mirror of https://github.com/AxioDL/metaforce.git
183 lines
5.5 KiB
C++
183 lines
5.5 KiB
C++
#pragma once
|
|
|
|
#include <string_view>
|
|
#include <unordered_map>
|
|
#include <vector>
|
|
|
|
#include "Runtime/CStaticInterference.hpp"
|
|
#include "Runtime/IOStreams.hpp"
|
|
#include "Runtime/RetroTypes.hpp"
|
|
#include "Runtime/rstl.hpp"
|
|
#include "Runtime/World/CHealthInfo.hpp"
|
|
|
|
namespace urde {
|
|
|
|
class CPlayerState {
|
|
friend class CWorldTransManager;
|
|
|
|
public:
|
|
enum class EItemType : s32 {
|
|
Invalid = -1,
|
|
PowerBeam = 0,
|
|
IceBeam = 1,
|
|
WaveBeam = 2,
|
|
PlasmaBeam = 3,
|
|
Missiles = 4,
|
|
ScanVisor = 5,
|
|
MorphBallBombs = 6,
|
|
PowerBombs = 7,
|
|
Flamethrower = 8,
|
|
ThermalVisor = 9,
|
|
ChargeBeam = 10,
|
|
SuperMissile = 11,
|
|
GrappleBeam = 12,
|
|
XRayVisor = 13,
|
|
IceSpreader = 14,
|
|
SpaceJumpBoots = 15,
|
|
MorphBall = 16,
|
|
CombatVisor = 17,
|
|
BoostBall = 18,
|
|
SpiderBall = 19,
|
|
PowerSuit = 20,
|
|
GravitySuit = 21,
|
|
VariaSuit = 22,
|
|
PhazonSuit = 23,
|
|
EnergyTanks = 24,
|
|
UnknownItem1 = 25,
|
|
HealthRefill = 26,
|
|
UnknownItem2 = 27,
|
|
Wavebuster = 28,
|
|
Truth = 29,
|
|
Strength = 30,
|
|
Elder = 31,
|
|
Wild = 32,
|
|
Lifegiver = 33,
|
|
Warrior = 34,
|
|
Chozo = 35,
|
|
Nature = 36,
|
|
Sun = 37,
|
|
World = 38,
|
|
Spirit = 39,
|
|
Newborn = 40,
|
|
|
|
/* This must remain at the end of the list */
|
|
Max
|
|
};
|
|
|
|
enum class EPlayerVisor : u32 {
|
|
Combat,
|
|
XRay,
|
|
Scan,
|
|
Thermal,
|
|
|
|
/* This must remain at the end of the list */
|
|
Max
|
|
};
|
|
|
|
enum class EPlayerSuit : s32 {
|
|
Invalid = -1,
|
|
Power,
|
|
Gravity,
|
|
Varia,
|
|
Phazon,
|
|
FusionPower,
|
|
FusionGravity,
|
|
FusionVaria,
|
|
FusionPhazon
|
|
};
|
|
|
|
enum class EBeamId : s32 { Invalid = -1, Power, Ice, Wave, Plasma, Phazon, Phazon2 = 27 };
|
|
|
|
private:
|
|
static const std::unordered_map<std::string_view, EItemType> g_TypeNameMap;
|
|
struct CPowerUp {
|
|
u32 x0_amount = 0;
|
|
u32 x4_capacity = 0;
|
|
CPowerUp() {}
|
|
CPowerUp(u32 amount, u32 capacity) : x0_amount(amount), x4_capacity(capacity) {}
|
|
};
|
|
union {
|
|
struct {
|
|
bool x0_24_alive : 1;
|
|
bool x0_25_firingComboBeam : 1;
|
|
bool x0_26_fusion : 1;
|
|
};
|
|
u32 dummy = 0;
|
|
};
|
|
|
|
u32 x4_enabledItems = 0;
|
|
EBeamId x8_currentBeam = EBeamId::Power;
|
|
CHealthInfo xc_health = {99.f, 50.f};
|
|
EPlayerVisor x14_currentVisor = EPlayerVisor::Combat;
|
|
EPlayerVisor x18_transitioningVisor = x14_currentVisor;
|
|
float x1c_visorTransitionFactor = 0.2f;
|
|
EPlayerSuit x20_currentSuit = EPlayerSuit::Power;
|
|
rstl::reserved_vector<CPowerUp, 41> x24_powerups;
|
|
std::vector<std::pair<CAssetId, float>> x170_scanTimes;
|
|
std::pair<u32, u32> x180_scanCompletionRate = {};
|
|
CStaticInterference x188_staticIntf;
|
|
|
|
bool m_canTakeDamage = true;
|
|
|
|
public:
|
|
u32 GetMissileCostForAltAttack() const;
|
|
float GetComboFireAmmoPeriod() const;
|
|
