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Applies the override keyword where applicable to indicate visually where member function overriding is occurring. This only targets the RuntimeCommonB target as a starting point, which resolves around 900+ cases where the keyword could be used.
17 lines
400 B
C++
17 lines
400 B
C++
#pragma once
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#include "CEntity.hpp"
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namespace urde {
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class CScriptSwitch : public CEntity {
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bool x34_opened;
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bool x35_closeOnOpened;
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public:
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CScriptSwitch(TUniqueId, std::string_view, const CEntityInfo&, bool, bool, bool);
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
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};
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} // namespace urde
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