metaforce/Runtime/Character/CAnimTreeDoubleChild.hpp

31 lines
1.1 KiB
C++

#ifndef __PSHAG_CANIMTREEDOUBLECHILD_HPP__
#define __PSHAG_CANIMTREEDOUBLECHILD_HPP__
#include "CAnimTreeNode.hpp"
namespace urde
{
class CAnimTreeDoubleChild : public CAnimTreeNode
{
public:
void VAdvanceView(const CCharAnimTime& a);
void VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32, u32, u32) const;
void VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32, u32, u32) const;
void VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32, u32, u32) const;
void VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32, u32, u32) const;
void VGetBoolPOIState(const char*) const;
void VGetInt32POIState(const char*) const;
void VGetParticlePOIState(const char*) const;
void VSetPhase(float);
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
void Depth() const;
void VGetContributionOfHighestInfluence() const;
void VGetNumChildren() const;
void VGetBestUnblendedChild() const;
};
}
#endif // __PSHAG_CANIMTREEDOUBLECHILD_HPP__