metaforce/Runtime/Graphics/IWeaponRenderer.cpp

13 lines
198 B
C++

#include "IWeaponRenderer.hpp"
#include "Particle/CParticleGen.hpp"
namespace urde
{
void CDefaultWeaponRenderer::AddParticleGen(const CParticleGen& gen)
{
((CParticleGen&)gen).Render();
}
}