break;
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}
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case EScriptObjectMessage::SetToZero:
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{
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x560_25_ = true;
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SetMuted(true);
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break;
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}
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case EScriptObjectMessage::InitializedInArea:
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{
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if (x258_type == ETurretComponent::Base)
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{
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for (const SConnection& conn : x20_conns)
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{
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if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Activate)
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continue;
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if (TCastToConstPtr<CScriptGunTurret> gun = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)))
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{
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x25c_gunId = mgr.GetIdForScript(conn.x8_objId);
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x260_ = gun->GetHealthInfo(mgr)->GetHP();
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return;
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}
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}
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}
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break;
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}
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case EScriptObjectMessage::Damage:
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{
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if (x258_type == ETurretComponent::Gun && GetHealthInfo(mgr)->GetHP() > 0.f)
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{
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if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(uid))
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{
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if ((proj->GetAttribField() & EProjectileAttrib::Wave) == EProjectileAttrib::Wave)
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{
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x520_ = 12;
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RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
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mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(),
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CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
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x53c_ = 0.f;
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}
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}
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}
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break;
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}
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default:
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break;
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}
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}
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void CScriptGunTurret::Think(float dt, CStateManager& mgr)
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{
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if (!GetActive())
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return;
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if (x258_type == ETurretComponent::Base)
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{
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if (!x560_25_)
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{
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sub80219a00(dt, mgr);
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sub802189c8();
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sub80217f5c(dt, mgr);
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zeus::CVector3f vec = sub80217e34(dt);
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SAdvancementDeltas advancementDeltas = UpdateAnimation(dt, mgr, true);
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SetTranslation(vec + advancementDeltas.x0_posDelta + GetTranslation());
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RotateToOR(advancementDeltas.xc_rotDelta, dt);
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} else
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Stop();
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sub80216288(dt);
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}
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else if (x258_type == ETurretComponent::Gun)
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{
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UpdateGunParticles(dt, mgr);
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SAdvancementDeltas deltas = UpdateAnimation(dt, mgr, true);
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MoveToOR(deltas.x0_posDelta, dt);
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RotateToOR(deltas.xc_rotDelta, dt);
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UpdateGunCollisionManager(dt, mgr);
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GetUnFreezeSoundId(dt, mgr);
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}
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}
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void CScriptGunTurret::Touch(CActor& act, CStateManager& mgr)
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{
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if (x258_type != ETurretComponent::Gun)
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return;
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if (TCastToPtr<CGameProjectile> proj = act)
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{
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const CPlayer& player = mgr.GetPlayer();
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if (proj->GetOwnerId() == player.GetUniqueId())
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{
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const CDamageVulnerability* dVuln = GetDamageVulnerability();
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if (!x560_24_ && x520_ != 12 && (proj->GetAttribField() & EProjectileAttrib::Ice) == EProjectileAttrib::Ice
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&& dVuln->WeaponHits(CWeaponMode::Ice(), false))
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{
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x560_24_ = true;
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SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
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x53c_ = mgr.GetActiveRandom()->Float() * x2d4_data.x38_ + x2d4_data.x34_;
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SetMuted(true);
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}
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SendScriptMsgs(EScriptObjectState::Damage, mgr, EScriptObjectMessage::None);
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}
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}
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}
