.. |
CBallCamera.cpp
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
CBallCamera.hpp
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
CCameraFilter.cpp
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Implement CRandomStatic and CScanLines shaders (still need HLSL)
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2017-06-01 09:10:06 -10:00 |
CCameraFilter.hpp
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Camera filter refactor
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2017-05-31 19:34:24 -10:00 |
CCameraManager.cpp
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Camera filter refactor
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2017-05-31 19:34:24 -10:00 |
CCameraManager.hpp
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Additional CStateManager imps
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2017-03-26 09:36:07 -10:00 |
CCameraShakeData.cpp
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Player reflection and other imps
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2017-03-25 19:53:04 -10:00 |
CCameraShakeData.hpp
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Player reflection and other imps
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2017-03-25 19:53:04 -10:00 |
CCameraSpline.cpp
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Move CEntityInfo to it's own header
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2017-01-29 18:15:21 -08:00 |
CCameraSpline.hpp
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Move CEntityInfo to it's own header
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2017-01-29 18:15:21 -08:00 |
CCinematicCamera.cpp
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Lots of CMFGame integration
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2017-02-17 16:19:50 -10:00 |
CCinematicCamera.hpp
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Lots of CMFGame integration
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2017-02-17 16:19:50 -10:00 |
CFirstPersonCamera.cpp
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Work on CPlayerVisor
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2017-05-29 17:45:31 -10:00 |
CFirstPersonCamera.hpp
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Work on CPlayerVisor
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2017-05-29 17:45:31 -10:00 |
CGameCamera.cpp
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
CGameCamera.hpp
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
CInterpolationCamera.cpp
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
CInterpolationCamera.hpp
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
CMakeLists.txt
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
CPathCamera.cpp
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CCameraManager imps
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2016-10-31 15:56:44 -07:00 |
CPathCamera.hpp
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CStateManager::InitializeResources() dependencies all in
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2016-08-14 15:19:04 -10:00 |