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metaforce/Runtime/World/CScriptCameraShaker.hpp
Lioncash 2059535b55 RuntimeCommonB: Use the override specifier where applicable
Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00

19 lines
507 B
C++

#pragma once
#include "CEntity.hpp"
#include "Camera/CCameraShakeData.hpp"
namespace urde {
class CScriptCameraShaker : public CEntity {
CCameraShakeData x34_shakeData;
public:
CScriptCameraShaker(TUniqueId uid, std::string_view name, const CEntityInfo& info, bool active,
const CCameraShakeData& shakeData);
void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
};
} // namespace urde