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std::experimental::optional<zeus::CAABox> CScriptGunTurret::GetTouchBounds() const
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{
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if (GetActive() && GetMaterialList().HasMaterial(EMaterialTypes::Solid))
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return {GetBoundingBox()};
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return {};
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}
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zeus::CVector3f CScriptGunTurret::GetOrbitPosition(const CStateManager& mgr) const
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{
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return GetAimPosition(mgr, 0.f);
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}
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zeus::CVector3f CScriptGunTurret::GetAimPosition(const CStateManager &, float) const
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{
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if (x258_type == ETurretComponent::Base)
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return GetTranslation() + x34_transform.rotate(GetLocatorTransform("Gun_SDK"sv).origin);
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return GetTranslation();
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}
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void CScriptGunTurret::SetupCollisionManager(CStateManager& mgr)
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{
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std::vector<CJointCollisionDescription> jointDescs;
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jointDescs.reserve(2);
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const CAnimData* animData = GetModelData()->GetAnimationData();
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x508_gunSDKSeg = animData->GetLocatorSegId("Gun_SDK"sv);
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CSegId blastLCTR = animData->GetLocatorSegId("Blast_LCTR"sv);
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jointDescs.push_back(CJointCollisionDescription::SphereSubdivideCollision(x508_gunSDKSeg, blastLCTR, 0.6f, 1.f,
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CJointCollisionDescription::EOrientationType::One,
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"Gun_SDK"sv, 1000.f));
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jointDescs.push_back(CJointCollisionDescription::SphereCollision(blastLCTR, 0.3f, "Blast_LCTR"sv, 1000.f));
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x49c_collisionManager.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), jointDescs, true));
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}
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void CScriptGunTurret::sub80219b18(s32 w1, CStateManager& mgr)
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{
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if (w1 < 0 || w1 > 12)
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return;
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if (x520_ != -1)
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sub8021998c(2, mgr, 0.f);
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x520_ = w1;
|
|
x524_ = 0.f;
|
|
sub8021998c(0, mgr, 0.f);
|
|
}
|
|
|
|
void CScriptGunTurret::sub80217408(CStateManager&)
|
|
{
|
|
|
|
}
|
|
|
|
void CScriptGunTurret::sub802172b8(CStateManager& mgr)
|
|
{
|
|
auto pair = ModelData()->AnimationData()->GetCharacterInfo().GetPASDatabase().FindBestAnimation(CPASAnimParmData(23),
|
|
*mgr.GetActiveRandom(),
|
|
-1);
|
|
if (pair.first > 0.f)
|
|
ModelData()->AnimationData()->AddAdditiveAnimation(pair.second, 1.f, false, true);
|
|
}
|
|
