metaforce/Runtime/Character/CParticleData.cpp

13 lines
303 B
C++

#include "Runtime/Character/CParticleData.hpp"
namespace urde {
CParticleData::CParticleData(CInputStream& in)
: x0_duration(in.readUint32Big())
, x4_particle(in)
, xc_boneName(in.readString())
, x1c_scale(in.readFloatBig())
, x20_parentMode(EParentedMode(in.readUint32Big())) {}
} // namespace urde