metaforce/Runtime/Particle/CProjectileWeaponDataFactor...

23 lines
767 B
C++

#pragma once
#include "Runtime/CFactoryMgr.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/IOStreams.hpp"
#include "Runtime/IObj.hpp"
#include "Runtime/RetroTypes.hpp"
namespace urde {
class CWeaponDescription;
class CSimplePool;
class CProjectileWeaponDataFactory {
static CWeaponDescription* CreateGeneratorDescription(CInputStream& in, CSimplePool* resPool);
static bool CreateWPSM(CWeaponDescription* desc, CInputStream& in, CSimplePool* resPool);
public:
static CWeaponDescription* GetGeneratorDesc(CInputStream& in, CSimplePool* resPool);
};
CFactoryFnReturn FProjectileWeaponDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
CObjectReference*);
} // namespace urde