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CAABoxFilter.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CAABoxFilter.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CAreaOctTree.cpp
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Fully decouple hecl from Metaforce
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2022-02-21 08:01:06 -08:00 |
CAreaOctTree.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CBallFilter.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CBallFilter.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollidableAABox.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollidableAABox.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollidableCollisionSurface.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollidableCollisionSurface.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollidableOBBTree.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CCollidableOBBTree.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollidableOBBTreeGroup.cpp
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RE COutput/InputStream and friends and migrate over
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2022-02-21 08:01:05 -08:00 |
CCollidableOBBTreeGroup.hpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CCollidableSphere.cpp
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Minor cleanups in Collision code
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2021-07-24 17:54:26 -07:00 |
CCollidableSphere.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollisionActor.cpp
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Code cleanup
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2021-05-16 12:11:45 -07:00 |
CCollisionActor.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CCollisionActorManager.cpp
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Minor cleanups in Collision code
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2021-07-24 17:54:26 -07:00 |
CCollisionActorManager.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CCollisionEdge.cpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CCollisionEdge.hpp
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aurora: the boring C++ version
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2022-02-16 00:21:24 -05:00 |
CCollisionInfo.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollisionInfo.hpp
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Minor fixes, use CUnitVector in CCollionInfo
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2021-05-23 13:10:57 -07:00 |
CCollisionInfoList.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CCollisionPrimitive.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollisionPrimitive.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollisionResponseData.cpp
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Rework particle token descriptions
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2022-03-10 18:56:55 -05:00 |
CCollisionResponseData.hpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CCollisionSurface.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCollisionSurface.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameCollision.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CGameCollision.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CInternalRayCastStructure.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CJointCollisionDescription.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CJointCollisionDescription.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CMakeLists.txt
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CMaterialFilter.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CMaterialFilter.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CMaterialList.hpp
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CMaterialList: Fix BitPosition with matching implementation
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2022-03-27 14:07:50 -07:00 |
CMetroidAreaCollider.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CMetroidAreaCollider.hpp
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Fix crash
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2021-10-25 23:02:56 -04:00 |
COBBTree.cpp
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RE COutput/InputStream and friends and migrate over
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2022-02-21 08:01:05 -08:00 |
COBBTree.hpp
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Initial CIceImpact
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2021-10-25 23:02:56 -04:00 |
CRayCastResult.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CRayCastResult.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CollisionUtil.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CollisionUtil.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
ICollisionFilter.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
InternalColliders.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
InternalColliders.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |