metaforce/Runtime/Graphics/CCubeRenderer.cpp

521 lines
22 KiB
C++

#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CDrawable.hpp"
#include "Runtime/Graphics/CMetroidModelInstance.hpp"
#include "Runtime/Graphics/CDrawablePlaneObject.hpp"
#include "Runtime/Graphics/CLight.hpp"
#include "Runtime/Graphics/CModel.hpp"
#include "Runtime/Particle/CParticleGen.hpp"
#include "Runtime/Graphics/CCubeModel.hpp"
#include "Runtime/Graphics/CCubeSurface.hpp"
#include "Runtime/Graphics/CCubeMaterial.hpp"
namespace metaforce {
static logvisor::Module Log("CCubeRenderer");
static rstl::reserved_vector<CDrawable, 512> sDataHolder;
static rstl::reserved_vector<rstl::reserved_vector<CDrawable*, 128>, 50> sBucketsHolder;
static rstl::reserved_vector<CDrawablePlaneObject, 8> sPlaneObjectDataHolder;
static rstl::reserved_vector<u16, 8> sPlaneObjectBucketHolder;
class Buckets {
friend class CCubeRenderer;
static inline rstl::reserved_vector<u16, 50> sBucketIndex;
static inline rstl::reserved_vector<CDrawable, 512>* sData = nullptr;
static inline rstl::reserved_vector<rstl::reserved_vector<CDrawable*, 128>, 50>* sBuckets = nullptr;
static inline rstl::reserved_vector<CDrawablePlaneObject, 8>* sPlaneObjectData = nullptr;
static inline rstl::reserved_vector<u16, 8>* sPlaneObjectBucket = nullptr;
static constexpr std::array skWorstMinMaxDistance{99999.0f, -99999.0f};
static inline std::array sMinMaxDistance{0.0f, 0.0f};
public:
static void Clear();
static void Sort();
static void InsertPlaneObject(float closeDist, float farDist, const zeus::CAABox& aabb, bool invertTest,
const zeus::CPlane& plane, bool zOnly, EDrawableType dtype, void* data);
static void Insert(const zeus::CVector3f& pos, const zeus::CAABox& aabb, EDrawableType dtype, void* data,
const zeus::CPlane& plane, u16 extraSort);
static void Shutdown();
static void Init();
};
void Buckets::Clear() {
sData->clear();
sBucketIndex.clear();
sPlaneObjectData->clear();
sPlaneObjectBucket->clear();
for (rstl::reserved_vector<CDrawable*, 128>& bucket : *sBuckets) {
bucket.clear();
}
sMinMaxDistance = skWorstMinMaxDistance;
}
void Buckets::Sort() {
float delta = std::max(1.f, sMinMaxDistance[1] - sMinMaxDistance[0]);
float pitch = 49.f / delta;
for (auto it = sPlaneObjectData->begin(); it != sPlaneObjectData->end(); ++it)
if (sPlaneObjectBucket->size() != sPlaneObjectBucket->capacity())
sPlaneObjectBucket->push_back(s16(it - sPlaneObjectData->begin()));
u32 precision = 50;
if (sPlaneObjectBucket->size()) {
std::sort(sPlaneObjectBucket->begin(), sPlaneObjectBucket->end(),
[](u16 a, u16 b) { return (*sPlaneObjectData)[a].GetDistance() < (*sPlaneObjectData)[b].GetDistance(); });
precision = 50 / u32(sPlaneObjectBucket->size() + 1);
pitch = 1.f / (delta / float(precision - 2));
int accum = 0;
for (u16 idx : *sPlaneObjectBucket) {
++accum;
CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[idx];
planeObj.x24_targetBucket = u16(precision * accum);
}
}
for (CDrawable& drawable : *sData) {
int slot;
float relDist = drawable.GetDistance() - sMinMaxDistance[0];
if (sPlaneObjectBucket->empty()) {
slot = zeus::clamp(1, int(relDist * pitch), 49);
} else {
slot = zeus::clamp(0, int(relDist * pitch), int(precision) - 2);
for (u16 idx : *sPlaneObjectBucket) {
CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[idx];
bool partial, full;
if (planeObj.x3c_25_zOnly) {
partial = drawable.GetBounds().max.z() > planeObj.GetPlane().d();
