metaforce/Runtime/AutoMapper/CMapArea.cpp

342 lines
11 KiB
C++

#include "CMapArea.hpp"
#include "GameGlobalObjects.hpp"
#include "CMappableObject.hpp"
#include "CToken.hpp"
#include "World/CWorld.hpp"
#include "World/CGameArea.hpp"
#include "CResFactory.hpp"
namespace urde
{
CMapArea::CMapArea(CInputStream& in, u32 size)
: x0_magic(in.readUint32()),
x4_version(in.readUint32Big()),
x8_(in.readUint32Big()),
xc_visibilityMode(EVisMode(in.readUint32Big())),
x10_box(zeus::CAABox::ReadBoundingBoxBig(in)),
x28_mappableObjCount(in.readUint32Big()),
x2c_vertexCount(in.readUint32Big()),
x30_surfaceCount(in.readUint32Big()),
x34_size(size - 52)
{
x44_buf.reset(new u8[x34_size]);
in.readUBytesToBuf(x44_buf.get(), x34_size);
PostConstruct();
}
void CMapArea::PostConstruct()
{
x38_moStart = x44_buf.get();
x3c_vertexStart = x38_moStart + (x28_mappableObjCount * 0x50);
x40_surfaceStart = x3c_vertexStart + (x2c_vertexCount * 12);
m_mappableObjects.reserve(x28_mappableObjCount);
for (u32 i = 0, j=0 ; i<x28_mappableObjCount ; ++i, j += 0x50)
{
m_mappableObjects.emplace_back(x38_moStart + j);
m_mappableObjects.back().PostConstruct(x44_buf.get());
}
u8* tmp = x3c_vertexStart;
m_verts.reserve(x2c_vertexCount);
for (u32 i = 0 ; i<x2c_vertexCount ; ++i)
{
float* fl = reinterpret_cast<float*>(tmp);
m_verts.emplace_back(hecl::SBig(fl[0]), hecl::SBig(fl[1]), hecl::SBig(fl[2]));
tmp += 12;
}
std::vector<u32> index;
m_surfaces.reserve(x30_surfaceCount);
for (u32 i = 0, j = 0 ; i<x30_surfaceCount ; ++i, j += 32)
{
m_surfaces.emplace_back(x40_surfaceStart + j);
m_surfaces.back().PostConstruct(x44_buf.get(), index);
}
CGraphics::CommitResources([this, &index](boo::IGraphicsDataFactory::Context& ctx)
{
m_vbo = ctx.newStaticBuffer(boo::BufferUse::Vertex, m_verts.data(), 16, m_verts.size());
m_ibo = ctx.newStaticBuffer(boo::BufferUse::Index, index.data(), 4, index.size());
/* Only the map universe specifies Always; it draws a maximum of 1016 instances */
size_t instCount = (xc_visibilityMode == EVisMode::Always) ? 1024 : 1;
for (u32 i = 0 ; i<x30_surfaceCount ; ++i)
{
CMapAreaSurface& surf = m_surfaces[i];
surf.m_instances.reserve(instCount);
for (u32 inst = 0 ; inst < instCount ; ++inst)
{
surf.m_instances.emplace_back(ctx, m_vbo, m_ibo);
CMapAreaSurface::Instance& instance = surf.m_instances.back();
athena::io::MemoryReader r(surf.x1c_outlineOffset, INT_MAX);
u32 outlineCount = r.readUint32Big();
std::vector<CLineRenderer>& linePrims = instance.m_linePrims;
linePrims.reserve(outlineCount * 2);
for (u32 j=0 ; j<2 ; ++j)
{
r.seek(4, athena::SeekOrigin::Begin);
for (u32 i=0 ; i<outlineCount ; ++i)
{
u32 count = r.readUint32Big();
r.seek(count);
r.seekAlign4();
linePrims.emplace_back(ctx, CLineRenderer::EPrimitiveMode::LineStrip, count,
nullptr, false, false, true);
}
}
}
}
for (u32 i = 0 ; i<x28_mappableObjCount ; ++i)
{