|
|
void CScriptGunTurret::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr)
|
|
{
|
|
CActor::AddToRenderer(frustum, mgr);
|
|
|
|
if (x258_type != ETurretComponent::Gun)
|
|
return;
|
|
|
|
if (!x560_25_)
|
|
{
|
|
if (x520_ == 6 || (x520_ >= 9 && x520_ <= 12))
|
|
{
|
|
g_Renderer->AddParticleGen(*x478_);
|
|
if (x520_ == 10 || x520_ == 12)
|
|
g_Renderer->AddParticleGen(*x488_);
|
|
}
|
|
else if (x520_ == 5)
|
|
{
|
|
g_Renderer->AddParticleGen(*x468_);
|
|
}
|
|
else if (x520_ >= 1)
|
|
{
|
|
g_Renderer->AddParticleGen(*x470_);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
g_Renderer->AddParticleGen(*x480_);
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::Render(const CStateManager& mgr) const
|
|
{
|
|
CPhysicsActor::Render(mgr);
|
|
|
|
if (x258_type == ETurretComponent::Gun)
|
|
{
|
|
if (!x560_25_)
|
|
{
|
|
if (x520_ == 6 || (x520_ >= 9 && x520_ <= 12))
|
|
{
|
|
x478_->Render(x90_actorLights.get());
|
|
if (x520_ == 10)
|
|
x488_->Render(x90_actorLights.get());
|
|
}
|
|
else if (x520_ == 5)
|
|
x468_->Render(x90_actorLights.get());
|
|
else if (x520_ >= 1)
|
|
x470_->Render(x90_actorLights.get());
|
|
}
|
|
}
|
|
else if (x258_type == ETurretComponent::Base)
|
|
{
|
|
if (x4a4_ && x4f8_ > 0.f)
|
|
{
|
|
zeus::CTransform xf = GetTransform();
|
|
xf.origin = x4fc_ + (x4f4_ * 0.5f * zeus::CVector3f::skDown);
|
|
CModelFlags flags;
|
|
flags.x2_flags = 3;
|
|
flags.x1_matSetIdx = 0;
|
|
flags.x4_color = zeus::CColor::skWhite;
|
|
x4a4_->Render(mgr, xf, x90_actorLights.get(), flags);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::UpdateGunCollisionManager(float dt, CStateManager& mgr)
|
|
{
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x4a0_))
|
|
colAct->SetActive(mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed);
|
|
|
|
x49c_collisionManager->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
|
|
}
|
|
|
|
void CScriptGunTurret::GetUnFreezeSoundId(float dt, CStateManager& mgr)
|
|
{
|
|
if (x560_25_)
|
|
{
|
|
if (x53c_ <= 0.f)
|
|
{
|
|
SendScriptMsgs(EScriptObjectState::UnFrozen, mgr, EScriptObjectMessage::None);
|
|
CSfxManager::AddEmitter(x2d4_data.x80_unfreezeSound, GetTranslation(), zeus::CVector3f::skUp, false, false,
|
|
0x7f, GetAreaIdAlways());
|
|
SetMuted(false);
|
|
}
|
|
else if (x2d4_data.x3c_)
|
|
x53c_ -= dt;
|
|
}
|
|
else
|
|
x53c_ = 0.f;
|
|
}
|
|
|
|
void CScriptGunTurret::UpdateGunParticles(float dt, CStateManager& mgr)
|
|
{
|
|
CGameLight* light = nullptr;
|
|
if (x498_lightId != kInvalidUniqueId)
|
|
light = TCastToPtr<CGameLight>(mgr.ObjectById(x498_lightId));
|
|
|
|
if (!x560_25_)
|
|
{
|
|
zeus::CTransform lightXf = GetLocatorTransform("light_LCTR"sv);
|
|
zeus::CVector3f pos = x34_transform.rotate(lightXf.origin);
|
|
pos += GetTranslation();
|
|
if (light)
|
|
light->SetActive(true);
|
|
|
|
if (x520_ == 6 || (x520_ >= 9 && x520_ <= 12))
|
|
{
|
|
bool doEmission = false;
|
|
if (x520_ != 10 && x520_ != 12)
|
|
doEmission = true;
|
|
|
|
x468_->SetParticleEmission(false);
|
|
x470_->SetParticleEmission(false);
|
|
x478_->SetParticleEmission(true);
|
|
x480_->SetParticleEmission(false);
|
|
x488_->SetParticleEmission(doEmission);
|
|
x478_->SetOrientation(GetTransform().getRotation());
|
|
x478_->SetGlobalTranslation(pos);
|
|
x478_->SetGlobalScale(GetModelData()->GetScale());
|
|
x478_->Update(dt);
|
|
if (x478_->SystemHasLight())
|
|
light->SetLight(x478_->GetLight());
|
|
else
|
|
light->SetActive(false);
|
|
|
|
if (doEmission)
|
|
{
|
|
zeus::CTransform blastXf = GetLocatorTransform("Blast_LCTR"sv);
|
|
zeus::CVector3f blastPos = GetTransform().rotate(blastXf.origin);
|
|
blastPos += GetTranslation();
|
|
x488_->SetOrientation(GetTransform().getRotation());
|
|
x488_->SetGlobalTranslation(blastPos);
|
|
x488_->SetGlobalScale(GetModelData()->GetScale());
|
|
