.. |
World
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
CArtifactDoll.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CArtifactDoll.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CAudioStateWin.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CAudioStateWin.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CAutoSave.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CAutoSave.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCredits.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CCredits.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFaceplateDecoration.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CFaceplateDecoration.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFrontEndUI.cpp
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Add support for InvDstMultiply blending for shadows, initial CAi implementation
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2018-09-06 20:37:39 -07:00 |
CFrontEndUI.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFrontEndUITouchBar.cpp
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
CFrontEndUITouchBar.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFrontEndUITouchBarMac.mm
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
CGBASupport.cpp
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Scan visor fixes
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2018-05-07 19:10:24 -10:00 |
CGBASupport.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameCubeDoll.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CGameCubeDoll.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CInGameGuiManager.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CInGameGuiManager.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CInGameGuiManagerCommon.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CInGameTweakManager.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CInventoryScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CInventoryScreen.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CLogBookScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CLogBookScreen.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMFGame.cpp
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
CMFGame.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMainFlow.cpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CMainFlow.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMakeLists.txt
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CMemoryCardDriver.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CMemoryCardDriver.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMessageScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CMessageScreen.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
COptionsScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
COptionsScreen.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPauseScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CPauseScreen.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPauseScreenBase.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CPauseScreenBase.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPauseScreenBlur.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CPauseScreenBlur.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPlayMovie.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CPlayMovie.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPlayerVisor.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CPlayerVisor.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPreFrontEnd.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CPreFrontEnd.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CQuitGameScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CQuitGameScreen.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSamusDoll.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CSamusDoll.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSamusFaceReflection.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CSamusFaceReflection.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSamusHud.cpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CSamusHud.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSaveGameScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CSaveGameScreen.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSaveGameScreenTouchBar.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CSaveGameScreenTouchBar.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSaveGameScreenTouchBarMac.mm
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CSlideShow.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CSlideShow.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSplashScreen.cpp
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Initial MP1 CSplashScreen
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2016-03-09 23:13:50 -08:00 |
CSplashScreen.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CStateSetterFlow.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CStateSetterFlow.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CTweaks.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CTweaks.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
MP1.cpp
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
MP1.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
MP1OriginalIDs.cpp
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Finish CResFactory; better smart-pointer use for resources
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2017-10-26 00:09:51 -10:00 |
MP1OriginalIDs.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |