metaforce/Runtime/IFactory.hpp

48 lines
2.2 KiB
C++

#ifndef __URDE_IFACTORY_HPP__
#define __URDE_IFACTORY_HPP__
#include <memory>
#include <functional>
#include "RetroTypes.hpp"
namespace urde
{
class CVParamTransfer;
class IObj;
class CObjectReference;
using CFactoryFnReturn = std::unique_ptr<IObj>;
using FFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag,
urde::CInputStream& in,
const urde::CVParamTransfer& vparms,
CObjectReference* selfRef)>;
using FMemFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag,
std::unique_ptr<u8[]>&& in, u32 len,
const urde::CVParamTransfer& vparms,
CObjectReference* selfRef)>;
class IFactory
{
public:
virtual ~IFactory() = default;
virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*)=0;
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**, CObjectReference*)=0;
virtual void CancelBuild(const SObjectTag&)=0;
virtual bool CanBuild(const SObjectTag&)=0;
virtual const SObjectTag* GetResourceIdByName(const char*) const=0;
virtual FourCC GetResourceTypeById(ResId id) const=0;
virtual void EnumerateResources(const std::function<bool(const SObjectTag&)>& lambda) const=0;
virtual void EnumerateNamedResources(const std::function<bool(const std::string&, const SObjectTag&)>& lambda) const=0;
/* Non-factory versions, replaces CResLoader */
virtual u32 ResourceSize(const urde::SObjectTag& tag)=0;
//virtual bool LoadResourceAsync(const urde::SObjectTag& tag, std::unique_ptr<u8[]>& target)=0;
//virtual bool LoadResourcePartAsync(const urde::SObjectTag& tag, u32 size, u32 off, std::unique_ptr<u8[]>& target)=0;
virtual std::unique_ptr<u8[]> LoadResourceSync(const urde::SObjectTag& tag)=0;
virtual std::unique_ptr<u8[]> LoadResourcePartSync(const urde::SObjectTag& tag, u32 size, u32 off)=0;
};
}
#endif // __URDE_IFACTORY_HPP__