CMappableObject& mapObj = m_mappableObjects[i];
if (CMappableObject::IsDoorType(mapObj.GetType()))
mapObj.m_doorSurface.emplace(ctx);
}
return true;
} BooTrace);
}
bool CMapArea::GetIsVisibleToAutoMapper(bool worldVis, bool areaVis) const
{
switch (xc_visibilityMode)
{
case EVisMode::Always:
return true;
case EVisMode::MapStationOrVisit:
return worldVis || areaVis;
case EVisMode::Visit:
return areaVis;
case EVisMode::Never:
return false;
default:
return true;
}
}
static const zeus::CVector3f MinesPostTransforms[3] =
{
{0.f, 0.f, 200.f},
{0.f, 0.f, 0.f},
{0.f, 0.f, -200.f}
};
static const u8 MinesPostTransformIndices[] =
{
0, // 00 Transport to Tallon Overworld South
0, // 01 Quarry Access
0, // 02 Main Quarry
0, // 03 Waste Disposal
0, // 04 Save Station Mines A
0, // 05 Security Access A
0, // 06 Ore Processing
0, // 07 Mine Security Station
0, // 08 Research Access
0, // 09 Storage Depot B
0, // 10 Elevator Access A
0, // 11 Security Access B
0, // 12 Storage Depot A
0, // 13 Elite Research
0, // 14 Elevator A
1, // 15 Elite Control Access
1, // 16 Elite Control
1, // 17 Maintenance Tunnel
1, // 18 Ventilation Shaft
2, // 19 Phazon Processing Center
1, // 20 Omega Research
2, // 21 Transport Access
2, // 22 Processing Center Access
1, // 23 Map Station Mines
1, // 24 Dynamo Access
2, // 25 Transport to Magmoor Caverns South
2, // 26 Elite Quarters
1, // 27 Central Dynamo
2, // 28 Elite Quarters Access
1, // 29 Quarantine Access A
1, // 30 Save Station Mines B
2, // 31 Metroid Quarantine B
1, // 32 Metroid Quarantine A
2, // 33 Quarantine Access B
2, // 34 Save Station Mines C
1, // 35 Elevator Access B
2, // 36 Fungal Hall B
1, // 37 Elevator B
2, // 38 Missile Station Mines
2, // 39 Phazon Mining Tunnel
2, // 40 Fungal Hall Access
2, // 41 Fungal Hall A
};
zeus::CTransform CMapArea::GetAreaPostTransform(const IWorld& world, TAreaId aid) const
{
if (world.IGetWorldAssetId() == g_ResFactory->TranslateOriginalToNew(0xB1AC4D65)) // Phazon Mines
{
const zeus::CTransform& areaXf = world.IGetAreaAlways(aid)->IGetTM();
const zeus::CVector3f& postVec = MinesPostTransforms[MinesPostTransformIndices[aid]];
return zeus::CTransform::Translate(postVec) * areaXf;
}
else
{
return world.IGetAreaAlways(aid)->IGetTM();
}
}
const zeus::CVector3f& CMapArea::GetAreaPostTranslate(const IWorld& world, TAreaId aid)
{
if (world.IGetWorldAssetId() == g_ResFactory->TranslateOriginalToNew(0xB1AC4D65)) // Phazon Mines
return MinesPostTransforms[MinesPostTransformIndices[aid]];
else
return zeus::CVector3f::skZero;
}
CMapArea::CMapAreaSurface::CMapAreaSurface(const void* surfBuf)
{
athena::io::MemoryReader r(surfBuf, 32);
x0_normal = r.readVec3fBig();
xc_centroid = r.readVec3fBig();
x18_surfOffset = reinterpret_cast<const u8*>(uintptr_t(r.readUint32Big()));
x1c_outlineOffset = reinterpret_cast<const u8*>(uintptr_t(r.readUint32Big()));
}
void CMapArea::CMapAreaSurface::PostConstruct(const u8* buf, std::vector<u32>& index)
{
x18_surfOffset = buf + reinterpret_cast<uintptr_t>(x18_surfOffset);
x1c_outlineOffset = buf + reinterpret_cast<uintptr_t>(x1c_outlineOffset);
m_primStart = index.size();
bool start = true;
{
athena::io::MemoryReader r(x18_surfOffset, INT_MAX);
u32 primCount = r.readUint32Big();
for (u32 i=0 ; i<primCount ; ++i)
{
GX::Primitive prim = GX::Primitive(r.readUint32Big());
u32 count = r.readUint32Big();
switch (prim)
{
case GX::Primitive::TRIANGLES:
{
for (u32 v=0 ; v<count ; v+=3)
{
if (!start)
{
index.push_back(index.back());
index.push_back(r.readUByte());
index.push_back(index.back());
}
else
{
index.push_back(r.readUByte());
start = false;
}
index.push_back(r.readUByte());
index.push_back(r.readUByte());
index.push_back(index.back());
}
break;
}
case GX::Primitive::TRIANGLESTRIP:
{
if (!start)
{
index.push_back(index.back());
index.push_back(r.readUByte());
index.push_back(index.back());
}
else
{
index.push_back(r.readUByte());
start = false;
}
for (u32 v=1 ; v<count ; ++v)
index.push_back(r.readUByte());
if (count & 1)
index.push_back(index.back());
break;
}
case GX::Primitive::TRIANGLEFAN:
{
u8 firstVert = r.readUByte();
if (!start)
{
index.push_back(index.back());
index.push_back(r.readUByte());
}
else
{
index.push_back(r.readUByte());
index.push_back(index.back());
start = false;
}
for (u32 v=1 ; v<count ; ++v)
{
index.push_back(firstVert);
index.push_back(r.readUByte());
}
break;
}
default: break;
}
r.seekAlign4();
}
}
m_primCount = index.size() - m_primStart;
}
void CMapArea::CMapAreaSurface::Draw(const zeus::CVector3f* verts, const zeus::CColor& surfColor,
const zeus::CColor& lineColor, float lineWidth, int instIdx) const
{
if (instIdx >= m_instances.size())
return;
Instance& instance = const_cast<Instance&>(m_instances[instIdx]);
if (surfColor.a)
instance.m_surfacePrims.draw(surfColor, m_primStart, m_primCount);
if (lineColor.a)
{
bool draw2 = lineWidth > 1.f;
athena::io::MemoryReader r(x1c_outlineOffset, INT_MAX);
u32 outlineCount = r.readUint32Big();
std::vector<CLineRenderer>& linePrims = instance.m_linePrims;
zeus::CColor color = lineColor;
if (draw2)
color.a *= 0.5f;
float width = lineWidth;
auto primIt = linePrims.begin();
for (u32 j=0 ; j<=u32(draw2) ; ++j)
{
r.seek(4, athena::SeekOrigin::Begin);
for (u32 i=0 ; i<outlineCount ; ++i)
{
CLineRenderer& prim = *primIt++;
prim.Reset();
u32 count = r.readUint32Big();
for (u32 v=0 ; v<count ; ++v)
{
u8 idx = r.readUByte();
prim.AddVertex(verts[idx], color, width);
}
r.seekAlign4();
prim.Render();
}
width -= 1.f;
}
}
}
CFactoryFnReturn FMapAreaFactory(const SObjectTag& objTag, CInputStream& in, const CVParamTransfer&,
CObjectReference*)
{
u32 size = g_ResFactory->ResourceSize(objTag);
return TToken<CMapArea>::GetIObjObjectFor(std::make_unique<CMapArea>(in, size));
}
}