mirror of https://github.com/AxioDL/metaforce.git
59 lines
2.4 KiB
C++
59 lines
2.4 KiB
C++
#pragma once
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#include <memory>
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#include <vector>
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#include "Runtime/CFactoryMgr.hpp"
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#include "Runtime/Streams/IOStreams.hpp"
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#include "Runtime/Collision/COBBTree.hpp"
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#include "Runtime/Collision/CCollisionPrimitive.hpp"
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#include <zeus/CAABox.hpp>
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#include <zeus/CVector3f.hpp>
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namespace metaforce {
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class CCollidableOBBTreeGroupContainer {
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friend class CCollidableOBBTreeGroup;
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std::vector<std::unique_ptr<COBBTree>> x0_trees;
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std::vector<zeus::CAABox> x10_aabbs;
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zeus::CAABox x20_aabox;
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public:
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explicit CCollidableOBBTreeGroupContainer(CInputStream& in);
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CCollidableOBBTreeGroupContainer(const zeus::CVector3f&, const zeus::CVector3f&);
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u32 NumTrees() const { return x0_trees.size(); }
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};
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class CCollidableOBBTreeGroup : public CCollisionPrimitive {
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static inline u32 sTableIndex = UINT32_MAX;
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const CCollidableOBBTreeGroupContainer* x10_container;
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public:
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CCollidableOBBTreeGroup(const CCollidableOBBTreeGroupContainer*, const CMaterialList&);
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~CCollidableOBBTreeGroup() override = default;
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void ResetTestStats() const;
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u32 GetTableIndex() const override;
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zeus::CAABox CalculateAABox(const zeus::CTransform&) const override;
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zeus::CAABox CalculateLocalAABox() const override;
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FourCC GetPrimType() const override;
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CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const override;
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COBBTree const* GetOBBTreeAABox(int index) const { return x10_container->x0_trees[index].get(); }
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CCollidableOBBTreeGroupContainer const* GetContainer() const { return x10_container; }
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static const Type& GetType();
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static void SetStaticTableIndex(u32 index);
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/* Sphere Collide */
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static bool SphereCollide(const CInternalCollisionStructure&, CCollisionInfoList&);
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static bool SphereCollideBoolean(const CInternalCollisionStructure&);
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static bool CollideMovingSphere(const CInternalCollisionStructure&, const zeus::CVector3f&, double&, CCollisionInfo&);
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/* AABox Collide */
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static bool AABoxCollide(const CInternalCollisionStructure&, CCollisionInfoList&);
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static bool AABoxCollideBoolean(const CInternalCollisionStructure&);
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static bool CollideMovingAABox(const CInternalCollisionStructure&, const zeus::CVector3f&, double&, CCollisionInfo&);
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};
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CFactoryFnReturn FCollidableOBBTreeGroupFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
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CObjectReference* selfRef);
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} // namespace metaforce
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