x488_->Update(dt);
|
|
}
|
|
}
|
|
else if (x520_ == 5)
|
|
{
|
|
x468_->SetParticleEmission(true);
|
|
x470_->SetParticleEmission(false);
|
|
x478_->SetParticleEmission(false);
|
|
x480_->SetParticleEmission(false);
|
|
x488_->SetParticleEmission(false);
|
|
x490_->SetParticleEmission(false);
|
|
x468_->SetOrientation(GetTransform().getRotation());
|
|
x468_->SetGlobalTranslation(pos);
|
|
x468_->SetGlobalScale(GetModelData()->GetScale());
|
|
}
|
|
else if (x520_ > 0 && x520_ < 5)
|
|
{
|
|
x468_->SetParticleEmission(false);
|
|
x470_->SetParticleEmission(true);
|
|
x478_->SetParticleEmission(false);
|
|
x480_->SetParticleEmission(false);
|
|
x488_->SetParticleEmission(false);
|
|
x490_->SetParticleEmission(false);
|
|
x470_->SetOrientation(GetTransform().getRotation());
|
|
x470_->SetGlobalTranslation(pos);
|
|
x470_->SetGlobalScale(GetModelData()->GetScale());
|
|
x470_->Update(dt);
|
|
if (light && x470_->SystemHasLight())
|
|
light->SetLight(x470_->GetLight());
|
|
}
|
|
else
|
|
{
|
|
x468_->SetParticleEmission(false);
|
|
x470_->SetParticleEmission(false);
|
|
x478_->SetParticleEmission(false);
|
|
x480_->SetParticleEmission(false);
|
|
x488_->SetParticleEmission(false);
|
|
x490_->SetParticleEmission(false);
|
|
x480_->SetOrientation(GetTransform().getRotation());
|
|
x480_->SetGlobalTranslation(GetTranslation());
|
|
x480_->SetGlobalScale(GetModelData()->GetScale());
|
|
x480_->Update(dt);
|
|
if (light)
|
|
light->SetActive(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
x468_->SetParticleEmission(false);
|
|
x470_->SetParticleEmission(false);
|
|
x478_->SetParticleEmission(false);
|
|
x480_->SetParticleEmission(false);
|
|
x488_->SetParticleEmission(false);
|
|
x490_->SetParticleEmission(false);
|
|
x480_->SetOrientation(GetTransform().getRotation());
|
|
x480_->SetGlobalTranslation(GetTranslation());
|
|
x480_->SetGlobalScale(GetModelData()->GetScale());
|
|
x480_->Update(dt);
|
|
if (light)
|
|
light->SetActive(false);
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub80219a00(float dt, CStateManager& mgr)
|
|
{
|
|
sub80219b18(1, mgr);
|
|
x524_ += dt;
|
|
sub80217124(mgr);
|
|
if (x25c_gunId != kInvalidUniqueId)
|
|
{
|
|
if (TCastToPtr<CScriptGunTurret> gunTurret = mgr.ObjectById(x25c_gunId))
|
|
{
|
|
if (gunTurret->x520_ != 12)
|
|
gunTurret->x520_ = x520_;
|
|
else if (x520_ != 12)
|
|
{
|
|
sub80219b18(12, mgr);
|
|
gunTurret->RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
|
|
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(),
|
|
CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub802189c8()
|
|
{
|
|
if (!HasModelData() || !GetModelData()->HasAnimData())
|
|
return;
|
|
|
|
if (x520_ > 12)
|
|
return;
|
|
|
|
static const u32 animIds[13] = {5, 7, 9, 0, 1, 0, 1, 2, 3, 1, 1, 1, 1};
|
|
CPASAnimParmData parmData = CPASAnimParmData(5, CPASAnimParm::FromEnum(0), CPASAnimParm::FromEnum(animIds[x520_]));
|
|
auto pair = GetModelData()->GetAnimationData()->GetCharacterInfo().GetPASDatabase().FindBestAnimation(parmData, -1);
|
|
|
|
if (pair.first > 0.f && pair.second != x540_)
|
|
{
|
|
ModelData()->AnimationData()->SetAnimation(CAnimPlaybackParms(pair.second, -1, 1.f, true), false);
|
|
ModelData()->AnimationData()->EnableLooping(true);
|
|
x540_ = pair.second;
|
|
}
|
|
|
|
}
|
|
|
|
void CScriptGunTurret::sub8021998c(s32 w1, CStateManager& mgr, float dt)
|
|
{
|
|
switch(x520_)
|
|
{
|
|
case 3:
|
|
case 4:
|
|
sub80219938(w1, mgr);
|
|
break;
|
|
case 5:
|
|
sub802196c4(w1, mgr, dt);
|
|
break;
|
|
case 6:
|
|
sub802195bc(w1, mgr, dt);
|
|
break;
|
|
case 7:
|
|
case 8:
|
|
sub8021942c(w1, mgr, dt);
|
|
break;
|
|
case 9:
|
|
case 10:
|
|
sub80218f50(w1, mgr, dt);
|
|
break;
|
|
case 11:
|
|
sub80218e34(w1, mgr);
|
|
break;
|
|
case 12:
|
|
sub80218bb4(w1, mgr, dt);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub80219938(s32 w1, CStateManager& mgr)
|
|
{
|
|
if (w1 == 1)
|
|
{
|
|
float f1 = x524_;
|
|
float f0 = x2d4_data.x0_;
|
|
if (f1 >= f0 && x560_28_)
|
|
w1 = 2;
|
|
|
|
sub80219b18(w1, mgr);
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub802196c4(s32 w1, CStateManager& mgr, float dt)
|
|
{
|
|
if (w1 == 0)
|
|
{
|
|
x528_ = 0.f;
|
|
x560_27_ = false;
|
|
if (TCastToPtr<CScriptGunTurret> gunTurret = mgr.ObjectById(x25c_gunId))
|
|
x260_ = gunTurret->HealthInfo(mgr)->GetHP();
|
|
}
|
|
else if (w1 == 1)
|
|
{
|
|
}
|
|
else if (w1 == 2)
|
|
{
|
|
x560_28_ = true;
|
|
x468_->SetParticleEmission(false);
|
|
|
|
if (TCastToPtr<CScriptGunTurret> gunTurret = mgr.ObjectById(x25c_gunId))
|
|
x260_ = gunTurret->GetHealthInfo(mgr)->GetHP();
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub802195bc(s32 w1, CStateManager& mgr, float dt)
|
|
{
|
|
if (w1 == 0)
|
|
{
|
|
x52c_ = 0.f;
|
|
}
|
|
else if (w1 == 1)
|
|
{
|
|
x52c_ += dt;
|
|
if (x52c_ < x2d4_data.x10_)
|
|
return;
|
|
|
|
if (sub80217ad8(mgr) && sub802179a4(mgr))
|
|
{
|
|
sub80219b18(9, mgr);
|
|
CSfxManager::AddEmitter(x2d4_data.x7e_, GetTranslation(), zeus::CVector3f::skUp, false, false, 0x7f,
|
|
GetAreaIdAlways());
|
|
}
|
|
else
|
|
{
|
|
sub80219b18(7, mgr);
|
|
x530_ = 0.f;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub8021942c(s32 state, CStateManager& mgr, float dt)
|
|
{
|
|
if (state == 0)
|
|
{
|
|
x52c_ = 0.f;
|
|
}
|
|
else if (state == 1)
|
|
{
|
|
if (sub80217ad8(mgr) && sub802179a4(mgr))
|
|
{
|
|
sub80219b18(9, mgr);
|
|
CSfxManager::AddEmitter(x2d4_data.x7e_, GetTranslation(), zeus::CVector3f::skUp, false, false, 0x7f,
|
|
GetAreaIdAlways());
|
|
}
|
|
else
|
|
{
|
|
x52c_ += dt;
|
|
x530_ += dt;
|
|
if (x530_ >= x2d4_data.x18_ && !x4a4_ && !x2d4_data.xa0_)
|
|
sub80219b18(5, mgr);
|
|
else if (x52c_ >= x2d4_data.x14_)
|
|
sub80219b18(x520_ != 7 ? 7 : 8, mgr);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub80218f50(s32 state, CStateManager& mgr, float dt)
|
|
{
|
|
if (state == 0)
|
|
{
|
|
x52c_ = 0.f;
|
|
}
|
|
else if (state == 1)
|
|
{
|
|
if (!x560_26_)
|
|
{
|
|
if (sub802179a4(mgr))
|
|
{
|
|
sub80218830(dt, mgr);
|
|
if (x25c_gunId != kInvalidUniqueId)
|
|
{
|
|
if (TCastToPtr<CScriptGunTurret> gun = mgr.ObjectById(x25c_gunId))
|
|
{
|
|
zeus::CVector3f vec = x404_;
|
|
if (sub80217ad8(mgr))
|
|
{
|
|
zeus::CTransform blastXf = gun->GetLocatorTransform("Blast_LCTR"sv);
|
|
zeus::CVector3f rotatedBlastVec = GetTransform().rotate(blastXf.origin) + GetTranslation();
|
|
x404_ = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
|
vec = x37c_projectileInfo.PredictInterceptPos(rotatedBlastVec,
|
|
mgr.GetPlayer().GetAimPosition(mgr, dt),
|
|
mgr.GetPlayer(), false);
|
|
}
|
|
|
|
zeus::CVector3f compensated = x3a4_burstFire.GetDistanceCompensatedError(
|
|
(x404_ - gun->GetTranslation()).magnitude(), 20.f);
|
|
|
|
compensated = gun->GetTransform().rotate(compensated);
|
|
|
|
gun->x404_ = x404_ + (vec - x404_) + compensated;
|
|
}
|
|
}
|
|
|
|
zeus::CVector3f diffVec = x404_ - GetTranslation();
|
|
if (diffVec.canBeNormalized())
|
|
{
|
|
zeus::CVector3f normDiff = diffVec.normalized();
|
|
float angDif = zeus::CVector3f::getAngleDiff(normDiff, GetTransform().frontVector());
|
|
zeus::CQuaternion quat = zeus::CQuaternion::lookAt(GetTransform().frontVector(), normDiff,
|
|
std::min(angDif, (dt * x2d4_data.x28_)));
|
|
|
|
quat.setImaginary(GetTransform().transposeRotate(quat.getImaginary()));
|
|
RotateInOneFrameOR(quat, dt);
|
|
}
|
|
}
|
|
|
|
if (sub80217950(mgr))
|
|
{
|
|
SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
|
|
x560_26_ = true;
|
|
}
|
|
|
|
x52c_ = 0.f;
|
|
}
|
|
else
|
|
{
|
|
x52c_ += dt;
|
|
if (x52c_ >= 10.f)
|
|
sub80219b18(11, mgr);
|
|
}
|
|
}
|
|
else if (state == 2)
|
|
{
|
|
x560_30_ = true;
