metaforce/Runtime/Graphics
Jack Andersen 94461ff41d Implement HLSL static and scan lines shaders 2017-06-01 09:47:39 -10:00
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Shaders Implement HLSL static and scan lines shaders 2017-06-01 09:47:39 -10:00
CBooRenderer.cpp Implement CRandomStatic and CScanLines shaders (still need HLSL) 2017-06-01 09:10:06 -10:00
CBooRenderer.hpp Implement CRandomStatic and CScanLines shaders (still need HLSL) 2017-06-01 09:10:06 -10:00
CDrawable.cpp Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
CDrawable.hpp Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
CDrawablePlaneObject.cpp Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
CDrawablePlaneObject.hpp Buckets::Sort implementation 2016-07-25 16:43:55 -10:00
CGraphics.cpp Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
CGraphics.hpp Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
CGraphicsPalette.cpp Various stubs and imps 2016-03-18 14:07:31 -10:00
CGraphicsPalette.hpp CWorldTransManager and CGraphicsPalette stubs 2016-07-21 14:50:51 -07:00
CLight.cpp Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
CLight.hpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CLineRenderer.cpp Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
CLineRenderer.hpp Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
CMakeLists.txt Camera filter refactor 2017-05-31 19:34:24 -10:00
CMetroidModelInstance.hpp Windows build fix 2017-04-24 18:46:24 -10:00
CModel.hpp Finish CPlayerVisor and CSamusFaceReflection 2017-05-30 16:51:38 -10:00
CModelBoo.cpp Finish CPlayerVisor and CSamusFaceReflection 2017-05-30 16:51:38 -10:00
CMoviePlayer.cpp Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
CMoviePlayer.hpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CPVSAreaSet.cpp Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
CPVSAreaSet.hpp Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
CPVSVisOctree.cpp PVS implementations 2017-02-18 23:27:01 -10:00
CPVSVisOctree.hpp PVS implementations 2017-02-18 23:27:01 -10:00
CPVSVisSet.cpp Silence warning, implement Zoid loader, and update nod 2017-05-20 23:01:24 -07:00
CPVSVisSet.hpp PVS implementations 2017-02-18 23:27:01 -10:00
CSimpleShadow.cpp Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
CSimpleShadow.hpp Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
CSkinnedModel.cpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
CSkinnedModel.hpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
CTexture.hpp Finish CAuiImagePane 2017-05-17 21:07:49 -10:00
CTextureBoo.cpp Memory card bug fixes 2017-02-03 17:46:12 -10:00
CVertexMorphEffect.cpp Aux-info resource sharing; some rigging stubs 2016-04-04 15:51:25 -10:00
CVertexMorphEffect.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IRenderer.hpp Camera filter refactor 2017-05-31 19:34:24 -10:00
IWeaponRenderer.cpp Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
IWeaponRenderer.hpp Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00