full = drawable.GetBounds().min.z() > planeObj.GetPlane().d();
} else {
partial = planeObj.GetPlane().pointToPlaneDist(
drawable.GetBounds().closestPointAlongVector(planeObj.GetPlane().normal())) > 0.f;
full = planeObj.GetPlane().pointToPlaneDist(
drawable.GetBounds().furthestPointAlongVector(planeObj.GetPlane().normal())) > 0.f;
}
bool cont;
if (drawable.GetType() == EDrawableType::Particle)
cont = planeObj.x3c_24_invertTest ? !partial : full;
else
cont = planeObj.x3c_24_invertTest ? (!partial || !full) : (partial || full);
if (!cont)
break;
slot += precision;
}
}
if (slot == -1)
slot = 49;
rstl::reserved_vector<CDrawable*, 128>& bucket = (*sBuckets)[slot];
if (bucket.size() < bucket.capacity())
bucket.push_back(&drawable);
// else
// Log.report(logvisor::Fatal, FMT_STRING("Full bucket!!!"));
}
u16 bucketIdx = u16(sBuckets->size());
for (auto it = sBuckets->rbegin(); it != sBuckets->rend(); ++it) {
--bucketIdx;
sBucketIndex.push_back(bucketIdx);
rstl::reserved_vector<CDrawable*, 128>& bucket = *it;
if (bucket.size()) {
std::sort(bucket.begin(), bucket.end(), [](CDrawable* a, CDrawable* b) {
if (a->GetDistance() == b->GetDistance())
return a->GetExtraSort() > b->GetExtraSort();
return a->GetDistance() > b->GetDistance();
});
}
}
for (auto it = sPlaneObjectBucket->rbegin(); it != sPlaneObjectBucket->rend(); ++it) {
CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[*it];
rstl::reserved_vector<CDrawable*, 128>& bucket = (*sBuckets)[planeObj.x24_targetBucket];
bucket.push_back(&planeObj);
}
}
void Buckets::InsertPlaneObject(float closeDist, float farDist, const zeus::CAABox& aabb, bool invertTest,
const zeus::CPlane& plane, bool zOnly, EDrawableType dtype, void* data) {
if (sPlaneObjectData->size() == sPlaneObjectData->capacity()) {
return;
}
sPlaneObjectData->emplace_back(dtype, closeDist, farDist, aabb, invertTest, plane, zOnly, data);
}
void Buckets::Insert(const zeus::CVector3f& pos, const zeus::CAABox& aabb, EDrawableType dtype, void* data,
const zeus::CPlane& plane, u16 extraSort) {
if (sData->size() == sData->capacity()) {
Log.report(logvisor::Fatal, FMT_STRING("Rendering buckets filled to capacity"));
return;
}
const float dist = plane.pointToPlaneDist(pos);
sData->emplace_back(dtype, extraSort, dist, aabb, data);
sMinMaxDistance[0] = std::min(sMinMaxDistance[0], dist);
sMinMaxDistance[1] = std::max(sMinMaxDistance[1], dist);
}
void Buckets::Shutdown() {
sData = nullptr;
sBuckets = nullptr;
sPlaneObjectData = nullptr;
sPlaneObjectBucket = nullptr;
}
void Buckets::Init() {
sData = &sDataHolder;
sBuckets = &sBucketsHolder;
sBuckets->resize(50);
sPlaneObjectData = &sPlaneObjectDataHolder;
sPlaneObjectBucket = &sPlaneObjectBucketHolder;
sMinMaxDistance = skWorstMinMaxDistance;
}
CCubeRenderer::CAreaListItem::CAreaListItem(const std::vector<CMetroidModelInstance>* geom,
const CAreaRenderOctTree* octTree,
std::unique_ptr<std::vector<TCachedToken<CTexture>>>&& textures,
std::unique_ptr<std::vector<std::unique_ptr<CCubeModel>>>&& models,
int areaIdx)
: x0_geometry(geom)
, x4_octTree(octTree)
, x8_textures(std::move(textures))
, x10_models(std::move(models))
, x18_areaIdx(areaIdx) {}
CCubeRenderer::CCubeRenderer(IObjectStore& store, IFactory& resFac) : x8_factory(resFac), xc_store(store) {
void* data = xe4_blackTex.Lock();
memset(data, 0, 32);
xe4_blackTex.UnLock();
GenerateReflectionTex();
GenerateFogVolumeRampTex();
GenerateSphereRampTex();
LoadThermoPalette();
g_Renderer = this;