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub80218e34(s32 state, CStateManager& mgr)
|
|
{
|
|
if (state != 1 || x25c_gunId == kInvalidUniqueId)
|
|
return;
|
|
|
|
if (TCastToPtr<CScriptGunTurret> gun = mgr.ObjectById(x25c_gunId))
|
|
{
|
|
zeus::CTransform gunXf = GetTransform() * GetLocatorTransform("Gun_SDK"sv);
|
|
|
|
if (zeus::CVector3f::getAngleDiff(gun->GetTransform().frontVector(), x544_) < zeus::degToRad(0.9f))
|
|
sub80219b18(6, mgr);
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub80218bb4(s32 state, CStateManager& mgr, float dt)
|
|
{
|
|
if (state == 0)
|
|
{
|
|
x560_31_ = mgr.GetActiveRandom()->Float() < 0.f;
|
|
x534_ = 0.15f;
|
|
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
|
|
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
|
|
} else if (state == 1)
|
|
{
|
|
if (x524_ >= x2d4_data.x9c_)
|
|
{
|
|
sub80219b18(0, mgr);
|
|
if (TCastToPtr<CScriptGunTurret> gun = mgr.ObjectById(x25c_gunId))
|
|
gun->x520_ = 0;
|
|
return;
|
|
}
|
|
|
|
zeus::CVector3f frontVec = GetTransform().frontVector();
|
|
if (x560_31_ && x550_.magSquared() < 0.f &&
|
|
zeus::CVector3f::getAngleDiff(x544_, frontVec) >= zeus::degToRad(45.f))
|
|
{
|
|
x560_31_ = false;
|
|
} else if (!x560_31_ && x550_.magSquared() < 0.f &&
|
|
zeus::CVector3f::getAngleDiff(x544_, frontVec) >= zeus::degToRad(45.f))
|
|
{
|
|
x560_31_ = true;
|
|
}
|
|
|
|
if (TCastToPtr<CScriptGunTurret> gun = mgr.ObjectById(x25c_gunId))
|
|
{
|
|
x534_ -= dt;
|
|
if (x534_ >= 0.f)
|
|
return;
|
|
|
|
x404_ = gun->GetTranslation() + (100.f * gun->GetTransform().frontVector());
|
|
SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
|
|
x534_ = 0.15f;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CScriptGunTurret::sub80217ad8(CStateManager& mgr)
|
|
{
|
|
zeus::CVector3f posDif = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
|
zeus::CVector3f someVec(posDif.x, posDif.y, 0.f);
|
|
if (x550_.dot(posDif) >= 0.f)
|
|
return zeus::CVector3f::getAngleDiff(x544_, someVec) <= x2d4_data.x20_;
|
|
|
|
if (zeus::CVector3f::getAngleDiff(x544_, someVec) <= x2d4_data.x20_)
|
|
return true;
|
|
|
|
float biasedAngle = zeus::CVector3f::getAngleDiff(posDif, zeus::CVector3f::skUp) - zeus::degToRad(90.f);
|
|
|
|
return (biasedAngle >= zeus::degToRad(-20.f) && biasedAngle <= x2d4_data.x24_);
|
|
}
|
|
|
|
bool CScriptGunTurret::sub802179a4(CStateManager&)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
zeus::CVector3f CScriptGunTurret::sub80217e34(float dt)
|
|
{
|
|
if (!x4a4_)
|
|
return {};
|
|
|
|
if (x520_ >= 7 && x520_ < 12)
|
|
x4f8_ = std::min(0.9f, x4f8_ + 1.5f * dt);
|
|
else if ((x520_ >= 0 && x520_ < 3) || x520_ == 5 || x520_ == 13)
|
|
x4f8_ = std::max(0.f, x4f8_ - 1.f * dt);
|
|
|
|
return (x4fc_ + (x2d4_data.x8c_ * x4f8_ * zeus::CVector3f::skDown)) - GetTranslation();
|
|
}
|
|
|
|
void CScriptGunTurret::sub80217f5c(float dt, CStateManager& mgr)
|
|
{
|
|
/* TODO: Finish */
|
|
if (x25c_gunId == kInvalidUniqueId)
|
|
return;
|
|
|
|
if (TCastToPtr<CScriptGunTurret> gun = mgr.ObjectById(x25c_gunId))
|
|
{
|
|
zeus::CTransform xf = GetLocatorTransform("Gun_SDK"sv);
|
|
xf = GetTransform() * xf;
|
|
|
|
switch(x520_)
|
|
{
|
|
case 11:
|
|
{
|
|
zeus::CVector3f frontVec = GetTransform().frontVector();
|
|
zeus::CVector3f gunFrontVec = gun->GetTransform().frontVector();
|
|
zeus::CQuaternion quat = zeus::CQuaternion::lookAt(gunFrontVec, frontVec, 0.3f * dt * x2d4_data.x28_);
|
|
zeus::CVector3f xposVec = gun->GetTransform().transposeRotate(quat.getImaginary());
|
|
quat.setImaginary(xposVec);
|
|
gun->RotateInOneFrameOR(quat, dt);
|
|
RotateInOneFrameOR(quat, dt);
|
|
break;
|
|
}
|
|
case 12:
|
|
break;
|
|
default:
|
|
gun->SetTransform(xf);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub80216288(float dt)
|
|
{
|
|
x510_ += dt;
|
|