static constexpr float GetMissileComboChargeFactor() { return 1.8f; }
|
|
u32 CalculateItemCollectionRate() const;
|
|
|
|
CHealthInfo& HealthInfo();
|
|
const CHealthInfo& GetHealthInfo() const;
|
|
u32 GetPickupTotal() { return 99; }
|
|
void SetIsFusionEnabled(bool val) { x0_26_fusion = val; }
|
|
bool IsFusionEnabled() const { return x0_26_fusion; }
|
|
EPlayerSuit GetCurrentSuit() const;
|
|
EPlayerSuit GetCurrentSuitRaw() const { return x20_currentSuit; }
|
|
EBeamId GetCurrentBeam() const { return x8_currentBeam; }
|
|
void SetCurrentBeam(EBeamId beam) { x8_currentBeam = beam; }
|
|
bool CanVisorSeeFog(const CStateManager& stateMgr) const;
|
|
EPlayerVisor GetCurrentVisor() const { return x14_currentVisor; }
|
|
EPlayerVisor GetTransitioningVisor() const { return x18_transitioningVisor; }
|
|
EPlayerVisor GetActiveVisor(const CStateManager& stateMgr) const;
|
|
void UpdateStaticInterference(CStateManager& stateMgr, float dt);
|
|
void IncreaseScanTime(u32 time, float val);
|
|
void SetScanTime(CAssetId res, float time);
|
|
float GetScanTime(CAssetId time) const;
|
|
bool GetIsVisorTransitioning() const;
|
|
float GetVisorTransitionFactor() const;
|
|
void UpdateVisorTransition(float dt);
|
|
void StartTransitionToVisor(EPlayerVisor visor);
|
|
void ResetVisor();
|
|
bool ItemEnabled(EItemType type) const;
|
|
void DisableItem(EItemType type);
|
|
void EnableItem(EItemType type);
|
|
bool HasPowerUp(EItemType type) const;
|
|
u32 GetItemCapacity(EItemType type) const;
|
|
u32 GetItemAmount(EItemType type) const;
|
|
void DecrPickup(EItemType type, u32 amount);
|
|
void IncrPickup(EItemType type, u32 amount);
|
|
void ResetAndIncrPickUp(EItemType type, u32 amount);
|
|
static float GetEnergyTankCapacity() { return 100.f; }
|
|
static float GetBaseHealthCapacity() { return 99.f; }
|
|
float CalculateHealth();
|
|
void ReInitalizePowerUp(EItemType type, u32 capacity);
|
|
void AddPowerUp(EItemType type, u32 capacity);
|
|
u32 GetLogScans() const { return x180_scanCompletionRate.first; }
|
|
u32 GetTotalLogScans() const { return x180_scanCompletionRate.second; }
|
|
void SetScanCompletionRate(const std::pair<u32, u32>& p) { x180_scanCompletionRate = p; }
|
|
bool IsPlayerAlive() const { return x0_24_alive; }
|
|
void SetPlayerAlive(bool alive) { x0_24_alive = alive; }
|
|
bool IsFiringComboBeam() const { return x0_25_firingComboBeam; }
|
|
void SetFiringComboBeam(bool f) { x0_25_firingComboBeam = f; }
|
|
void InitializeScanTimes();
|
|
CStaticInterference& GetStaticInterference() { return x188_staticIntf; }
|
|
const std::vector<std::pair<CAssetId, float>>& GetScanTimes() const { return x170_scanTimes; }
|
|
CPlayerState();
|
|
CPlayerState(CBitStreamReader& stream);
|
|
void PutTo(CBitStreamWriter& stream);
|
|
static u32 GetPowerUpMaxValue(EItemType type);
|
|
static EItemType ItemNameToType(std::string_view name);
|
|
bool CanTakeDamage() const { return m_canTakeDamage; }
|
|
void SetCanTakeDamage(bool c) { m_canTakeDamage = c; }
|
|
};
|
|
} // namespace urde
|