Buckets::Init();
// GX draw sync
}
CCubeRenderer::~CCubeRenderer() { g_Renderer = nullptr; }
void CCubeRenderer::GenerateReflectionTex() {}
void CCubeRenderer::GenerateFogVolumeRampTex() {}
void CCubeRenderer::GenerateSphereRampTex() {}
void CCubeRenderer::LoadThermoPalette() {}
void CCubeRenderer::ReallyDrawPhazonSuitIndirectEffect(const zeus::CColor& vertColor, const CTexture& maskTex,
const CTexture& indTex, const zeus::CColor& modColor,
float scale, float offX, float offY) {}
void CCubeRenderer::ReallyDrawPhazonSuitEffect(const zeus::CColor& modColor, const CTexture& maskTex) {}
void CCubeRenderer::DoPhazonSuitIndirectAlphaBlur(float blurRadius, float f2, const TLockedToken<CTexture>& indTex) {}
void CCubeRenderer::AddWorldSurfaces(CCubeModel& model) {
for (auto* it = model.GetFirstSortedSurface(); it != nullptr; it = it->GetNextSurface()) {
auto mat = model.GetMaterialByIndex(it->GetMaterialIndex());
auto blend = mat.GetCompressedBlend();
auto bounds = it->GetBounds();
auto pos = bounds.closestPointAlongVector(xb0_viewPlane.normal());
Buckets::Insert(pos, bounds, EDrawableType::WorldSurface, it, xb0_viewPlane, static_cast<u16>(blend == 0x50004));
}
}
void CCubeRenderer::AddStaticGeometry(const std::vector<CMetroidModelInstance>* geometry,
const CAreaRenderOctTree* octTree, int areaIdx) {
auto search = FindStaticGeometry(geometry);
if (search == x1c_areaListItems.end()) {
auto textures = std::make_unique<std::vector<TCachedToken<CTexture>>>();
auto models = std::make_unique<std::vector<std::unique_ptr<CCubeModel>>>();
if (!geometry->empty()) {
CCubeModel::MakeTexturesFromMats((*geometry)[0].GetMaterialPointer(), *textures.get(), &xc_store, false);
models->reserve(geometry->size());
int instIdx = 0;
for (const CMetroidModelInstance& inst : *geometry) {
models->emplace_back(
std::make_unique<CCubeModel>(const_cast<std::vector<CCubeSurface>*>(inst.GetSurfaces()), textures.get(),
const_cast<u8*>(inst.GetMaterialPointer()),
const_cast<std::vector<zeus::CVector3f>*>(inst.GetVertexPointer()),
const_cast<std::vector<zeus::CColor>*>(inst.GetColorPointer()),
const_cast<std::vector<zeus::CVector3f>*>(inst.GetNormalPointer()),
const_cast<std::vector<zeus::CVector2f>*>(inst.GetTCPointer()),
const_cast<std::vector<zeus::CVector2f>*>(inst.GetPackedTCPointer()),
inst.GetBoundingBox(), inst.GetFlags(), false, instIdx));
++instIdx;
}
}
x1c_areaListItems.emplace_back(geometry, octTree, std::move(textures), std::move(models), areaIdx);
}
}
void CCubeRenderer::EnablePVS(const CPVSVisSet& set, u32 areaIdx) {
if (!xdc_) {
xc8_pvs.emplace(set);
xdc_ = true;
} else {
xc8_pvs.emplace(set);
}
xe0_pvsAreaIdx = areaIdx;
}
void CCubeRenderer::DisablePVS() { xc8_pvs.reset(); }
void CCubeRenderer::RemoveStaticGeometry(const std::vector<CMetroidModelInstance>* geometry) {}
void CCubeRenderer::DrawUnsortedGeometry(int areaIdx, int mask, int targetMask, bool shadowRender) {}
void CCubeRenderer::DrawSortedGeometry(int areaIdx, int mask, int targetMask) {
SetupRendererStates(true);
const CAreaListItem* item = nullptr;
for (const auto& areaListItem : x1c_areaListItems) {
if (areaIdx == -1 || areaIdx == areaListItem.x18_areaIdx) {
if (areaListItem.x4_octTree != nullptr) {
item = &areaListItem;
}
for (const auto& model : *areaListItem.x10_models) {
if (model->IsVisible()) {
AddWorldSurfaces(*model);
}
}
}
}
Buckets::Sort();
RenderBucketItems(item);
SetupCGraphicsState();
DrawRenderBucketsDebug();