float angleDiff2D = zeus::CVector2f::getAngleDiff(x514_.toVec2f(), GetTransform().frontVector().toVec2f());
|
|
|
|
if (x560_30_ && angleDiff2D < zeus::degToRad(20.f) && (x520_ == 9 || x520_ == 10))
|
|
{
|
|
if (!x560_25_)
|
|
CSfxManager::AddEmitter(x2d4_data.x82_, GetTranslation(), zeus::CVector3f::skUp, false, false, 127,
|
|
GetAreaIdAlways());
|
|
x560_30_ = false;
|
|
}
|
|
|
|
if (x510_ >= 0.5f && !x560_25_)
|
|
{
|
|
if (x520_ == 9 || x520_ == 10 || x520_ == 12)
|
|
{
|
|
bool res = sub80217c24(dt);
|
|
if (!res && !x50c_)
|
|
x50c_ = CSfxManager::AddEmitter(x2d4_data.x7c_, GetTranslation(), zeus::CVector3f::skUp, false, true,
|
|
127, GetAreaIdAlways());
|
|
else if (res && x50c_)
|
|
{
|
|
CSfxManager::RemoveEmitter(x50c_);
|
|
x50c_.reset();
|
|
x510_ = 0.f;
|
|
}
|
|
|
|
if (x50c_)
|
|
{
|
|
float bendScale = dt * x2d4_data.x28_;
|
|
CSfxManager::PitchBend(x50c_,
|
|
std::max(1.f, 8192.f * (bendScale > 0.f ? angleDiff2D / bendScale : 0.f)) +
|
|
8192);
|
|
}
|
|
}
|
|
}
|
|
else if (x560_25_ && x50c_)
|
|
{
|
|
CSfxManager::RemoveEmitter(x50c_);
|
|
x50c_.reset();
|
|
}
|
|
|
|
x514_ = GetTransform().frontVector();
|
|
}
|
|
|
|
void CScriptGunTurret::sub80217124(CStateManager& mgr)
|
|
{
|
|
if (x520_ == 10)
|
|
{
|
|
if (x55c_ != -1)
|
|
return;
|
|
|
|
auto pair = ModelData()->AnimationData()->GetCharacterInfo().GetPASDatabase().FindBestAnimation(
|
|
CPASAnimParmData(24, CPASAnimParm::FromEnum(2)), *mgr.GetActiveRandom(), -1);
|
|
if (pair.first > 0.f)
|
|
{
|
|
x55c_ = pair.second;
|
|
ModelData()->AnimationData()->AddAdditiveAnimation(pair.second, 1.f, true, false);
|
|
}
|
|
}
|
|
else if (x55c_ != -1)
|
|
{
|
|
ModelData()->AnimationData()->DelAdditiveAnimation(x55c_);
|
|
x55c_ = -1;
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub80218830(float dt, CStateManager& mgr)
|
|
{
|
|
if (mgr.GetCameraManager()->IsInCinematicCamera())
|
|
{
|
|
x534_ = mgr.GetActiveRandom()->Float() * x2d4_data.xc_ + x2d4_data.x8_;
|
|
x538_ = 0.5f * x534_;
|
|
}
|
|
|
|
if (x534_ > 0.f)
|
|
{
|
|
x534_ -= dt;
|
|
if (x534_ < x538_ && x520_ != 10)
|
|
{
|
|
CSfxManager::AddEmitter(x2d4_data.x84_, GetTranslation(), zeus::CVector3f::skUp, false, false, 0x7f, GetAreaIdAlways());
|
|
sub80219b18(10, mgr);
|
|
return;
|
|
}
|
|
|
|
if (x520_ != 9)
|
|
sub80219b18(9, mgr);
|
|
|
|
if (x2d4_data.x18_ == 0)
|
|
{
|
|
sub80216594(mgr);
|
|
x534_ = mgr.GetActiveRandom()->Float() * x2d4_data.xc_ + x2d4_data.x8_;
|
|
x538_ = 0.5f * x534_;
|
|
return;
|
|
}
|
|
|
|
x3a4_burstFire.Update(mgr, dt);
|
|
}
|
|
}
|
|
|
|
void CScriptGunTurret::sub80216594(CStateManager& mgr)
|
|
{
|
|
if (x560_27_)
|
|
{
|
|
u32 r0 = 1;
|
|
if (mgr.GetPlayer().GetMorphballTransitionState() != CPlayer::EPlayerMorphBallState::Morphed)
|
|
{
|
|
zeus::CVector3f frontVec = GetTransform().frontVector();
|
|
zeus::CVector3f plFrontVec = mgr.GetPlayer().GetTransform().frontVector();
|
|
float dot = frontVec.dot(plFrontVec);
|
|
|
|
if (dot > 0.f)
|
|
r0 = 0;
|
|
}
|
|
bool r29 = r0 != 0;
|
|
u32 r3 = mgr.GetActiveRandom()->Range(0, 3);
|
|
r3 += 2;
|
|
if (r3 > 2 && x2d4_data.x98_ < 3)
|
|
r0 = 0;
|
|
else if (r3 > 5 || r3 > 3)
|
|
r0 = 2;
|
|
else
|
|
r0 = 1;
|
|
|
|
x3a4_burstFire.SetBurstType(r0 + r29);
|
|
}
|
|
else
|
|
{
|
|
u32 r3 = x2d4_data.x90_ - 2;
|
|
x3a4_burstFire.SetBurstType(r3);
|
|
x3a4_burstFire.SetFirstBurstIndex(x2d4_data.x94_);
|
|
}
|
|
|
|
|
|
x3a4_burstFire.Start(mgr);
|
|
x560_26_ = false;
|
|
x560_27_ = true;
|
|
}
|
|
|
|
bool CScriptGunTurret::sub80217950(CStateManager& mgr)
|
|
{
|
|
if (x520_ == 9 && x534_ <= 0.f && x3a4_burstFire.ShouldFire())
|
|
return sub80217ad8(mgr);
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CScriptGunTurret::sub80217c24(float)
|
|
{
|
|
return zeus::CVector2f::getAngleDiff(x514_.toVec2f(), GetTransform().frontVector().toVec2f()) < zeus::degToRad(20.f);
|
|
}
|
|
|
|
|
|
}
|