mirror of https://github.com/AxioDL/metaforce.git
24 lines
399 B
C++
24 lines
399 B
C++
#pragma once
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#include "Weapon/CGameProjectile.hpp"
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namespace urde
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{
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class CFlameInfo
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{
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s32 x0_;
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s32 x4_;
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CAssetId x8_flameFxId;
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s32 xc_;
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float x10_;
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float x18_;
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float x1c_;
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public:
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CFlameInfo(s32, s32, CAssetId, s32, float, float, float);
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void GetAttributes() const;
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float GetLength() const;
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CAssetId GetFlameFxId() const { return x8_flameFxId; }
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};
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}
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