metaforce/Runtime/Graphics
Luke Street 7b9f893a49 aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
..
Shaders aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CBooRenderer.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CBooRenderer.hpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CCubeModel.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CCubeModel.hpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CDrawable.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDrawablePlaneObject.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGraphics.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CGraphics.hpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CGraphicsPalette.hpp Rename everything 2021-04-10 01:42:06 -07:00
CLight.cpp Remove unnecessary switch from CLight constructor 2021-05-06 10:52:35 -07:00
CLight.hpp Rename everything 2021-04-10 01:42:06 -07:00
CLineRenderer.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CLineRenderer.hpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CMakeLists.txt Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CMetroidModelInstance.hpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CModel.hpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CModelBoo.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CMoviePlayer.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CMoviePlayer.hpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CPVSAreaSet.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CPVSAreaSet.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPVSVisOctree.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CPVSVisOctree.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPVSVisSet.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CPVSVisSet.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRainSplashGenerator.cpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CRainSplashGenerator.hpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CSimpleShadow.cpp TexturedQuad fixes, Better controller input handling (needs custom mapping) 2022-02-08 11:18:12 -08:00
CSimpleShadow.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSkinnedModel.cpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CSkinnedModel.hpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CTexture.hpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CTextureBoo.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CVertexMorphEffect.cpp Rename everything 2021-04-10 01:42:06 -07:00
CVertexMorphEffect.hpp Rename everything 2021-04-10 01:42:06 -07:00
IRenderer.hpp Rename everything 2021-04-10 01:42:06 -07:00
IWeaponRenderer.cpp Rename everything 2021-04-10 01:42:06 -07:00
IWeaponRenderer.hpp Rename everything 2021-04-10 01:42:06 -07:00