mirror of https://github.com/AxioDL/metaforce.git
83 lines
2.6 KiB
C++
83 lines
2.6 KiB
C++
#pragma once
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#include <string>
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#include <vector>
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/World/CEntityInfo.hpp"
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#include "Runtime/World/ScriptObjectSupport.hpp"
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#ifndef ENABLE_IMGUI
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#define ENABLE_IMGUI 1
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#endif
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#if ENABLE_IMGUI
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#define IMGUI_ENTITY_PROTOTYPES \
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std::string_view ImGuiType() override; \
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void ImGuiInspect() override;
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#else
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#define IMGUI_ENTITY_PROTOTYPES
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#endif
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#define DEFINE_ENTITY IMGUI_ENTITY_PROTOTYPES
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namespace metaforce {
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class CStateManager;
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class IVisitor;
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class CEntity {
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friend class CStateManager;
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friend class CObjectList;
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protected:
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TAreaId x4_areaId;
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TUniqueId x8_uid;
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TEditorId xc_editorId;
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std::string x10_name;
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std::vector<SConnection> x20_conns;
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bool x30_24_active : 1;
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bool x30_25_inGraveyard : 1 = false;
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bool x30_26_scriptingBlocked : 1 = false;
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bool x30_27_inUse : 1;
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public:
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static const std::vector<SConnection> NullConnectionList;
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virtual ~CEntity() = default;
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CEntity(TUniqueId uid, const CEntityInfo& info, bool active, std::string_view name);
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virtual void Accept(IVisitor& visitor) = 0;
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virtual void PreThink(float dt, CStateManager& mgr) {}
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virtual void Think(float dt, CStateManager& mgr) {}
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virtual void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
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virtual void SetActive(bool active) { x30_24_active = active; }
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// Debugging utilities
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virtual std::string_view ImGuiType();
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virtual void ImGuiInspect();
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bool GetActive() const { return x30_24_active; }
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void ToggleActive() { x30_24_active ^= 1; }
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bool IsInGraveyard() const { return x30_25_inGraveyard; }
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void SetIsInGraveyard(bool in) { x30_25_inGraveyard = in; }
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bool IsScriptingBlocked() const { return x30_26_scriptingBlocked; }
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void SetIsScriptingBlocked(bool blocked) { x30_26_scriptingBlocked = blocked; }
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bool IsInUse() const { return x30_27_inUse; }
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TAreaId GetAreaId() const {
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if (x30_27_inUse)
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return x4_areaId;
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return kInvalidAreaId;
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}
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TAreaId GetAreaIdAlways() const { return x4_areaId; }
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TUniqueId GetUniqueId() const { return x8_uid; }
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TEditorId GetEditorId() const { return xc_editorId; }
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void SendScriptMsgs(EScriptObjectState state, CStateManager& stateMgr, EScriptObjectMessage msg);
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std::vector<SConnection>& GetConnectionList() { return x20_conns; }
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const std::vector<SConnection>& GetConnectionList() const { return x20_conns; }
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std::string_view GetName() const { return x10_name; }
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};
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} // namespace metaforce
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