Buckets::Clear();
}
void CCubeRenderer::DrawStaticGeometry(int areaIdx, int mask, int targetMask) {}
void CCubeRenderer::DrawAreaGeometry(int areaIdx, int mask, int targetMask) {}
void CCubeRenderer::RenderBucketItems(const CAreaListItem* lights) {}
void CCubeRenderer::PostRenderFogs() {}
void CCubeRenderer::SetModelMatrix(const zeus::CTransform& xf) { CGraphics::SetModelMatrix(xf); }
void CCubeRenderer::AddParticleGen(CParticleGen& gen) {
auto bounds = gen.GetBounds();
if (bounds) {
auto closestPoint = bounds->closestPointAlongVector(xb0_viewPlane.normal());
Buckets::Insert(closestPoint, *bounds, EDrawableType::Particle, reinterpret_cast<void*>(&gen), xb0_viewPlane, 0);
}
}
void CCubeRenderer::AddParticleGen(CParticleGen& gen, const zeus::CVector3f& pos, const zeus::CAABox& bounds) {
Buckets::Insert(pos, bounds, EDrawableType::Particle, reinterpret_cast<void*>(&gen), xb0_viewPlane, 0);
}
void CCubeRenderer::AddPlaneObject(void* obj, const zeus::CAABox& aabb, const zeus::CPlane& plane, int type) {
auto closestPoint = aabb.closestPointAlongVector(xb0_viewPlane.normal());
auto closestDist = xb0_viewPlane.pointToPlaneDist(closestPoint);
auto furthestPoint = aabb.furthestPointAlongVector(xb0_viewPlane.normal());
auto furthestDist = xb0_viewPlane.pointToPlaneDist(furthestPoint);
if (closestDist >= 0.f || furthestDist >= 0.f) {
bool zOnly = false;
if (plane.normal() == zeus::skUp) {
zOnly = true;
}
bool invertTest = false;
if (zOnly) {
invertTest = CGraphics::g_GXModelView.origin.z() >= plane.d();
} else if (plane.pointToPlaneDist(CGraphics::g_GXModelView.origin) < 0.f) {
invertTest = false;
} else {
invertTest = true;
}
Buckets::InsertPlaneObject(closestDist, furthestDist, aabb, invertTest, plane, zOnly, EDrawableType(type + 2), obj);
}
}
void CCubeRenderer::AddDrawable(void* obj, const zeus::CVector3f& pos, const zeus::CAABox& aabb, int mode,
IRenderer::EDrawableSorting sorting) {
if (sorting == EDrawableSorting::UnsortedCallback) {
xa8_drawableCallback(obj, xac_drawableCallbackUserData, mode);
} else {
Buckets::Insert(pos, aabb, EDrawableType(mode + 2), obj, xb0_viewPlane, 0);
}
}
void CCubeRenderer::SetDrawableCallback(IRenderer::TDrawableCallback cb, void* ctx) {
xa8_drawableCallback = cb;
xac_drawableCallbackUserData = ctx;
}
void CCubeRenderer::SetWorldViewpoint(const zeus::CTransform& xf) {
CGraphics::SetViewPointMatrix(xf);
auto front = xf.frontVector();
xb0_viewPlane = zeus::CPlane(front, front.dot(xf.origin));
}
void CCubeRenderer::SetPerspective(float fovy, float aspect, float znear, float zfar) {
CGraphics::SetPerspective(fovy, aspect, znear, zfar);
}
void CCubeRenderer::SetPerspective(float fovy, float width, float height, float znear, float zfar) {
CGraphics::SetPerspective(fovy, width / height, znear, zfar);
}
std::pair<zeus::CVector2f, zeus::CVector2f> CCubeRenderer::SetViewportOrtho(bool centered, float znear, float zfar) {
auto left = static_cast<float>(centered ? CGraphics::GetViewportLeft() - CGraphics::GetViewportWidth() / 2
: CGraphics::GetViewportLeft());
auto top = static_cast<float>(centered ? CGraphics::GetViewportTop() - CGraphics::GetViewportHeight() / 2
: CGraphics::GetViewportHeight());
auto right = static_cast<float>(CGraphics::GetViewportLeft() +
(centered ? CGraphics::GetViewportWidth() / 2 : CGraphics::GetViewportWidth()));
auto bottom = static_cast<float>(CGraphics::GetViewportTop() +
(centered ? CGraphics::GetViewportHeight() / 2 : CGraphics::GetViewportHeight()));
CGraphics::SetOrtho(left, right, top, bottom, znear, zfar);
CGraphics::SetViewPointMatrix({});
CGraphics::SetModelMatrix({});
return {{left, top}, {right, bottom}};
}
void CCubeRenderer::SetClippingPlanes(const zeus::CFrustum& frustum) { x44_frustumPlanes = frustum; }
void CCubeRenderer::SetViewport(int left, int bottom, int width, int height) {
CGraphics::SetViewport(left, bottom, width, height);
CGraphics::SetScissor(left, bottom, width, height);
}
void CCubeRenderer::BeginScene() {
CGraphics::SetUseVideoFilter(true);
CGraphics::SetViewport(0, 0, CGraphics::g_Viewport.x8_width, CGraphics::g_Viewport.xc_height);
CGraphics::SetClearColor(zeus::skClear);
CGraphics::SetCullMode(ERglCullMode::Front);
CGraphics::SetDepthWriteMode(true, ERglEnum::LEqual, true);
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha,
ERglLogicOp::Clear);
CGraphics::SetPerspective(75.f, CGraphics::g_Viewport.x8_width / CGraphics::g_Viewport.xc_height, 1.f, 4096.f);
CGraphics::SetModelMatrix(zeus::CTransform());
if (x310_phazonSuitMaskCountdown != 0) {
--x310_phazonSuitMaskCountdown;
if (x310_phazonSuitMaskCountdown == 0) {
x314_phazonSuitMask.reset();
}
}
if (!x318_31_persistRGBA6) {
x318_26_requestRGBA6 = false;
}
// GXSetPixelFmt(x318_26_requestRGBA6, GX_ZC_LINEAR);
aurora::gfx::set_alpha_update(true);
aurora::gfx::set_dst_alpha(true, 0.f);
CGraphics::BeginScene();
}
void CCubeRenderer::EndScene() {
x318_31_persistRGBA6 = !CGraphics::g_IsBeginSceneClearFb;
CGraphics::EndScene();
if (x2dc_reflectionAge < 2) {
++x2dc_reflectionAge;
} else {
x14c_reflectionTex.reset();
};
}
void CCubeRenderer::SetDebugOption(IRenderer::EDebugOption option, int value) {
if (option == EDebugOption::PVSState) {
xc8_pvs->SetState(EPVSVisSetState(value));
} else if (option == EDebugOption::PVSMode) {
xc0_pvsMode = EPVSMode(value);
} else if (option == EDebugOption::FogDisabled) {
x318_28_disableFog = true;
}
}
void CCubeRenderer::BeginPrimitive(IRenderer::EPrimitiveType type, s32 nverts) {
x18_primVertCount = nverts;
CGraphics::StreamBegin(GX::Primitive(type));
}
void CCubeRenderer::BeginLines(s32 nverts) { BeginPrimitive(EPrimitiveType::Lines, nverts); }
void CCubeRenderer::BeginLineStrip(s32 nverts) { BeginPrimitive(EPrimitiveType::LineStrip, nverts); }
void CCubeRenderer::BeginTriangles(s32 nverts) { BeginPrimitive(EPrimitiveType::Triangles, nverts); }
void CCubeRenderer::BeginTriangleStrip(s32 nverts) { BeginPrimitive(EPrimitiveType::TriangleStrip, nverts); }
void CCubeRenderer::BeginTriangleFan(s32 nverts) { BeginPrimitive(EPrimitiveType::TriangleFan, nverts); }
void CCubeRenderer::PrimVertex(const zeus::CVector3f& vertex) {
--x18_primVertCount;
CGraphics::StreamColor(x2e0_primColor);
CGraphics::StreamNormal(x2e4_primNormal);
CGraphics::StreamVertex(vertex);
}
void CCubeRenderer::PrimNormal(const zeus::CVector3f& normal) { x2e4_primNormal = normal; }
void CCubeRenderer::PrimColor(float r, float g, float b, float a) { PrimColor({r, g, b, a}); }
void CCubeRenderer::PrimColor(const zeus::CColor& color) { x2e0_primColor = color; }
void CCubeRenderer::EndPrimitive() {
while (x18_primVertCount > 0) {
PrimVertex(zeus::skZero3f);
}
CGraphics::StreamEnd();
}
void CCubeRenderer::SetAmbientColor(const zeus::CColor& color) { CGraphics::SetAmbientColor(color); }
void CCubeRenderer::DrawString(const char* string, int x, int y) { x10_font.DrawString(string, x, y, zeus::skWhite); }
u32 CCubeRenderer::GetFPS() { return CGraphics::GetFPS(); }
void CCubeRenderer::CacheReflection(IRenderer::TReflectionCallback cb, void* ctx, bool clearAfter) {}
void CCubeRenderer::DrawSpaceWarp(const zeus::CVector3f& pt, float strength) {}
void CCubeRenderer::DrawThermalModel(const CModel& model, const zeus::CColor& multCol, const zeus::CColor& addCol,
TVectorRef positions, TVectorRef normals, const CModelFlags& flags) {}
void CCubeRenderer::DrawModelDisintegrate(const CModel& model, const CTexture& tex, const zeus::CColor& color,
TVectorRef positions, TVectorRef normals) {}
void CCubeRenderer::DrawModelFlat(const CModel& model, const CModelFlags& flags, bool unsortedOnly) {}
void CCubeRenderer::SetWireframeFlags(int flags) {}
void CCubeRenderer::SetWorldFog(ERglFogMode mode, float startz, float endz, const zeus::CColor& color) {}
void CCubeRenderer::RenderFogVolume(const zeus::CColor& color, const zeus::CAABox& aabb,
const TLockedToken<CModel>* model, const CSkinnedModel* sModel) {}
void CCubeRenderer::SetThermal(bool thermal, float level, const zeus::CColor& color) {}
void CCubeRenderer::SetThermalColdScale(float scale) {}
void CCubeRenderer::DoThermalBlendCold() {}
void CCubeRenderer::DoThermalBlendHot() {}
u32 CCubeRenderer::GetStaticWorldDataSize() { return 0; }
void CCubeRenderer::SetGXRegister1Color(const zeus::CColor& color) {
aurora::gfx::set_tev_reg_color(GX::TevRegID::TEVREG1, color);
}
void CCubeRenderer::SetWorldLightFadeLevel(float level) { x2fc_tevReg1Color = zeus::CColor(level, level, level, 1.f); }
void CCubeRenderer::PrepareDynamicLights(const std::vector<CLight>& lights) {}
void CCubeRenderer::AllocatePhazonSuitMaskTexture() {}
void CCubeRenderer::DrawPhazonSuitIndirectEffect(const zeus::CColor& nonIndirectMod,
const TLockedToken<CTexture>& indTex, const zeus::CColor& indirectMod,
float blurRadius, float scale, float offX, float offY) {}
void CCubeRenderer::DrawXRayOutline(const zeus::CAABox& aabb) {}
std::list<CCubeRenderer::CAreaListItem>::iterator
CCubeRenderer::FindStaticGeometry(const std::vector<CMetroidModelInstance>* geometry) {
return std::find_if(x1c_areaListItems.begin(), x1c_areaListItems.end(),
[&](const CAreaListItem& item) { return item.x0_geometry == geometry; });
}
void CCubeRenderer::FindOverlappingWorldModels(std::vector<u32>& modelBits, const zeus::CAABox& aabb) const {}
int CCubeRenderer::DrawOverlappingWorldModelIDs(int alphaVal, const std::vector<u32>& modelBits,
const zeus::CAABox& aabb) {
return 0;
}
void CCubeRenderer::DrawOverlappingWorldModelShadows(int alphaVal, const std::vector<u32>& modelBits,
const zeus::CAABox& aabb, float alpha) {}
void CCubeRenderer::SetupCGraphicsState() {
CGraphics::DisableAllLights();
CGraphics::SetModelMatrix({});
CTevCombiners::ResetStates();
CGraphics::SetAmbientColor({0.4f});
// CGX::SetChanMatColor(EChannelId::Channel0, GX::Color{0xFFFFFFFF});
CGraphics::SetDepthWriteMode(true, ERglEnum::LEqual, true);
// CGX::SetChanCtrl(EChannelId::Channel1, false, GX::SRC_REG, GX::LIGHT_NULL, GX::DF_NONE, GX::AF_NONE);
CCubeMaterial::EnsureTevsDirect();
}
void CCubeRenderer::SetupRendererStates(bool depthWrite) {
CGraphics::DisableAllLights();
CGraphics::SetModelMatrix({});
CGraphics::SetAmbientColor(zeus::skBlack);
CGraphics::SetDepthWriteMode(true, ERglEnum::LEqual, depthWrite);
CCubeMaterial::ResetCachedMaterials();
aurora::gfx::set_tev_reg_color(GX::TEVREG1, x2fc_tevReg1Color);
}
} // namespace metaforce