metaforce/Runtime/Character/CCharAnimTime.hpp

64 lines
1.7 KiB
C++

#pragma once
#include "IOStreams.hpp"
#undef min
#undef max
namespace urde
{
class CCharAnimTime
{
public:
enum class EType
{
NonZero,
ZeroIncreasing,
ZeroSteady,
ZeroDecreasing,
Infinity
};
private:
float x0_time = 0.f;
EType x4_type = EType::ZeroSteady;
public:
CCharAnimTime() = default;
CCharAnimTime(CInputStream& in)
: x0_time(in.readFloatBig()),
x4_type(EType(in.readUint32Big())) {}
CCharAnimTime(float time)
: x0_time(time),
x4_type(x0_time != 0.f ? EType::NonZero : EType::ZeroSteady) {}
CCharAnimTime(EType type, const float& t)
: x0_time(t)
, x4_type(type)
{
}
static CCharAnimTime Infinity();
float GetSeconds() const { return x0_time; }
bool EqualsZero() const;
bool EpsilonZero() const;
bool GreaterThanZero() const;
bool operator ==(const CCharAnimTime& other) const;
bool operator !=(const CCharAnimTime& other) const;
bool operator>=(const CCharAnimTime& other) const;
bool operator<=(const CCharAnimTime& other) const;
bool operator >(const CCharAnimTime& other) const;
bool operator <(const CCharAnimTime& other) const;
CCharAnimTime& operator*=(const CCharAnimTime& other);
CCharAnimTime& operator+=(const CCharAnimTime& other);
CCharAnimTime operator+(const CCharAnimTime& other) const;
CCharAnimTime& operator-=(const CCharAnimTime& other);
CCharAnimTime operator-(const CCharAnimTime& other) const;
CCharAnimTime operator*(const CCharAnimTime& other) const;
CCharAnimTime operator*(const float& other) const;
float operator/(const CCharAnimTime& other) const;
};
}