metaforce/Runtime/Weapon/CGSComboFire.cpp

17 lines
216 B
C++

#include "CGSComboFire.hpp"
namespace urde
{
bool CGSComboFire::Update(CAnimData&, float, CStateManager&)
{
return false;
}
void CGSComboFire::SetAnim(CAnimData&, s32, s32, s32, CStateManager&, float)
{
}
}