metaforce/Runtime/IFactory.hpp

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#ifndef __URDE_IFACTORY_HPP__
#define __URDE_IFACTORY_HPP__
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#include <memory>
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#include <functional>
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#include "RetroTypes.hpp"
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namespace urde
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{
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class CVParamTransfer;
class IObj;
class CObjectReference;
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using CFactoryFnReturn = std::unique_ptr<IObj>;
using FFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag,
urde::CInputStream& in,
const urde::CVParamTransfer& vparms,
CObjectReference* selfRef)>;
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using FMemFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag,
std::unique_ptr<u8[]>&& in, u32 len,
const urde::CVParamTransfer& vparms,
CObjectReference* selfRef)>;
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class IFactory
{
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public:
virtual ~IFactory() = default;
virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*)=0;
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**, CObjectReference*)=0;
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virtual void CancelBuild(const SObjectTag&)=0;
virtual bool CanBuild(const SObjectTag&)=0;
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virtual const SObjectTag* GetResourceIdByName(const char*) const=0;
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virtual FourCC GetResourceTypeById(ResId id) const=0;
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virtual void EnumerateResources(const std::function<bool(const SObjectTag&)>& lambda) const=0;
virtual void EnumerateNamedResources(const std::function<bool(const std::string&, const SObjectTag&)>& lambda) const=0;
/* Non-factory versions, replaces CResLoader */
virtual u32 ResourceSize(const urde::SObjectTag& tag)=0;
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//virtual bool LoadResourceAsync(const urde::SObjectTag& tag, std::unique_ptr<u8[]>& target)=0;
//virtual bool LoadResourcePartAsync(const urde::SObjectTag& tag, u32 size, u32 off, std::unique_ptr<u8[]>& target)=0;
virtual std::unique_ptr<u8[]> LoadResourceSync(const urde::SObjectTag& tag)=0;
virtual std::unique_ptr<u8[]> LoadResourcePartSync(const urde::SObjectTag& tag, u32 size, u32 off)=0;
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};
}
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#endif // __URDE_IFACTORY_HPP__