mirror of https://github.com/AxioDL/metaforce.git
58 lines
2.8 KiB
C++
58 lines
2.8 KiB
C++
#include "Runtime/MP1/World/CMetroidPrimeProjectile.hpp"
|
|
#include "Runtime/World/CFire.hpp"
|
|
#include "Runtime/CSimplePool.hpp"
|
|
#include "Runtime/GameGlobalObjects.hpp"
|
|
#include "Runtime/CStateManager.hpp"
|
|
|
|
namespace metaforce::MP1 {
|
|
|
|
SPrimeProjectileInfo::SPrimeProjectileInfo(CInputStream& in)
|
|
: x0_propertyCount(in.ReadLong())
|
|
, x4_particle(g_SimplePool->GetObj(SObjectTag{FOURCC('PART'), CAssetId(in)}))
|
|
, xc_dInfo(in)
|
|
, x28_(in.ReadFloat())
|
|
, x2c_(in.ReadFloat())
|
|
, x30_(in.ReadFloat())
|
|
, x34_texture(in) {
|
|
x38_24_ = in.ReadBool();
|
|
x38_25_ = in.ReadBool();
|
|
x38_26_ = in.ReadBool();
|
|
x38_27_ = in.ReadBool();
|
|
}
|
|
|
|
CMetroidPrimeProjectile::CMetroidPrimeProjectile(bool active, const TToken<CWeaponDescription>& desc, EWeaponType type,
|
|
const zeus::CTransform& xf, EMaterialTypes materials,
|
|
const CDamageInfo& damage, TUniqueId uid, TAreaId aid, TUniqueId owner,
|
|
const SPrimeProjectileInfo& auxData, TUniqueId homingTarget,
|
|
EProjectileAttrib attribs, const zeus::CVector3f& scale,
|
|
const std::optional<TLockedToken<CGenDescription>>& visorParticle,
|
|
u16 visorSfx, bool sendCollideMsg)
|
|
: CEnergyProjectile(active, desc, type, xf, materials, damage, uid, aid, owner, homingTarget, attribs, false, scale,
|
|
visorParticle, visorSfx, sendCollideMsg)
|
|
, x3d8_auxData(auxData) {}
|
|
|
|
bool CMetroidPrimeProjectile::Explode(const zeus::CVector3f& pos, const zeus::CVector3f& normal,
|
|
const EWeaponCollisionResponseTypes type, CStateManager& mgr,
|
|
const CDamageVulnerability& dVuln, TUniqueId hitActor) {
|
|
bool result = CEnergyProjectile::Explode(pos, normal, type, mgr, dVuln, hitActor);
|
|
if (!x2e4_24_active) {
|
|
TUniqueId newId(mgr.AllocateUniqueId());
|
|
|
|
zeus::CAABox box = zeus::CAABox(zeus::CVector3f(-1.f, -1.f, -1.f), zeus::CVector3f(1.f, 1.f, 1.f))
|
|
.getTransformedAABox(GetTransform() *
|
|
zeus::CTransform::Scale(x3d8_auxData.GetDamageInfo().GetRadius()));
|
|
|
|
CFire* fire = new CFire(x3d8_auxData.x4_particle, newId, GetAreaIdAlways(), true, GetUniqueId(), GetTransform(),
|
|
x3d8_auxData.GetDamageInfo(), box, zeus::CVector3f(1.f, 1.f, 1.f),
|
|
x3d8_auxData.GetFlag_27(), x3d8_auxData.GetTexture(), x3d8_auxData.GetFlag_24(),
|
|
x3d8_auxData.GetFlag_25(), x3d8_auxData.GetFlag_26(), 1.0, x3d8_auxData.Get_0x28(),
|
|
x3d8_auxData.Get_0x2c(), x3d8_auxData.Get_0x30());
|
|
if (fire) {
|
|
mgr.AddObject(fire);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
} // namespace metaforce::MP1
|