metaforce/DataSpec/DNAMP1
Phillip Stephens 11a47922ff
Fix VISI being broken
2022-01-09 17:16:32 -08:00
..
SFX Rename all sound groups' group IDs, and fix header importing for SFX and Macro names 2021-11-24 23:01:47 -08:00
ScriptObjects Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
Tweaks Reformat pass 2021-06-07 12:29:18 -07:00
AFSM.cpp Reformat pass 2021-06-07 12:29:18 -07:00
AFSM.hpp New code style refactor 2018-12-07 19:30:43 -10:00
AGSC.cpp Add missing FMT_STRING 2021-11-25 15:26:21 -08:00
AGSC.hpp New code style refactor 2018-12-07 19:30:43 -10:00
ANCS.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
ANCS.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
ANIM.cpp Reformat pass 2021-06-07 12:29:18 -07:00
ANIM.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
CINF.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
CINF.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
CMDL.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
CMDL.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
CMDLMaterials.cpp Fix macOS/Linux issues 2021-06-30 16:27:53 -04:00
CMDLMaterials.hpp Reformat pass 2021-06-07 12:29:18 -07:00
CMakeLists.txt Reformat pass 2021-06-07 12:29:18 -07:00
CSKR.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CSKR.hpp New code style refactor 2018-12-07 19:30:43 -10:00
CSNG.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
CSNG.hpp New code style refactor 2018-12-07 19:30:43 -10:00
DCLN.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
DCLN.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
DNAMP1.cpp Blender 3.0 fixes 2022-01-02 19:25:25 -08:00
DNAMP1.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
DeafBabe.cpp Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
DeafBabe.hpp DataSpec/DNACommon: Resolve indirect includes where applicable 2019-08-23 22:03:03 -04:00
EVNT.cpp Rename everything 2021-04-10 01:42:06 -07:00
EVNT.hpp New code style refactor 2018-12-07 19:30:43 -10:00
FRME.cpp Blender 3.0 fixes 2022-01-02 19:25:25 -08:00
FRME.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
HINT.hpp New code style refactor 2018-12-07 19:30:43 -10:00
MAPA.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
MAPU.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
MLVL.cpp Merge remote-tracking branch 'origin/main' into utf8 2021-10-25 19:03:01 -04:00
MLVL.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
MREA.cpp Fix VISI being broken 2022-01-09 17:16:32 -08:00
MREA.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
MazeSeeds.hpp New code style refactor 2018-12-07 19:30:43 -10:00
PAK.cpp Remove pointless assignment 2020-04-22 03:40:06 -07:00
PAK.hpp Explicit Asset ID refactor 2019-09-30 21:38:03 -10:00
PATH.hpp Specialize PATH by PAKBridge 2020-04-08 19:46:40 -10:00
SAVW.hpp New code style refactor 2018-12-07 19:30:43 -10:00
SCAN.cpp Rename everything 2021-04-10 01:42:06 -07:00
SCAN.hpp Update fmtlib 2020-04-11 12:51:39 -10:00
SCLY.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
SCLY.hpp Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
STRG.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
STRG.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
SnowForces.hpp New code style refactor 2018-12-07 19:30:43 -10:00